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3.6 KiB
3.6 KiB
29 September 2025
Year 3, month 9, patch 2
Patch goals
- Implement the Kethrostalor
- Continue balancing for all races
- Continue Askosi development
- Further improve audiovisuals and AI
- Subscribe on ko-fi to get a sneak peek of the incoming changes!
Bugfixes
- Stability:
- Prospectively resolved Zerg AI panic
- Resolved more iscript errors (r. TheBeaver99)
- Audiovisuals:
- Restored graphical functionality of the Iziralisk (r. lolrsk8s & 3crow)
- Made 'no corpse' behaviors spawn a consumed corpse for better visual feedback
- Updated Matador production icon
- Resolved slight game timer slowness (r. & c. DF)
- Resolved asynchronous replay and game timers (r. The Shambler, c. DF)
Audiovisuals
- New sprite for:
- Autocort (c. DeltaCadimus)
- Improved sprite for:
- Aspirant (c. Mimika)
- New VFX for:
- Protoss unit completion (assistance by DF!)
- New SFX for:
- Unit completion (Terran, Protoss, Larvae)
- Ambient training SFX (Grand Library, Rogue Gallery, Prostration Stage, Ancestral Archives, Ardent Authority, Unitary Union, Synthetic Synod, Argosy, Monument of Sin, Egg & Cocoon)
- Attack windup (Optecton)
- Building response (Ancestral Archives)
- Death (Gorgrokor)
- Corpse consumption (Ultrokor)
- Modified SFX for:
- Ambient training SFX (Ministry, Embassy, Lattice)
Terran
- For units with windups, added a slight forgiveness period to allow more movement and retargeting
- Talos:
- Vision range 8 » 7
- Cyprian:
- Twin Railguns:
- Attack windup 0 » 0.33 seconds
- Twin Railguns:
- Savant:
- Vision range 9 » 7
- Olympian:
- Dishonorable Discharge
- No longer grants bonus armor penetration
- Now grants bonus damage equal to excess armor pen
- Dishonorable Discharge
Protoss
- Optecton:
- Sunsplit Beam:
- Windup 0.95 » 1.67
- Sunsplit Beam:
- Manifold:
- Vision range 8 » 7
- Also affects Starbound variant
- Oscilliant:
- Rotating Ray:
- Armor penetration 5 » 3
- Rotating Ray:
Zerg
- Izirokor:
- Vision range 9 » 7
- Skithrokor:
- Vision range 9 » 7
- Tethzorokor:
- Vision range 9 » 8
- Keskathalor:
- Armor 4 » 3
- Vision range 9 » 8
- Alkajelisk:
- Now requires Kethraj Keep
- Ulgorg Cavern:
- Armor 6 » 5
- Zozarc Gorge:
- Armor 8 » 6
- NEW: Kethrostalor:
- Unmatched artillery strain, capable of launching combatants to the frontline
- Morphed from Keskathalor; requires Kethraj Keep
- NEW: Kethraj Keep:
- Artillery assault node; mutated from Geszkath Grotto