diff --git a/patchnotes.md b/patchnotes.md index b3bd6041..bf36c10e 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -12,7 +12,7 @@ March Madness has begun! We need YOUR help to test it. Please report crashes, de - Fog of war sprite limit now 2048, from 500 ## Gameplay -- Harvest time now to 5.2 seconds, from 3.125 seconds, full saturation ~1.5 workers per patch instead of ~2 (c. Veeq7) +- Harvest time now 5.2 seconds, from 3.125 seconds, making full saturation ~1.5 workers per patch instead of ~2 (c. Veeq7) - This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node - This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated!