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More crig development for Marchcrap
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- Custom triggers which accept `unit_id` bitsets now accept a new `military` keyword that filters out workers and non-military units (e.g. traps, missiles, Stewards, etc)
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- **unit_count** now accepts an additional parameter **completed** (defaults to false) for exclusively tracking completed units
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- Functionality has been restored to **player_type** (r. Kenoli)
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- **NEW:** `tyrannize`:
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- Applies the effects of the Protoss Tyranny of the Sun cornerstone to designated units
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- **NEW:** `highlight_unit`:
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- Causes selection circle flickers akin to unit transmissions for designated units.
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# Core changes
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