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More crig development for Marchcrap

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Pr0nogo 2026-03-31 12:21:35 -04:00
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- Custom triggers which accept `unit_id` bitsets now accept a new `military` keyword that filters out workers and non-military units (e.g. traps, missiles, Stewards, etc) - Custom triggers which accept `unit_id` bitsets now accept a new `military` keyword that filters out workers and non-military units (e.g. traps, missiles, Stewards, etc)
- **unit_count** now accepts an additional parameter **completed** (defaults to false) for exclusively tracking completed units - **unit_count** now accepts an additional parameter **completed** (defaults to false) for exclusively tracking completed units
- Functionality has been restored to **player_type** (r. Kenoli) - Functionality has been restored to **player_type** (r. Kenoli)
- **NEW:** `tyrannize`:
- Applies the effects of the Protoss Tyranny of the Sun cornerstone to designated units
- **NEW:** `highlight_unit`:
- Causes selection circle flickers akin to unit transmissions for designated units.
# Core changes # Core changes

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