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@ -12,7 +12,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de
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- Fog of war sprite limit now 2048, from 500
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- Fog of war sprite limit now 2048, from 500
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## Gameplay
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## Gameplay
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- Harvest time now to 5.2 seconds, from 3.125 seconds, full saturation ~1.5 workers per patch instead of ~2 (c. Veeq7)
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- Harvest time now 5.2 seconds, from 3.125 seconds, making full saturation ~1.5 workers per patch instead of ~2 (c. Veeq7)
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- This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node
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- This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node
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- This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated!
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- This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated!
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