Standardize Zethrokor/Vorvrokor movespeed; Increase Zealot/Amaranth movespeed

This commit is contained in:
Pr0nogo 2023-03-13 14:38:14 -04:00
parent 7994f63ac9
commit 18b0e11dfd
3 changed files with 27 additions and 23 deletions

View File

@ -2425,20 +2425,20 @@ Death UltrokorRemnantsDeath
# ----------------------------------------------------------------------------- #
UltrokorRemnantsInit:
playfram 0x00 # Frame set 0
wait 255
playfram 0x00
wait 255
wait 24
playfram 1 # Frame set 0, direction 1
wait 255
playfram 1
wait 255
wait 24
playfram 2 # Frame set 0, direction 2
wait 255
playfram 2
wait 255
wait 24
playfram 3 # Frame set 0, direction 3
wait 255
playfram 3
wait 255
wait 24
playfram 4 # Frame set 0, direction 4
wait 255
playfram 4
wait 255
wait 24
end
@ -2616,25 +2616,25 @@ ZethrokorGndAttkInit:
goto ZethrokorGndAttkToIdle
ZethrokorWalking:
move 2
move 6
wait 1
playfram 0x66
move 8
move 6
wait 1
playfram 0x77
move 9
move 6
wait 1
playfram 0x88
move 5
move 6
wait 1
playfram 0x99
move 6
wait 1
playfram 0xaa
move 7
move 6
wait 1
playfram 0xbb
move 2
move 6
wait 1
playfram 0x55
goto ZethrokorWalking
@ -2665,7 +2665,7 @@ ZethrokorBurrow:
ZethrokorUnBurrow:
wait 1
waitrand 1 4
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0xff
wait 1
playfram 0xee
@ -14986,25 +14986,24 @@ VorvrokorGndAttkInit:
goto VorvrokorGndAttkToIdle
VorvrokorWalking:
move 2
move 7
wait 1
playfram 0x66
move 8
move 7
wait 1
playfram 0x77
move 9
move 7
wait 1
playfram 0x88
move 5
move 7
wait 1
playfram 0x99
move 6
move 7
wait 1
playfram 0xaa
move 7
wait 1
playfram 0xbb
move 2
goto VorvrokorWalking
VorvrokorSpecialState2:

View File

@ -13,6 +13,7 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
## Bugfixes
- Fixed Sundog not being able to attack
- Zethrokor and Vorvrokor movement is now consistent per frame
- AI should no longer stack Cagrant Colonies as often, improving base layouts
- Badlands: A rogue low-ground ramp tile for Basilica has been corrected
@ -29,8 +30,12 @@ Aside from that: We are targeting improvements to early-game pacing, as well as
- Armor now 3, from 2
## Protoss
- [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot):
- Now moves ~12% faster
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
- HP now 60, from 50
- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
- Now moves ~8% faster
- [Vagrant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vagrant):
- Weapon damage now 10, from 6
- Weapon cooldown now 0.83, from 0.63

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