diff --git a/CMBW-maps/birthdays/One for the Future/Nuclear Fun Detected.scx b/CMBW-maps/birthdays/One for the Future/Nuclear Fun Detected.scx new file mode 100644 index 00000000..965606bb Binary files /dev/null and b/CMBW-maps/birthdays/One for the Future/Nuclear Fun Detected.scx differ diff --git a/patchnotes.md b/patchnotes.md index cd3b225d..38ec325d 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -22,6 +22,7 @@ Aside from that: We are targeting improvements to early-game pacing, as well as - Multi-target weapon ranges are now more consistent with single-target weapon ranges (c. Veeq7) - Zethrokor and Vorvrokor movement is now consistent per frame - Badlands: A rogue low-ground ramp tile for Basilica has been corrected +- Hierophant revive animation no longer throws useful iscript errors - Custom trigger objectives no longer show for all human players (c. Veeq7) ## Audiovisuals