Fix Morningstar cancel bug

This commit is contained in:
Pr0nogo 2023-10-25 00:46:05 -04:00
parent faa434a6ce
commit 30a6333bf5
2 changed files with 2 additions and 0 deletions

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@ -80,6 +80,7 @@ Patch goals include:
- Resolve hotkey conflicts between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower, Return Resources and Supreme Construction (r. GreenEggs'NSpam)
- Lodestones undergoing Emergency Detonation now kill their cargo (r. Mystery Meat)
- Stopped Optectons from attacking transports when right-clicking to enter them
- Fixed cancelling Morningstars refunding without interrupting the train order (r. GreenEggs'NSpam)
- Fixed random race rolling not working properly in your first singleplayer match (c. DF)
- Caveat: Currently doesn't hide witness slots, but setting them to computer does nothing
- Sevenstep no longer has energy (r. GreenEggs'NSpam)
@ -89,6 +90,7 @@ Patch goals include:
- Hide decaying overlays on reclaimed units while they're cloaked (r. GreenEggs'NSpam)
- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
- Reset animations correctly for Protoss structures that re-gain power while in the middle of training a unit (r. The Shambler, c. DF)
- Stop counting Morningstars as military units in supply counter
- Correctly show cast range for Eidolon Missile Strike (r. GreenEggs'NSpam)
- Improved sync between Golem attack animation and actual damage (r. TheBeaver99)
- Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99)

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