Add many SFX; Implement Penumbra Phantasmal Passage

This commit is contained in:
Pr0nogo 2023-04-23 21:59:47 -04:00
parent 11a2e07149
commit 47ba020f9b
47 changed files with 163 additions and 49 deletions

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@ -460,8 +460,8 @@ Daniel's Mason
Smoochie Boy
Police Station
Police Intern
Police Academy
Police Dispensary
Ezigrisant
Wellbore
Police Deputy
Police WAT Trooper
Spirtith Colony

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@ -1686,12 +1686,12 @@ Police Station Shadow
Police Intern
Police Intern Shadow
Police Station Overlay
Police Academy
Police Academy Shadow
Ezigrisant
Ezigrisant Shadow
unused
Police Dispensary
Police Dispensary Shadow
Police Dispensary Overlay
Wellbore
Wellbore Shadow
Wellbore Overlay
Police Deputy
Police Deputy Shadow
Police WAT Trooper

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@ -2385,22 +2385,22 @@ Anticthon Under Attack 01
Anticthon Under Attack 02
Anticthon Under Attack 03
Anticthon Under Attack 04
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Extended Sound #1
Savant Switch Steal 01
Savant Switch Steal 02
Savant Switch Steal 03
Savant Switch Pierce 01
Savant Switch Pierce 02
Savant Switch Pierce 03
Konvilisk Weaponhit 01
Konvilisk Weaponhit 02
Konvilisk Weaponhit 03
Kalkalisk Weaponhit 01
Kalkalisk Weaponhit 02
Kalkalisk Weaponhit 03
Protathalor Weaponhit 01
Protathalor Weaponhit 02
Protathalor Weaponhit 03
Protathalor Weaponhit 04
Extended Sound #1
Extended Sound #1
Extended Sound #1

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@ -2384,4 +2384,20 @@ cm\t\anticthon\agg-04.wav
cm\t\anticthon\hlp-01.wav
cm\t\anticthon\hlp-02.wav
cm\t\anticthon\hlp-03.wav
cm\t\anticthon\hlp-04.wav
cm\t\anticthon\hlp-04.wav
cm\t\savant\toggle-a-01.wav
cm\t\savant\toggle-a-02.wav
cm\t\savant\toggle-a-03.wav
cm\t\savant\toggle-b-01.wav
cm\t\savant\toggle-b-02.wav
cm\t\savant\toggle-b-03.wav
cm\z\konvilisk\wh-01.wav
cm\z\konvilisk\wh-02.wav
cm\z\konvilisk\wh-03.wav
cm\z\kalkalisk\wh-01.wav
cm\z\kalkalisk\wh-02.wav
cm\z\kalkalisk\wh-03.wav
cm\z\protathalor\wh-01.wav
cm\z\protathalor\wh-02.wav
cm\z\protathalor\wh-03.wav
cm\z\protathalor\wh-04.wav

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@ -833,8 +833,8 @@ Daniel's Mason
Smoochie Boy
Police Station
Police Intern
Police Academy
Police Dispensary
Ezigrisant
Wellbore
Police Deputy
Police WAT Trooper
Cuirass Stonewall Protocol Overlay

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@ -362,9 +362,9 @@ Protoss Vassal
BTN Mixed Mason Training
Daniel's Mason
Smoochie Boy
Police Station
Police Dispensary
Police Academy
Zerg Ezigrisant
Terran Wellbore
Protoss Pennant
Police Intern
BTN Police Structure - Basic
BTN Police Structure - Advanced

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@ -15973,19 +15973,17 @@ AirAttkInit [NONE]
# ----------------------------------------------------------------------------- #
ArcliteShockCannonHitInit:
playfram 0x00
wait 1
sigorder 1
playfram 1
wait 1
ArcliteShockCannonHitDeath:
playfram 0x00
playsnd 968 # Misc\CRITTERS\PbWht01.wav
wait 1
domissiledmg
playfram 1
wait 1
playfram 2
domissiledmg
wait 1
playfram 3
playfram 3
wait 1
playfram 4
wait 1
@ -33405,7 +33403,7 @@ KalkaliskSporesGndAttkInit:
goto KalkaliskSporesGndAttkInit
KalkaliskSporesDeath:
playsnd 79 # Bullet\ZLuHit00.wav
playsndbtwn 2396 2398 # Kalkalisk weaponhit 01, 02, 03
sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
domissiledmg
sigorder 128
@ -33414,7 +33412,7 @@ KalkaliskSporesDeath:
end
KalkaliskSporesAirAttkInit:
playsnd 79 # Bullet\ZLuHit00.wav
playsndbtwn 2396 2398 # Kalkalisk weaponhit 01, 02, 03
sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
domissiledmg
goto KalkaliskSporesGndAttkInit
@ -40737,10 +40735,10 @@ SpecialState1 SeekerSporesBounceSpecialState1
# ----------------------------------------------------------------------------- #
SeekerSporesBounceInit:
playfram 0x00 # Frame set 0
wait 1
sigorder 1
wait 1
playfram 0x00
wait 1
sigorder 1
wait 1
SeekerSporesBounceGndAttkInit:
sprol 368 0 0 # Seeker Spores Overlay (thingy\gSmoke.grp)
playfram 0x00 # Frame set 0
@ -40758,9 +40756,15 @@ SeekerSporesBounceGndAttkInit:
goto SeekerSporesBounceGndAttkInit
SeekerSporesBounceDeath:
playsnd 79 # Bullet\ZLuHit00.wav
sprol 365 0 0 # Glave Wurm/Seeker Spores Hit (thingy\SporeHit.grp)
domissiledmg
if bullet.weapon_id == 163 goto ProtathalorSporesBounceDeath
playsnd 79 # Bullet\ZLuHit00.wav
wait 1
end
ProtathalorSporesBounceDeath:
playsndbtwn 2399 2402 # Protathalor weaponhit 01, 02, 03, 04
wait 1
end
@ -45422,8 +45426,14 @@ KagraliskVenomGndAttkInit:
KagraliskVenomDeath:
domissiledmg
playsndbtwn 49 51
imgol 1097 0 0 # Nathrokor Attack Overlay
if bullet.weapon_id == 95 goto KonviliskVenomDeath
playsndbtwn 49 51 # Bactalisk weaponhit 01, 02, 03
wait 1
end
KonviliskVenomDeath:
playsndbtwn 2393 2395 # Konvilisk weaponhit 01, 02, 03
wait 1
end
@ -47851,14 +47861,19 @@ TethzorokorGndAttkInit:
playsndbtwn 894 895 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV
attackwith 1
wait 1
turncwise 6
playfram 0x380
wait 1
turncwise 6
playfram 0x3A0
wait 1
turncwise 6
playfram 0x3C0
wait 1
turncwise 6
playfram 0x3E0
wait 1
turncwise 8
playfram 0x400
wait 1
playfram 0x420
@ -52121,4 +52136,83 @@ PhalanxMortarDeath:
imgol 1382 0 0 # Shock Cannon Explosion Damageless
domissiledmg
wait 1
end
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 307 Wellbore (cm\terran\wellbore.grp)
.headerstart
IsId 736
Type 20
Init WellboreInit
Death WellboreDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 WellboreSpecialState1
SpecialState2 WellboreSpecialState2
AlmostBuilt WellboreAlmostBuilt
Built WellboreBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking InfestedTerranLocal00
WorkingToIdle WellboreBuilt
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
WellboreInit:
imgul 1692 0 0 # Wellbore Shadow (cm\terran\wellbore-shadow.grp)
playfram 1
WellboreLocal00:
wait 5
waitrand 5 50
creategasoverlays 0
waitrand 5 50
creategasoverlays 2
waitrand 5 50
creategasoverlays 1
waitrand 5 50
creategasoverlays 2
waitrand 5 50
creategasoverlays 0
waitrand 5 50
creategasoverlays 1
waitrand 5 50
creategasoverlays 2
goto WellboreLocal00
WellboreDeath:
playsnd 7 # Misc\ExploLrg.wav
sprol 272 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
wait 3
end
WellboreSpecialState1:
playfram 2
goto WellboreLocal00
WellboreSpecialState2:
playfram 3
goto WellboreLocal00
WellboreAlmostBuilt:
playfram 4
goto WellboreLocal00
WellboreBuilt:
playfram 0x00
wait 5
WellboreLocal01:
creategasoverlays 0
wait 20
waitrand 5 100
goto WellboreLocal01

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@ -36,10 +36,11 @@ Just like every other large-scale change we have attempted recently, this will b
- Phalanx (uses parabolic trajectory c. Veeq7)
- New overlay:
- Claymore Kelvin Munitions (placeholder, copied from Talos Salvage)
- New weaponfire SFX for:
- Cataphract
- New weapon SFX for:
- Cataphract (weaponfire)
- Konvilisk (weaponhit)
- New unit responses for:
- Madcap, Heracles, Anticthon
- Savant, Madcap, Heracles, Anticthon
## UI
- When allies are under attack, placeholder alerts are now played (c. Veeq7)
@ -256,6 +257,7 @@ Just like every other large-scale change we have attempted recently, this will b
- HP now 500, from 400
- Armor now 5, from 7
- Weapon outer splash now 3, from 4
- Can now pass through
- [Anticthon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anticthon):
- No longer low-flight
- Armor now 3, from 5
@ -304,6 +306,8 @@ Just like every other large-scale change we have attempted recently, this will b
- HP now 250, from 225
- Armor now 2, from 4
- Now moves ~17% slower
- [Bunker](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/bunker):
- Armor now 1, from 2
- [Watchdog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/watchdog):
- Armor penetration now 0, from 2
- [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel):
@ -549,8 +553,8 @@ Just like every other large-scale change we have attempted recently, this will b
- Armor penetration now 3, from 6
- Weapon cooldown now 0.75, from 0.708
- Zoryusthaleth:
- HP now 240, from 200
- Armor now 2, from 4
- HP now 220, from 200
- Armor now 3, from 4
- Armor penetration now 0, from 3
- Lakizilisk:
- Mineral and gas costs now 125/75, from 100/100

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