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Tweak Chantry
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@ -812,7 +812,7 @@ Hide Terrain (<3>Tab<1>)<0>
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Diplomacy<0>
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Messaging<0>
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Game Menu (<3>F10<1>)<0>
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¤<3><4>Sermon Salve <2>(passive)<10>While allied combatants and structures remain peaceful within 8 range of the Chantry, they regenerate 5 HP per second.<0>
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¤<3><4>Sermon Salve <2>(passive)<10>While allies remain peaceful within 8 range of the Chantry, they regenerate 5 HP per second.<10>Allied combatants become cloaked until their next attack.<0>
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¤<3><4>Discordant Chorus <2>(passive)<10>Enemies struck by this combatant have their armor reduced by 1 for 2 seconds. This penalty does not stack.<0>
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¤<3><4>Astral Splendor <2>(passive)<10>Once every 2 seconds, this core restores 10 shields to allies within 8 range. Allies can only be restored once every 2 seconds.<0>
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x<1><4>Build Cestus <1>(<3>X<1>)<10>Warding outpost.<0>
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@ -97,6 +97,9 @@
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- Movement speed 5.8 » 6.6
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- Now trained at Landlock, from Bounty
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- Now requires Proscenium OR Zylode
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- [Chantry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/chantry):
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- **Sermon Salve:**
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- Now gives units cloaking until their next attack
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- [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty):
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- Placement size 4x3 » 3x3
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- Collision size adjusted to better match new graphic
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