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4.1 KiB
4.1 KiB
30 September 2023
Designer's Notes
Patch goals include:
- Adjust balance after Kinetic Penetration changes
- Improve role identity and synergy for a few problem units
- Further improve audiovisuals
Summary
- Fairly minor changes were made in this update, with a few nasty bugs finally quashed!
Latest content
Hotfix 5 October 2023
- Partially-fixed burrowed regression interactions
- Fixed Magnetar max energy (r. Mystery Meat)
- Added initial support for middle mouse button scrolling (c. Veeq7)
- Added lobby join sound (with help from DF)
Internals
- Terrain height has been extended by DarkenedFantasies, allowing tilesets to have significantly more height levels!
- This required some changes to vision range and weapon range; be on the lookout for any related issues!
Tilesets
- The following tiles now provide a height difference:
- Desert: Sandy Sunken Pit (both variants)
- Iceworld: Ice
- Twilight: Sunken Ground (both variants)
Bugfixes
- Stability:
- A null unit crash related to updating unit speed has been fixed (r. greeneggsnspam, c. DF)
- Gameplay:
- Changing selections after units die no longer occasionally breaks selections (c. DF)
- Reclaiming Terran addons no longer sometimes sets the parent to neutral (r. neblime)
- Lobotomy Mine, Claymore, and Gorgon slows now correctly apply to flingy-based units (r. neblime & TheBeaver99)
- Psionic Storm now correctly damages the caster (c. Veeq7)
- Iroleths now correctly regress to Ovileths
- Group-selecting Lakizilisks and other units no longer occasionally shows a disabled attack icon
- Fixed a rare issue with Olympians becoming unresponsive when moving after a melee attack (r. lolrsk8s)
Terran
- Savant:
- Armor now 2, from 1
- No longer has energy
- Entropy Gauntlets now always provides Kinetic Penetration
- Madcap:
- Cabeirus Feeders now provides 15% attack speed per stack, from ~10%
- Vulture:
- HP now 85, from 90
- Now moves 6.25% faster
- Now visibly shoots two projectiles for better visual clarity
- Cataphract:
- Weapon range now 9, from 8
- Gorgon:
- Weapon cooldown now 0.79, from 0.83
- Azazel:
- Defensive Matrix:
- Timer now 10 seconds, from 30
- Heal now 10 HP per second, from 5
- Defensive Matrix:
- Magnetar:
- Max energy now 150, from 250
- Fountainhead:
- Mineral, gas, and time costs now 250/500/45, from 200/400/30
- Tinkerer's Tower:
- Mineral and gas costs now 100/50, from 75/75
Protoss
- Cabalist:
- Shields now 30, from 20
- Now decloaks on teleport
- Positron:
- Weapon now has Interception
- Clarion:
- Now a Detector
- Ancestral Archives:
- Mineral and gas costs now 450/400, from 500/500