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309 lines
18 KiB
Markdown
309 lines
18 KiB
Markdown
# XX October 2023
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## Designer's Notes
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Patch goals include:
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- Revise or remove 2.5 and 3.5 tech for Terran
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- Continue to address overdetermined role overlaps
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- Shuffle costs of tier 2 and 3 units to properly incentivize gas capping
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- Complete tileset updates to use extra height levels and improve available varieties
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## Latest content
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- [Ascension #5 - Imminent Growth](https://www.youtube.com/playlist?list=PLACFHAM2MlxP3_sacU_4VUoJ5iMeUU2a7)
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- [Pr0totype #26 - The Wild Worlds...](https://youtu.be/TgiH2EBvXBo)
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- [Ascension Format Explainer](https://youtu.be/kl0RlFWqvXU)
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- [Pr0totype #27 - For the Faithful](https://youtu.be/n6jupKt7wQg)
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- [Pr0totype #28 - How Far We've Come](https://youtu.be/cimvhnWc1U4)
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## General
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- Vision update timer has been sped up significantly (c. Veeq7 and DF)
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- Painting missile launches with Eidolons and Seraphs can now be queued (c. DF)
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- Terran cloaked units now use the new **Proximity Cloaking**, and are only decloaked if hostiles are within 3 range
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- Burrowed units are now revealed slightly more generously by nearby ground units
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## Tilesets
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- The following tiles now provide a height difference:
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- Jungle: Swamp, sunken jungle
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- The following tiles were added:
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- Ashworld: Magma to crushed rock cliff
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- Desert: Cooled lava to dirt (all levels), compound to cooled lava (level 1)
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- The following tiles were deprecated and are now removed:
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- Jungle: Sunken jungle cliffs for temple and dirt
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## UI
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- Scrolling with middle-mouse button is now buttery-smooth, complete with a config option for inverting the direction (c. Veeq7)
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- This sometimes creates pixel artifacts, which will be addressed in time
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- Joining a lobby now plays a sound (with help from DF)
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## Game modes:
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- Briefings are now skipped in Competitive, Debug, and Omnipresence modes
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- In Competitive, Debug, and Omnipresence modes, unit stats are no longer loaded from map info, making this exclusively a Scenario feature
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## AI:
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- On competitive maps (class 1 and 2), AI can no longer roll greed builds
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- Improved worker resource assignment when at low worker counts
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- Improved pre-5 minute attack handling
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- Further increased priority of refinery structures
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- Boosted priority of tech tier structures
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- Made adjustments to how frequently Zerg request multiple tech nodes
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- Removed worker transfer calls to improve early-game worker efficiency
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## Bugfixes
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- Stability:
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- Fixed a common crash with Nydus Cesiants (r. Boris)
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- Fixed instability related to the Mortothrokor death animation (r. TheBeaver99)
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- Fixed a rare crash related to bouncing attackers (r. Enozlliks)
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- Fixed a rare crash related to Solarions and Stewards (r. GreenEggs'NSpam, c. DF)
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- Fixed an AI-only nullsprite crash (r. Myrian) and a selection-related nullsprite crash (r. 3crow)
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- Fixed a rare image function crash (r. GreenEggs'NSpam, c. DF)
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- Fixed a rare missile launch crash (r. GreenEggs'NSpam)
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- Gameplay:
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- Fixed Zerg regression failing if the attacker is killed or otherwise unavailable before their projectile deals fatal damage to the Zerg target (r. Mystery Meat & DF)
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- Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s)
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- Sentinel and Sevenstep no longer deal double damage in some cases (r. Mystery Meat)
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- Queueing Lay Mine orders can no longer provide infinite mines (r. TheBeaver99)
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- Lardfix: Irradiate (from Seraph and Morningstar) now sends under attack notification (r. The Shambler)
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- Alkajelisks can now be mutated from Ocsal Larvae by players (r. GreenEggs'NSpam)
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- Azazel Defensive Matrix: no longer cleanse debuffs (r. GreenEggs'NSpam)
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- Mind Tyrant Maelstrom: apply debuff to flingy units
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- Claymore Kelvin Munitions: clear debuff for flingy units (r. TheBeaver99)
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- Fixed failed Magnetar attacks when turning or at max range (r. Mystery Meat)
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- Fixed many interactions between Akistrokor Blissful Embrace and transports (r. Mystery Meat)
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- Removed Salvage, for real this time (r. lucifirius & GreenEggs'NSpam)
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- Savant Power Siphon: Correctly reduce attack rate of turreted units (e.g. Goliaths) (r. GreenEggs'NSpam)
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- Standardized behaviors for landing on deployed Terran units, and fixed an issue where unsieging Phalanxes became unresponsive when landed on (r. Mystery Meat)
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- Factories with queued units now cancel their queues when mind controlled (r. Mystery Meat)
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- Fixed a rare case where Aion Reclamation Fields could be permanent (r. GreenEggs'NSpam)
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- Kalkalisks no longer deal double damage to their primary target
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- Mortothrokor: properly leave behind corpses (r. TheBeaver99)
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- Properly inherit facing angles when transforming between unit types (i.e. Zerg regression, Vagrant, Axitrilisk) (r. TheBeaver99)
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- Resolve hotkey conflicts between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower, Return Resources and Supreme Construction (r. GreenEggs'NSpam)
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- Lodestones undergoing Emergency Detonation now kill their cargo (r. Mystery Meat)
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- Stopped Optectons from attacking transports when right-clicking to enter them
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- Fixed cancelling Morningstars refunding without interrupting the train order (r. GreenEggs'NSpam)
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- Fixed random race rolling not working properly in your first singleplayer match (c. DF)
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- Caveat: Currently doesn't hide witness slots, but setting them to computer does nothing
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- Sevenstep no longer has energy (r. GreenEggs'NSpam)
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- Audiovisuals:
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- Standardize missile strike dot to always be sorted above air units (r. Mystery Meat, c. DF)
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- Correctly redraw unit names when selecting Anchors and Lodestones
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- Hide decaying overlays on reclaimed units while they're cloaked (r. GreenEggs'NSpam)
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- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
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- Reset animations correctly for Protoss structures that re-gain power while in the middle of training a unit (r. The Shambler, c. DF)
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- Stop counting Morningstars as military units in supply counter
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- Correctly show cast range for Eidolon Missile Strike (r. GreenEggs'NSpam)
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- Improved sync between Golem attack animation and actual damage (r. TheBeaver99)
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- Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99)
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- Siren weapon tooltip now displays the full potential damage of its attack
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- Fixed Mind Tyrant Tyranny cast range preview (r. GreenEggs'NSpam)
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- Corrected ability tooltips for Cuirass Stonewall Protocol (r. GreenEggs'NSpam), Mind Tyrant Maelstrom, and Akistrokor Blissful Embrace (r. GreenEggs'NSpam)
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- Fixed tooltip handling for Savant Breathing Battery (r. GreenEggs'NSpam) and Lanifect Disruption Field
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- Clear rally point display when canceling Hachirosks (r. Mystery Meat)
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- Fixed Cohort command card (r. 3crow)
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- Cleaned up tooltips that referenced 'weapon range' without involving weapons
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- Talos: use the Shaman portrait, instead of Data Disc
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- Vagrant Shade: use the same portrait as the Vagrant (r. TheBeaver99)
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- Cleaned up some silent missing frame errors (r. beriso)
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## Audiovisuals:
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- Provided a new sound read for Terran proximity cloak, to contrast with Protoss passive cloak (c. lolrsk8s)
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- Diadems now leave behind large rubble, instead of small rubble
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## Terran
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- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
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- Weapon range now 8, from 9
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- Sight range now 8, from 10
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- Now moves ~8% slower
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- **Pacifist Cloaking replaced with Proximity Cloaking**
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- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
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- Mineral and gas costs now 100/75, from 175/50
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- HP now 100, from 140
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- Armor now 1, from 2
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- Weapon cooldown now 1.17, from 0.83
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- Weapon range now 9, from 4
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- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga):
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- Mineral cost now 125, from 150
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- Armor now 3, from 4
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- Now applies Apollyoid Adhesive
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- [Dilettante](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/dilettante):
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- Mineral and gas cost now 150/0, from 125/25
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- Armor now 2, from 1
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- Weapon damage now 3, from 2
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- [Sevenstep](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sevenstep):
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- Gas cost now 75, from 100
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- [Lobotomy Mine](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/lobotomy-mine):
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- Dazing Detonation:
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- Stun time now 3 seconds, from 2
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- Slow time now 3 seconds, from 4
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- If destroyed, now procs the slow effect
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- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
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- Time cost now 28, from 25
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- [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack):
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- Time cost now 18, from 20
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- Weapon range now 6, from 5
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- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
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- Time cost now 18, from 20
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- Twinstrike Cannons weapon range now 5, from 4
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- Cinder Servos now grants +2 armor, from +1
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- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
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- Time cost now 28, from 25
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- Now moves ~10% slower
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- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
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- Gas and time costs now 75/35, from 50/30
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- Armor now 3, from 4
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- [Penumbra](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/penumbra):
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- Weapon armor penetration now 4, from 0
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- Now collides with Cataphracts, Paladins, and Architects
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- *Standardizing the Penumbra to use the same Kinetic Penetration rules as everyone else.*
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- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
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- Time cost now 28, from 25
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- Sight range now 6, from 7
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- Now moves ~10% slower
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- Weapon damage now 2x5, from 1x10
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- **Pacifist Cloaking replaced with Proximity Cloaking**
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- *Since Wraiths can now attack from max range without decloaking, reigning in their offensive power vs armor and their general mobility seemed appropriate.*
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- [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern):
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- HP now 180, from 200
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- Jackson Cannon:
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- No longer deals splash damage
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- Now benefits from Kinetic Penetration
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- *Wyverns emerged as an extremely low-skill method of wiping ground armies. Kinetic Penetration requires more control to accomplish what standard splash did previously.*
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- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
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- Mineral and gas costs now 125/100, from 150/75
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- Sight range now 7, from 8
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- Now moves ~3% slower
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- **Pacifist Cloaking replaced with Proximity Cloaking**
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- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
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- HP now 160, from 175
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- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
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- Gas cost now 150, from 100
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- Sublime Shepherd:
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- No longer provides bonuses to enemy units
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- [Tinkerer's Tower](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tinkerers-tower):
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- Gas cost now 100, from 50
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- No longer requires Fountainhead
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- [Apothecary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apothecary):
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- Gas cost now 300, from 200
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- [Scrapyard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/scrapyard)
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- Time cost now 20, from 25
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- [Mantle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mantle):
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- Mineral cost now 250, from 150
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- No longer requires Fountainhead
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- [Iron Foundry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/iron-foundry):
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- Mineral, gas, and time costs now 400/150/60, from 300/100/50
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- [Future Station](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/future-station):
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- Mineral, gas, and time costs now 400/200/40, from 200/150/30
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- No longer requires Atelier
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- [Biotic Bastion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/biotic-bastion):
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- Time cost now 45, from 30
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- HP now 850, from 800
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- No longer requires Atelier
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- [Starpad](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starpad):
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- Mineral and gas costs now 100/100, from 125/75
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- [Starport](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/starport):
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- Gas cost now 150, from 125
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- [Rotary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/rotary) and [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
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- No longer requires Fountainhead
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- [Nanite Assembly](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/nanite-assembly):
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- Mineral, gas, and time costs now 600/400/75, from 300/250/60
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- HP now 1700, from 1500
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- No longer requires Atelier
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- Fountainhead, Atelier:
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- Removed
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- [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore):
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- Time cost now 50, from 60
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## Protoss
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- [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy):
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- Now moves ~5% slower
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- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
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- Time cost now 22, from 25
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- [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus):
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- Shields now 70, from 80
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- Weapon now homes in on target
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- *Improving the Atreus's consistency should provide Protoss with a more "core" response to throngs of hostiles.*
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Mineral and gas costs now 100/100, from 150/50
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- [Cantavis](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cantavis):
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- Gas cost now 150, from 125
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- HP now 50, from 40
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- Shields now 50, from 40
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- [Vassal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vassal):
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- HP now 40, from 35
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- Shields now 30, from 35
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- Now moves 5% slower
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- [Golem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/golem):
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- Time cost now 28, from 25
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- Shields now 60, from 80
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- Armor now 3, from 2
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- **New passive: Tranquility Array**
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- Upon taking shield damage, restore 2 shields for all allies within 3 range.
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- *Helping the Golem live up to its intended combat role.*
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- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
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- Armor now 2, from 3
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- No longer has Interception
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- *Providing missile interception to the Positron was an experiment that wound up failing. Reverting that change and dropping its armor will keep the unit reliant on a proper backline and good target selection.*
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- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
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- Mineral cost now 250, from 200
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- Shields now 60, from 70
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- Transport space now 6, from 4
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- *Requiring more of an investment to make more than one Accantor drop seems appropriate in a world without the "Shuttle Speed" upgrade.*
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- [Aurora](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aurora):
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- Last Orders damage now 25, from 20
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- [Pylon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pylon):
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- Mineral cost now 75, from 50
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- *Protoss players should think a bit more about when and where to add Pylons. This also reduces manner Pylon frequency, without removing it entirely.*
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## Zerg
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- [Ovileth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ovileth):
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- Sight range now 10, from 9
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- *Cautious change to allow Zerg to combat Eidolons from a range, in the wake of Proximity Cloak.*
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- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
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- Now moves ~16% slower
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- Weapon armor penetration now 1, from 0
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- *In an attempt to diversify the Quazeth Pool, the Quazilisk should fall off later in the game now, while not being able to react to enemy movement as swiftly as its counterparts.*
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- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
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- Mineral cost now 75, from 50
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- Now moves ~5% slower
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- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
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- Weapon damage now 5, from 4
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- *After fixing a bug where the Kalkalisk was dealing double damage to its primary target, this change keeps their damage relatively similar.*
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- [Mutalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/mutalisk):
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- Gas cost now 75, from 50
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- Now moves ~5% slower
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- *Keeping an eye on mass Muta...*
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- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
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- Mineral, gas, and time costs now 100/150/28, from 150/100/25
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- Weapon cooldown now 1, from 1.25
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- *...and providing them better scaling once tier 3 is achieved.*
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Skittering Spores:
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- Damage now 4, from 8
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- Cooldown now 0.791, from 0.708
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- New passive: **Ablative Whiplash**
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- Projectiles deal damage to all targets, reducing by 1 for every target pierced, and return to the attacker after reaching their target
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- *Riffing on the passives of the Kalkalisk and the Lakizilisk, this change lets the Skithrokor compete with stacked air units - without erasing worker lines in the process, we hope!*
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- [Bactalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/bactalisk):
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- Weapon range now 7, from 8
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- *Reducing the Bactalisk's weapon range should encourage other options if you need to siege someone at tier 2.*
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- [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk):
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- Mineral and gas costs now 200/100, from 250/50
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- [Keskathalor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/keskathalor):
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- Mineral and gas costs now 300/250, from 400/150
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- [Geszithalor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/geszithalor):
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- Mineral and gas costs now 250/175, from 300/125
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- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
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- Gas cost now 250, from 200
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- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
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- Serrated Cleavers (vs. ground) weapon cooldown now 0.583, from 0.5
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- [Ultrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ultrokor):
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- Mineral and gas costs now 250/150, from 325/75
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- [Zarcavrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zarcavrokor):
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- Mineral and gas costs now 175/150, from 225/100
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- [Spraith Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/spraith-cesiant):
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- Weapon range now 9, from 8
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- *Part of the recent push to increase security against early air.*
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- [Quazeth Pool](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazeth-pool):
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- Time cost now 45, from 40
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- [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant):
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- Time cost now 45, from 50 |