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Tweak Quazilisk attack and movespeed; Update Treasury and Quarry collision
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@ -46,12 +46,19 @@ TBD
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- Fragmentary Shells removed
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- **New: Recursion Rounds:**
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- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
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- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
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- Collision size adjusted to make right-side resource returns more elegant
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- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
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- Collision size now identical to Ministry (slightly wider, slightly shorter)
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## Protoss
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- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
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- Attack windup now 3 frames long, from 6, increasing responsivity
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## Zerg
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- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
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- Weapon damage now 2x6, from 1x5
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- Now moves ~20% faster
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Attack windup now 2 frames long, from 4, increasing responsivity
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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