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Add Nuclear Fun Detected
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@ -22,6 +22,7 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
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- Multi-target weapon ranges are now more consistent with single-target weapon ranges (c. Veeq7)
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- Zethrokor and Vorvrokor movement is now consistent per frame
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- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
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- Hierophant revive animation no longer throws useful iscript errors
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- Custom trigger objectives no longer show for all human players (c. Veeq7)
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## Audiovisuals
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