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Improve AI worker assignments when at low worker counts
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@ -33,6 +33,7 @@ Patch goals include:
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## AI:
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## AI:
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- On competitive maps (class 1 and 2), AI can no longer roll greed builds
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- On competitive maps (class 1 and 2), AI can no longer roll greed builds
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- Improved worker resource assignment when at low worker counts
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- Improved pre-5 minute attack handling
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- Improved pre-5 minute attack handling
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- Further increased priority of refinery structures
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- Further increased priority of refinery structures
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- Boosted priority of tech tier structures
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- Boosted priority of tech tier structures
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@ -46,6 +47,7 @@ Patch goals include:
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- Fixed Zerg regression failing if the attacker is killed or otherwise unavailable before their projectile deals fatal damage to the Zerg target (r. Mystery Meat & DF)
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- Fixed Zerg regression failing if the attacker is killed or otherwise unavailable before their projectile deals fatal damage to the Zerg target (r. Mystery Meat & DF)
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- Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s)
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- Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s)
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- Sentinel and Sevenstep no longer deal double damage in some cases (r. Mystery Meat)
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- Sentinel and Sevenstep no longer deal double damage in some cases (r. Mystery Meat)
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- Queueing Lay Mine orders can no longer provide infinite mines (r. TheBeaver99)
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- Lardfix: Irradiate (from Seraph and Morningstar) now sends under attack notification (r. The Shambler)
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- Lardfix: Irradiate (from Seraph and Morningstar) now sends under attack notification (r. The Shambler)
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- Alkajelisks can now be mutated from Ocsal Larvae by players (r. GreenEggs'NSpam)
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- Alkajelisks can now be mutated from Ocsal Larvae by players (r. GreenEggs'NSpam)
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- Azazel Defensive Matrix: no longer cleanse debuffs (r. GreenEggs'NSpam)
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- Azazel Defensive Matrix: no longer cleanse debuffs (r. GreenEggs'NSpam)
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