diff --git a/mpq/scripts/aiscript.bin b/mpq/scripts/aiscript.bin index bdba0550..d0c3c40b 100644 Binary files a/mpq/scripts/aiscript.bin and b/mpq/scripts/aiscript.bin differ diff --git a/patchnotes.md b/patchnotes.md index a2b90a79..40dcf302 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -33,6 +33,7 @@ Patch goals include: ## AI: - On competitive maps (class 1 and 2), AI can no longer roll greed builds +- Improved worker resource assignment when at low worker counts - Improved pre-5 minute attack handling - Further increased priority of refinery structures - Boosted priority of tech tier structures @@ -46,6 +47,7 @@ Patch goals include: - Fixed Zerg regression failing if the attacker is killed or otherwise unavailable before their projectile deals fatal damage to the Zerg target (r. Mystery Meat & DF) - Partially-resolved an issue with Zerg regression on burrowed units (r. lolrsk8s) - Sentinel and Sevenstep no longer deal double damage in some cases (r. Mystery Meat) + - Queueing Lay Mine orders can no longer provide infinite mines (r. TheBeaver99) - Lardfix: Irradiate (from Seraph and Morningstar) now sends under attack notification (r. The Shambler) - Alkajelisks can now be mutated from Ocsal Larvae by players (r. GreenEggs'NSpam) - Azazel Defensive Matrix: no longer cleanse debuffs (r. GreenEggs'NSpam) diff --git a/plugins/gptp.qdp b/plugins/gptp.qdp index ff30292e..2772f36b 100644 Binary files a/plugins/gptp.qdp and b/plugins/gptp.qdp differ