diff --git a/mpq/rez/stat.txt b/mpq/rez/stat.txt index 833bbf49..d15d78db 100644 --- a/mpq/rez/stat.txt +++ b/mpq/rez/stat.txt @@ -812,7 +812,7 @@ Hide Terrain (<3>Tab<1>)<0> Diplomacy<0> Messaging<0> Game Menu (<3>F10<1>)<0> -¤<3><4>Sermon Salve <2>(passive)<10>While allied combatants and structures remain peaceful within 8 range of the Chantry, they regenerate 5 HP per second.<0> +¤<3><4>Sermon Salve <2>(passive)<10>While allies remain peaceful within 8 range of the Chantry, they regenerate 5 HP per second.<10>Allied combatants become cloaked until their next attack.<0> ¤<3><4>Discordant Chorus <2>(passive)<10>Enemies struck by this combatant have their armor reduced by 1 for 2 seconds. This penalty does not stack.<0> ¤<3><4>Astral Splendor <2>(passive)<10>Once every 2 seconds, this core restores 10 shields to allies within 8 range. Allies can only be restored once every 2 seconds.<0> x<1><4>Build Cestus <1>(<3>X<1>)<10>Warding outpost.<0> diff --git a/patchnotes.md b/patchnotes.md index ecd58c21..5e655aa1 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -97,6 +97,9 @@ - Movement speed 5.8 » 6.6 - Now trained at Landlock, from Bounty - Now requires Proscenium OR Zylode +- [Chantry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/chantry): + - **Sermon Salve:** + - Now gives units cloaking until their next attack - [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty): - Placement size 4x3 » 3x3 - Collision size adjusted to better match new graphic diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index 748444fb..a0ba64dd 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ