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Overhaul Phontis Warring Winds audiovisuals; More sfx fixes
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ef451a3291
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@ -2324,7 +2324,7 @@ Ecclesiast (Astral)
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Ecclesiast (Astral) Shadow
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Dorminge
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Dorminge Shadow
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Extended Image #1324
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Warring Winds Overlay
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Extended Image #1325
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Extended Image #1326
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Extended Image #1327
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@ -4195,10 +4195,10 @@ Cutlass Weaponfire 02
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Cutlass Weaponfire 03
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Cutlass Weaponfire 04
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Avenging Gestation Proc 01
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Warring Winds Proc 01
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Warring Winds Proc 02
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Warring Winds Proc 03
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Warring Winds Proc Final
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4194,4 +4194,8 @@ cm\f-t\cutlass\wf-01.wav
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cm\f-t\cutlass\wf-02.wav
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cm\f-t\cutlass\wf-03.wav
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cm\f-t\cutlass\wf-04.wav
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Zerg\AVENGER\ZAvRdy00.WAV
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Zerg\AVENGER\ZAvRdy00.WAV
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cm\a\phontis\pas-proc-a-01.wav
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cm\a\phontis\pas-proc-a-02.wav
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cm\a\phontis\pas-proc-a-03.wav
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cm\a\phontis\pas-proc-b-01.wav
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BIN
mpq/portrait/askosi/auxine/fid00.smk
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mpq/portrait/askosi/auxine/fid00.smk
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mpq/portrait/askosi/auxine/tlk00.smk
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mpq/portrait/askosi/auxine/tlk00.smk
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mpq/portrait/faction/hydralisk_orkoti/fid00.smk
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mpq/portrait/faction/hydralisk_orkoti/fid00.smk
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mpq/portrait/faction/hydralisk_orkoti/fid01.smk
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mpq/portrait/faction/hydralisk_orkoti/fid01.smk
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mpq/portrait/faction/hydralisk_orkoti/fid02.smk
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mpq/portrait/faction/hydralisk_orkoti/fid02.smk
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mpq/portrait/faction/hydralisk_orkoti/fid03.smk
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mpq/portrait/faction/hydralisk_orkoti/fid03.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk00.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk00.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk01.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk01.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk02.smk
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mpq/portrait/faction/hydralisk_orkoti/tlk02.smk
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mpq/portrait/faction/maverick_golden/fid00.smk
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mpq/portrait/faction/maverick_golden/fid00.smk
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mpq/portrait/faction/maverick_golden/fid01.smk
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mpq/portrait/faction/maverick_golden/fid01.smk
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mpq/portrait/faction/maverick_golden/fid02.smk
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mpq/portrait/faction/maverick_golden/fid02.smk
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mpq/portrait/faction/maverick_golden/fid03.smk
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mpq/portrait/faction/maverick_golden/fid03.smk
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mpq/portrait/faction/maverick_golden/tlk00.smk
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mpq/portrait/faction/maverick_golden/tlk00.smk
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mpq/portrait/faction/maverick_golden/tlk01.smk
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mpq/portrait/faction/maverick_golden/tlk01.smk
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mpq/portrait/faction/maverick_golden/tlk02.smk
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mpq/portrait/faction/maverick_golden/tlk02.smk
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mpq/portrait/special/boyeu/fid00.smk
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mpq/portrait/special/boyeu/fid00.smk
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mpq/portrait/special/boyeu/fid01.smk
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mpq/portrait/special/boyeu/fid01.smk
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mpq/portrait/special/boyeu/fid02.smk
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mpq/portrait/special/boyeu/fid02.smk
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mpq/portrait/special/boyeu/fid03.smk
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mpq/portrait/special/boyeu/fid03.smk
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mpq/portrait/special/boyeu/tlk00.smk
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mpq/portrait/special/boyeu/tlk00.smk
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mpq/portrait/special/boyeu/tlk01.smk
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mpq/portrait/special/boyeu/tlk01.smk
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mpq/portrait/special/boyeu/tlk02.smk
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mpq/portrait/special/boyeu/tlk02.smk
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@ -4755,6 +4755,99 @@ DormingeIsWorking:
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DormingeDisable:
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2326 Warring Winds Overlay (cm\askosi\warringwinds-overlay.grp)
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.headerstart
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IsId 57
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Type 1
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Init WarringWindsInit
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Death WarringWindsDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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WarringWindsInit:
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playfram 0x00
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wait 1
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playfram 1
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wait 1
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playfram 2
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wait 1
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playfram 3
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wait 1
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playfram 4
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wait 1
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playfram 5
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wait 1
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playfram 6
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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playfram 12
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wait 1
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playfram 13
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wait 1
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playfram 14
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wait 1
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playfram 15
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wait 1
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playfram 16
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wait 1
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playfram 17
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wait 1
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playfram 18
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wait 1
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playfram 19
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wait 1
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playfram 20
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wait 1
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playfram 21
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wait 1
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playfram 22
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wait 1
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playfram 23
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wait 1
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playfram 24
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wait 1
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playfram 25
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wait 1
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playfram 26
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wait 1
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playfram 27
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wait 1
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playfram 28
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wait 1
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playfram 29
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wait 1
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playfram 30
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wait 1
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playfram 31
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wait 1
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playfram 32
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wait 1
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playfram 33
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wait 1
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playfram 34
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wait 1
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playfram 35
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wait 1
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playfram 36
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wait 1
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playfram 37
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goto WarringWindsDeath
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WarringWindsDeath:
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wait 1
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end
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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@ -3952,6 +3952,8 @@ EnergyPulseUnderlayInit:
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playfram 11
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wait 1
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playfram 12
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goto EnergyPulseUnderlayDeath
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EnergyPulseUnderlayDeath:
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wait 1
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end
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BIN
mpq/sound/cm/a/phontis/pas-proc-a-01.wav
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mpq/sound/cm/a/phontis/pas-proc-a-01.wav
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mpq/sound/cm/a/phontis/pas-proc-a-02.wav
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mpq/sound/cm/a/phontis/pas-proc-a-02.wav
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mpq/sound/cm/a/phontis/pas-proc-a-03.wav
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mpq/sound/cm/a/phontis/pas-proc-a-03.wav
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mpq/sound/cm/a/phontis/pas-proc-b-01.wav
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mpq/sound/cm/a/phontis/pas-proc-b-01.wav
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