Tweak Quazilisk attack and movespeed; Update Treasury and Quarry collision

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Pr0nogo 2023-08-04 11:09:38 -04:00
parent b25d986135
commit 068b09e844
3 changed files with 7 additions and 0 deletions

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@ -46,12 +46,19 @@ TBD
- Fragmentary Shells removed
- **New: Recursion Rounds:**
- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
- Collision size adjusted to make right-side resource returns more elegant
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
- Collision size now identical to Ministry (slightly wider, slightly shorter)
## Protoss
- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
- Attack windup now 3 frames long, from 6, increasing responsivity
## Zerg
- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
- Weapon damage now 2x6, from 1x5
- Now moves ~20% faster
- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
- Attack windup now 2 frames long, from 4, increasing responsivity
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):