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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git
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6.6 KiB
6.6 KiB
8 July 2023
Designer's Notes
This update has some changes to balance, and a whole lot of bugfixes!
In case you missed it, we have started weekly Ascension-style tournaments using the new cmbw-events channel on the Discord server! You can also check out the archives on our website.
Gameplay
- Resource crevice tiles are now buildable across all tilesets
- If you find any unbuildable ones, please report them!
- Kinetic Penetration:
- Now only penetrates if armor pen is greater than armor, instead of penetrating when both values were the same
Bugfixes
- Stability:
- Fixed a crash when checking for Phantom Strike procs from dead attackers (r. benno, c. DF)
- Protected against another nullsprite crash related to Wyverns (r. benno, c. DF)
- Gameplay:
- "Go to max range" attacks no longer underflow across the map when targeting units close to the left or top edge of the map (c. DF)
- Lanifect Disruption Field now correctly disables units in Anchors (r. The Shambler)
- Friendly fire no longer activates Zoryusthaleth Mitosis (r. DF)
- Seraph Observance no longer permanently debuffs victims
- Kinetic Penetration now correctly works alongside Apollyoid Adhesive, Autocrat Controlled Opposition, Seraph Observance, Vithrilisk Corrosive Touch
- Ability casts no longer proc Analogue Empathy Core (r. Londier)
- Lanifects no longer flee when attacked while Disruption Field is active
- Clarions no longer flee when they have other units Phase Linked (r. fagguto)
- Star Sovereign Intervention no longer fires on undetected targets
- Improved lifting and landing for turning structures (c. DF)
- Simulacra now inherit Demiurge Worship (r. Londier)
- Audiovisual:
- Paladins no longer turn north during their first volley (r. TheBeaver99, c. DF)
- Sublime Shepherd overlays no longer appear on resources (r. fagguto)
- Fixed the string for the Salamander/Azazel addon requirement (r. 3crow)
- Engram now correctly displays a progress bar while warping in (r. IskatuMesk)
- Deployment unit responses no longer play while in replays (r. IskatuMesk)
AI
- Improved targeting for:
- Simulacra during Autovitality
Audiovisuals
- Improved sprites for:
- Diadem (c. DarkenedFantasies)
- Cyprian, Cyclops (c. Solstice)
- The following units have been renamed:
- Cagrant Cesiant (formerly Cagrant Colony)
- Larvosk Cesiant (formerly Larvosk Colony)
- Surkith Cesiant (formerly Surkith Colony)
- Spraith Cesiant (formerly Spraith Colony)
- Skortrith Cesiant (formerly Skortrith Colony)
- Spirtith Cesiant (formerly Spirtith Colony)
Terran
- Maverick:
- HP now 50, from 45
- Madrigal:
- Furia Missiles:
- Weapon cooldown now 0.92, from 0.83
- Transport space while in Furia Mode now 8, from 4
- Furia Missiles:
- Ancile:
- Gas cost now 100, from 75
- Gorgon:
- Gas cost now 50, from 25
- Azazel:
- Fore Castle (via Sublime Shepherd) now provides +2 armor, from a 1.5x increase
- Minotaur:
- Fore Castle now provides +2 armor, from a 1.5x increase
- Though this doesn't change base calculations, armor buffs and debuffs will not be multiplied, and instead simply have +2 added to it
- Diadem:
- Weapon cooldown now 8, from 7
- Weapon can no longer target air units
- While lifted, turn rate boosted to 27 (normal for lifted Terran structures; c. DF)
- Quarry:
- Gas cost now 50, from 25
- Treasury):
- Time cost now 60, from 55
Protoss
- Simulacrum:
- Mineral and time costs now 100/20, from 75/15
- HP now 75, from 70
- Armor now 1, from 0
- Vassal:
- Mineral and time costs now 75/12, from 50/10
- HP now 35, from 30
- Idol:
- Mineral and gas costs now 100/75, from 150/50
- HP now 90, from 100
- Weapon cooldown now 0.92, from 1
- Analogue:
- Gas cost now 150, from 100
- HP now 140, from 150
- Max energy now 100, from 150
- Weapon removed
- Aurora:
- HP now 75, from 70
- Lanifect:
- Mineral and gas costs now 100/75, from 150/50
- HP now 90, from 80
- Panoptus:
- Shields now 50, from 60
- Turn rate now 24, from 18
Zerg
- Zethrokor:
- HP now 40, from 35
- Quazilisk:
- HP now 55, from 50
- Time cost now 15, from 18
- Nathrokor:
- Mineral and gas costs now 75/50, from 100/25
- HP now 70, from 65
- New: Adrenal Frenzy:
- Now gains +25% movement speed for 2 seconds after landing an attack
- Skithrokor:
- Mineral and gas costs now 75/50, from 100/25
- Weapon cooldown now 0.71, from 0.75
- Vithrilisk:
- Corrosive Touch:
- No longer amplifies damage as if armor were in the negatives
- Now expires after 5 seconds of not being refreshed
- Corrosive Touch:
- Lakizilisk:
- Weapon cooldown now 1.58, from 1.5
- Larvosk Cesiant:
- Gas and time costs now 50/30, from 25/25
- Nydus Cesiant:
- Now mutated from Cagrant Cesiant, and thus spreads cagra
- Now regresses into Cagrant Cesiant when the exit is killed