cosmonarchy-bw-release/patchnotes.md
2025-08-10 17:32:14 -04:00

11 KiB

10 August 2025

Year 3, month 8, patch 1

Patch goals

  • This update makes significant changes to:
    • Terran tech scaling
    • Protoss power concentration
    • Zerg tech progression and anti-air
  • Improve audiovisuals
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Bugfixes

  • Stability:
    • Fixed several iscript errors
  • Gameplay:
    • Improved Oscilliant Binding Plasma proc consistency (r. ArbuzBudesh)
  • Audiovisual:
    • Corrected Liiralisk and Kalkalisk regression corpse
    • Corrected Striga retaliation overlay when attacking Analogues
    • Fixed military AI message for Yblyleth (r. several people)
    • Corrected coloring of the in-game menu 'Help' string (r. Mimika)

AI

  • Updated aiscripts and requirements to properly handle this patch's changes

Audiovisuals

  • New model for:
    • Treasury (c. Solstice)
  • New portrait for:
    • Ecclesiast (c. Solstice)
  • Protoss and Zerg now have colorful changes to their UI (c. DF)
  • Reduced opacity of Morningstar radiation field for improved visibility (c. DF)
  • Adjusted 'Z' character for in-game font (c. Mimika)

Triggers

  • NEW: Action: table_edit (c. Veeq7, b. 3crow)
    • Allows editing data tables similar to true modding, at any point during a match
    • Documentation forthcoming!

Terran

  • Addons:
    • Now unlock their units globally, for all production structures
    • Buttons are now located in a submenu (replacing Rally Point, D on grid)
  • Talos:
    • Armor 1 » 0
    • Now trained at Ministry and Treasury; No longer trained at Quarry
    • Now available as long as any structure has an attached Quarry
  • Cyprian:
    • Build time 20 » 18
    • HP 75 » 80
    • Movement speed 3.6 » 3.9
    • Twin Railguns:
      • Weapon damage 2x5 » 2x6
  • Shaman:
    • Resource costs 125/75 » 100/100
  • Eidolon:
    • Build time 20 » 22
  • Savant:
    • Build time 22 » 25
  • Madcap:
    • Movement speed 4.4 » 4.8
  • Heracles:
    • HP 180 » 200
  • Siren:
    • Resource costs 75/100 » 75/125
  • Striga:
    • Resource costs 125/25 » 150/25
  • Olympian:
    • Build time 20 » 25
    • Movement speed 4.4 » 4.8
  • Cyclops:
    • Build time 18 » 16
    • HP 85 » 95
  • Blackjack:
    • Build time 16 » 18
    • Movement speed 5.5 » 6
    • Monogun weapon range 6 » 5
  • Sundog:
    • Build time 30 » 32
  • Azazel:
    • Build time 32 » 30
  • Quarry:
    • Resource costs 125/75 » 150/100
    • Build time 25 » 45
    • HP 400 » 500
    • Armor 2 » 3
    • No longer flagged as a Factory
  • Treasury:
    • Now flagged as a Factory
  • Vestry:
    • Resource costs 50/50 » 150/75
    • Build time 15 » 30
    • Armor 2 » 3
    • Now globally enables Clerics & Shamans
  • Covenant:
    • Resource costs 50/150 » 100/250
    • Build time 25 » 40
    • HP 600 » 700
    • Armor 3 » 4
    • Now globally enables Eidolons & Savants
  • Tinkerer's Tower:
    • Resource costs 100/75 » 300/100
    • Build time 20 » 45
    • Now globally enables Sirens & Strigas
  • Guildhall:
    • Resource costs 200/200 » 200/400
    • Build time 22 » 50
    • HP 750 » 1000
    • Armor 3 » 4
    • Now globally enables Olympians & Autocrats
  • Scrapyard:
    • Resource costs 50/0 » 200/0
    • Build time 15 » 30
    • HP 350 » 500
    • Armor 2 » 3
    • Now globally enables Blackjacks & Matadors
  • Palladium:
    • Resource costs 150/100 » 300/150
    • Build time 30 » 45
    • HP 750 » 900
    • Armor 2 » 4
    • Now globally enables Phalanxes & Madrigals
  • Future Station:
    • Resource costs 400/200 » 600/300
    • Build time 30 » 60
    • HP 900 » 1000
    • Armor 3 » 4
    • Now globally enables Claymores & Penumbras
  • Biotic Bastion:
    • Resource costs 200/400 » 300/600
    • Build time 45 » 60
    • HP 850 » 950
    • Armor 3 » 4
    • Now globally enables Anticthons & Aions
  • Rotary:
    • Resource costs 175/75 » 350/150
    • Build time 20 » 40
    • HP 750 » 900
    • Armor 2 » 3
    • Now globally enables Sundogs & Salamanders
  • Commandment:
    • Resource costs 75/150 » 150/400
    • Build time 30 » 50
    • HP 700 » 850
    • Armor 2 » 3
    • Now globally enables Azazels & Seraphs
  • Hadron:
    • Resource costs 250/350 » 400/600
    • Build time 45 » 60
    • Now globally enables Hippogriffs & Phoboses

Protoss

  • Charlatan:
    • Fervent Blaster:
      • Weapon cooldown 1.33 » 1
  • Barghest:
    • Ray of Agony:
      • Weapon range 3 » 4
  • Potentate:
    • Resource costs 250/125 » 200/100
    • Build time 45 » 40
    • No longer has Transcended Tide
  • Sycophant:
    • Idolatry:
      • On death, now heals allies within 3 range for 50 shields
  • Archon:
    • No longer has Astral Aegis
    • Now has Triumphant Rise
    • NEW: Martyrous Tempest:
      • On death, releases a Psionic Storm for 10 seconds
  • Optecton:
    • Build time 50 » 60
  • Patriarch:
    • No longer has Interception or Astral Rule
    • Now has Signify
  • Analogue:
    • Resource costs 200/200 » 150/100
    • Build time 40 » 28
    • HP 220 » 180
    • Shields 110 » 80
    • Cylindrical Blaster:
      • Weapon cooldown 0.83 » 1
  • Lanifect:
    • Shields 80 » 90
    • Armor 1 » 2
    • Sight range 9 » 8
  • Panoptus:
    • Build time 35 » 32
  • Gladius:
    • Build time 40 » 36
  • Exemplar:
    • HP 140 » 160
  • Magister:
    • HP 180 » 200
  • Epigraph:
    • Build time 45 » 40
    • HP 220 » 240
  • Ancestral Archives:
    • Resource costs 800/500 » 800/800
    • Build time 75 » 90

Zerg

  • Tech nodes:
    • Evolutions no longer require Irol Iris or Othstol Oviform
  • Liiralisk:
    • Transport cost 2 » 1
    • Vision range 8 » 7
    • NEW: Homing Spores:
      • Anti-air attack with generous splash radius; does not bounce
  • Cikralisk:
    • HP 100 » 130
    • Movement speed 5 » 6.5
    • Acid Salvo:
      • Now a line attack (e.g. Striga / Pariah) with new stats
  • Ghitorokor:
    • Gnashing Tendrils:
      • No longer attacks ground units
      • Now attacks air units
  • Vithrilisk:
    • HP 200 » 240
    • Armor 2 » 3
    • Sight range 8 » 7
    • Corrosive Pathogen:
      • Range 2 » 4
      • No longer requires the target to have Corrosive Touch first
  • Lakizilisk:
    • HP 140 » 150
    • Movement speed 5 » 5.2
  • Gorgrokor:
    • Now requires Ulgorg Cavern
  • Zobriolisk and Zarcavrokor:
    • Now require Zozarc Gorge
  • Kalkiir Lake:
    • No longer requires Irol Iris
    • Now mutates only from Vornath Pond
  • Tethvith Swamp:
    • No longer requires Irol Iris
    • Now mutates only from Skibact Scab
  • Tosvrol Haunt:
    • Resource costs 250/500 » 400/700
    • Build time 50 » 60
    • No longer requires Othstol Oviform
  • Chokral Chazsal:
    • Resource costs 450/300 » 750/400
    • Build time 45 » 60
    • No longer requires Othstol Oviform -Almakis Antre:
    • Resource costs 350/600 » 500/600
    • Build time 50 » 60
    • No longer requires Othstol Oviform
  • NEW: Zozarc Gorge:
    • Evolved control node; Mutated from Ulgorg Cavern; Enables Zobriolisks and Zarcavrokors