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Fix ground unit stutter on air attack; Fix a few Askosi requirement bugs
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@ -6813,7 +6813,6 @@ StarSovereignGndAttkInit:
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playfram 0x00
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playfram 0x00
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wait 1
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wait 1
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playfram 0x20
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playfram 0x20
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playsndbtwn 1227 1230 # Star Sovereign weapon fire 01, 02, 03, 04
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attackwith 1
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attackwith 1
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attackwith 1
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attackwith 1
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wait 2
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wait 2
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@ -15,6 +15,7 @@
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- **Gameplay:**
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- **Gameplay:**
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- Fixed bad targeting logic causing units to ignore closer targets when attack-moving (b. HitEmUp)
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- Fixed bad targeting logic causing units to ignore closer targets when attack-moving (b. HitEmUp)
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- **Silversoul** attacks now correctly proc **Booming Blast** (r. shopkeeper dog)
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- **Silversoul** attacks now correctly proc **Booming Blast** (r. shopkeeper dog)
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- Fixed requirement issues for some T2 and T3 Askosi structures (r. shopkeeper dog)
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# Balance changes
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# Balance changes
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