diff --git a/CMBW-maps/melee/1v1/Needs Testing/(2)Nightfall.scx b/CMBW-maps/melee/1v1/Needs Testing/(2)Nightfall.scx index da5299ed..53bbef73 100644 Binary files a/CMBW-maps/melee/1v1/Needs Testing/(2)Nightfall.scx and b/CMBW-maps/melee/1v1/Needs Testing/(2)Nightfall.scx differ diff --git a/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx b/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx index 60287a0f..28f75757 100644 Binary files a/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx and b/CMBW-maps/melee/1v1/Needs Testing/(2)Otherworld.scx differ diff --git a/patchnotes.md b/patchnotes.md index ddad5754..26cdec53 100644 --- a/patchnotes.md +++ b/patchnotes.md @@ -46,12 +46,19 @@ TBD - Fragmentary Shells removed - **New: Recursion Rounds:** - Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range +- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry): + - Collision size adjusted to make right-side resource returns more elegant +- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury): + - Collision size now identical to Ministry (slightly wider, slightly shorter) ## Protoss - [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant): - Attack windup now 3 frames long, from 6, increasing responsivity ## Zerg +- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk): + - Weapon damage now 2x6, from 1x5 + - Now moves ~20% faster - [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor): - Attack windup now 2 frames long, from 4, increasing responsivity - [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):