cosmonarchy-bw-release/mpq/scripts/iscript_kogri.txt
2026-08-23 13:35:55 -04:00

176 lines
4.7 KiB
Plaintext

# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# All shadows
.headerstart
IsId 275
Type 1
Init ShadowHeaderInit
Death Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
ShadowHeaderInit:
wait 1
followmaingraphic
goto ShadowHeaderInit
Generic_Wait1End:
wait 1
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# Generic engines, e.g.
# 2194 Helion Engines (cm\a\helion-engine.grp)
.headerstart
IsId 730
Type 15
Init Engines_MultiGlowHeader_OmniInit
Death Generic_Wait1End
GndAttkInit Generic_Wait1End
AirAttkInit Generic_Wait1End
Unused1 [NONE]
GndAttkRpt Generic_Wait1End
AirAttkRpt Generic_Wait1End
CastSpell Generic_Wait1End
GndAttkToIdle Generic_Wait1End
AirAttkToIdle Generic_Wait1End
Unused2 [NONE]
Walking Engines_MultiGlowHeader_OmniInit
WalkingToIdle Generic_Wait1End
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
Engines_MultiGlowHeader_OmniInit:
engframe 0
wait 1
engframe 32
wait 1
goto Engines_MultiGlowHeader_OmniInit
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# Generic remnants 5
# 1500 Blackjack Remains (cm\terran\blackjack-corpse.grp)
.headerstart
IsId 650
Type 1
Init GenericRemnantsFiveInit
Death GenericRemnantsFiveDeath
.headerend
# ----------------------------------------------------------------------------- #
GenericRemnantsFiveInit:
playfram 0x00
wait 239
GenericRemnantsFiveDeath:
wait 1
playfram 1
wait 255
wait 24
playfram 2
wait 255
wait 24
playfram 3
wait 255
wait 24
playfram 4
wait 255
wait 24
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 976 Optical Flare Hit (Small) (thingy\TmeFlshS.grp)
# 977 Optical Flare Hit (Medium) (thingy\TmeFlshM.grp)
# 978 Optical Flare Hit (Large) (thingy\TmeFlshL.grp)
.headerstart
IsId 32
Type 1
Init OpticalFlareHitInit
Death Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
OpticalFlareHitInit:
playfram 0x00
wait 1
playfram 1
wait 1
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
playfram 5
wait 1
playfram 6
wait 1
playfram 7
wait 1
playfram 8
wait 1
goto Generic_Wait1End
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# Generic remnants 3, e.g.
# 2257 Thaumalogue Remains (cm\a\thaumalogue-remains.grp)
.headerstart
IsId 41
Type 1
Init GenericRemnantsThreeInit
Death GenericRemnantsThreeDeath
.headerend
# ----------------------------------------------------------------------------- #
GenericRemnantsThreeInit:
playfram 0x00
wait 239
GenericRemnantsThreeDeath:
wait 1
playfram 1
wait 255
wait 24
playfram 2
wait 255
wait 24
playfram 3
wait 255
wait 24
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
.headerstart
IsId 291
Type 15
Init Engines_GlowHeaderInit
Death Generic_Wait1End
GndAttkInit Generic_Wait1End
AirAttkInit Generic_Wait1End
Unused1 [NONE]
GndAttkRpt Generic_Wait1End
AirAttkRpt Generic_Wait1End
CastSpell Generic_Wait1End
GndAttkToIdle Generic_Wait1End
AirAttkToIdle Generic_Wait1End
Unused2 [NONE]
Walking Engines_GlowHeaderInit
WalkingToIdle Generic_Wait1End
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
Engines_GlowHeaderInit:
engset 0
wait 1
engset 1
wait 1
goto Engines_GlowHeaderInit