4 September 2026 major update -- Acropolis #5 Tribunal, campaign menu, weapon extension

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Pr0nogo 2026-09-04 16:36:59 -04:00
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@ -5,6 +5,7 @@ Since December 2022, this changelog shows only past changes.
See patchnotes.md for info on the most recent patch!
# Table of Contents
- [23 August 2026](#23-august-2026)
- [25 July 2026](#25-july-2026)
- [18 July 2026](#18-july-2026)
- [11 July 2026](#11-july-2026)
@ -119,6 +120,304 @@ See patchnotes.md for info on the most recent patch!
- [13 August 2020](#13-august-2020)
- [12 August 2020](#12-august-2020)
# 23 August 2026
## Year 4, month 8, patch 1
## Patch goals
- Initial balancing adjustments post-Acropolis #4!
- Deploy factional variants for Augustcrap, a Mapcrap event!
- Continue technical improvements and bugfixes
- Further improve audiovisuals
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
# Core
## User Interface
- Improved server-side desync logging (c. Veeq7)
- Added user-configurable window flash for when another player joins your lobby (c. Jesse)
- Reorganized replay options to `Misc` tab (c. Jesse)
- Added user-configurable Askosi player color preferences
## Bugfixes
- **Stability:**
- Resolved more desync cases
- Resolved a crash when certain weapons targeted units directly on top of them (r. shopkeeper dog)
- Crashes now generate replays, which can be attached with your bug reports! (c. DF)
- Lardfix: Fixed rare crash from AI attack force handling (c. DF)
- **Gameplay:**
- Group casting now correctly issues orders to selected units in cases where some selected units did not have enough energy for an ability (r. shopkeeper dog)
- *Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy*
- **Cyprian**s no longer occasionally freeze when issued move orders between attack orders (r. shopkeeper dog)
- **Cardinal**s can no longer proc Sustaining Sermon on allies (r. shopkeeper dog)
- **Tethzorokor**s no longer fail to hit large enemies from certain angles
- Flying workers and **Dyad**s now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs
- The **Bounty** is no longer a resource drop-off point (r. ConcealedOrganic)
- Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand)
- **Scrapworld: Gold Rush** now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog)
- Computer-controlled **Cantavis** now spam **Psionic Storm** casts less frequently
- **Skryokor**s are now appropriately treated as Broodspawn for timed life and incubation purposes (r. jakulangski)
- Lardfix: Protected against rare AI breakage from niche town configurations (c. DF)
- **Nydus Trinity Eidolon**s now correctly regenerate life at a higher rate when cloaked (r. jakulangski)
- **Tencendur**s can now issue load orders
- Traps placed by mine-layers (e.g. **Vulture**) now inherit debuffs (e.g. Infestation) (r. jakulangski)
- Resolved mnemonic hotkey conflict between:
- **Rapid Rendezvous** and **Place Eyelet** (r. Krankendau)
- **Abutment** and **Proscenium** (r. Krankendau)
- **Caphrolosk** and **Kethraj Keep** (r. jakulangski)
- Fixed swapped faction order in `set_faction` crig action for **Goszirith** and **Orkoti** (r. Hamster)
- **Audiovisuals:**
- Resolved various weapon SFX mismatches (r. lolrsk8s)
- Fixed "dead pixels" in Askosi UI
- Corrected **Spraith Cesiant** shadow (r. Mimika)
- Fixed **Endbore** weapon name (r. Concealed Organic)
- Fixed bad gas puff coordinates for Installation Vespene Ridges (r. BtyB)
- Hid `(null)` string on replay playback (c. DF)
- Hid force name display on neutral unit selection (c. DF)
- **User Interface:**
- Fixed lack of options sync for **Askosi** in the random race selector (r. Alexhandr, c. Jesse)
## Audiovisuals
- New models for:
- Eidolon, Gladius (c. Solstice)
- Valkyrie, Trojan, Amaranth, Atreus, Servitor, Exemplar, Zethrokor, Hydralisk (c. Baelethal)
- Solarion, Steward (c. DeltaCadimus)
- Eidolon (Nydus), Valkyrie (Hecaton), Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos)
- All new wireframes c. jun3hong!
- Updated models for:
- Vulture, Wraith, Wyvern, Pythean, Sundog, Centaur, Phobos, Hippogriff, Dracadin, Architect, Panoptus (c. Solstice)
- Added engine graphic for Star Sovereign (c. Solstice)
- Updated engine graphics for:
- Mason, Talos, Vulture, Wraith, Ancile, Wyvern, Pythean, Sundog, Centaur, Phobos, Hippogriff
- Updated Askosi UI to be GREEN! (c. DF)
- Updated background graphics for Options and CrownLink Join menus (c. Jesse)
- Added unique shadows for **Vornath Pond**, **Chokral Chaszal**
- Updated selection circle size for **Epigraph**
- New unit responses for:
- **Vicar**, **Conduit**
- New death SFX for:
- Striga (c. Milia)
- New ambient SFX for:
- **Landlock**
# Balance
## Neutral
- Neutral garrisons (e.g. the Tencendur on Magnetron):
- Now eject units when taking fatal damage, heal to full life, and become stunned for 10 seconds
- Can only be destroyed if they take fatal damage during the 10 second stun window
## Terran
- [Shaman](https://cosmonarchy.com/terran/vulture):
- Resource costs 200/200 » 150/150
- HP 160 » 140
- [Vulture](https://cosmonarchy.com/terran/vulture):
- Vision range 8 » 7
- [Phalanx](https://cosmonarchy.com/terran/phalanx):
- HP 240 » 275
- **Arclite Shock Cannon:**
- Splash radius 16/32/48 » 16/40/64
- [Aion](https://cosmonarchy/com/terran/aion):
- Transport weight 8 » 12
- [Wraith](https://cosmonarchy.com/terran/wraith):
- HP 110 » 120
- [Quarry](https://cosmonarchy.com/terran/quarry/):
- Build time 45 » 35
- [Palladium](https://cosmonarchy.com/terran/palladium):
- Resource costs 300/150 » 300/100
- HP 900 » 800
- Armor 4 » 3
- [Mantle](https://cosmonarchy.com/terran/mantle):
- Resource costs 200/150 » 250/125
- HP 1000 » 900
- Armor 3 » 4
- [Starport](https://cosmonarchy.com/terran/starport):
- Resource costs 150/225 » 200/150
### Terran factions
- [Auriel](https://cosmonarchy.com/terran/auriel):
- **Quarternary Rifle:**
- Weapon cooldown 0.92 » 0.67
- [Broadside](https://cosmonarchy.com/terran/broadside):
- HP 300 » 335
- **NEW:** [Camazotz](https://cosmonarchy.com/terran/camazotz):
- **Nydus Trinity:** Harakan replacement. Sustaining infantry.
- **NEW:** [Arquebus](https://cosmonarchy.com/terran/arquebus):
- **Hecaton Coalition:** Cataphract replacement. Incendiary platform.
## Protoss
- [Artisan](https://cosmonarchy.com/protoss/artisan):
- Movement speed 4.16 » 4 (~4% reduction)
- [Amaranth](https://cosmonarchy.com/protoss/amaranth):
- Vision range 9 7
- [Atreus](https://cosmonarchy.com/protoss/atreus):
- Resource costs 200/25 » 150/100
- HP 200 » 160
- Shields 100 » 60
- Armor 2 » 3
- Speed 4.8 » 6
- **Dauntless Disruption Cannon:**
- Weapon damage 20 » 12
- Weapon range 7 » 5
- Attack cooldown 1.25 » 1
- No longer targets air units
- **Interception** removed
- **NEW: Binding Plasma**, as with **Oscilliant** / **Gladius**
- [Cantavis](https://cosmonarchy.com/protoss/cantavis):
- Build time 33 » 30
- **Hallucination:**
- Projectile can no longer be intercepted by hostiles
- [Charlatan](https://cosmonarchy.com/protoss/charlatan):
- **Fervent Blaster:**
- Splash radius 12/24/32 » 16/24/32
- [Mind Tyrant](https://cosmonarchy.com/protoss/mind-tyrant):
- **Malefactor:**
- Tyrannize procs no longer drain energy
- Mind Tyrant must still have energy to proc Tyrannize
- **Maelstrom:**
- Movement speed slow 50% » 66%
- [Idol](https://cosmonarchy.com/protoss/idol):
- **Prismatic Blasters:**
- Splash radius 12/18/24 » 16/24/32
- [Exemplar](https://cosmonarchy.com/protoss/exemplar):
- Resource costs 300/150 250/150
- [Warden](https://cosmonarchy.com/protoss/warden):
- Build time 35 » 30
- [Lattice](https://cosmonarchy.com/protoss/lattice):
- HP 400 » 500
- Shields 250 » 300
- [Stargate](https://cosmonarchy.com/protoss/stargate):
- Resource costs 200/200 » 200/150
### Protoss factions
- **NEW:** [Simulacrum (Khalendric)](https://cosmonarchy.com/protoss/simulacrum-khalendric):
- **Khalendric Knights:** Simulacrum variant with **Last Orders** (e.g. Aurora)
- **NEW:** [Idol (Khalendric)](https://cosmonarchy.com/protoss/idol-khalendric):
- **Khalendric Knights:** Idol variant with **Signify** (e.g. Hierophant)
- **NEW:** [Vestige](https://cosmonarchy.com/protoss/vestige):
- **Starbound:** Cabalist variant with on-damage cloaking
## Zerg
- **Bone of Reflection:**
- Armor pen 0 » 1
- **Corpse Cocoon:**
- Allied corpses now spawn **Rilirokors** for consumed ground units and **Rililisks** for consumed air units
- **Blissful Embrace:**
- Infested units now incubate **Rilirokors** on damage taken (like **Zoryusthaleth**)
- **Plague:**
- Now reduces HP and shield healing by 50%
- [Rililisk](https://cosmonarchy.com/zerg/rililisk):
- **Swarming Spores:**
- Weapon damage 1x5 » 1x4
- Weapon range 2 » 4
- [Malkothrokor](https://cosmonarchy.com/zerg/malkothrokor):
- Structure gestation now occurs 50% faster
- [Nathrokor](https://cosmonarchy.com/zerg/nathrokor):
- **Adrenal Frenzy** (movement speed on attack) removed
- [Vorvrokor](https://cosmonarchy.com/zerg/):
- Build time 12 » 15
- [Liiralisk](https://cosmonarchy.com/zerg/liiralisk):
- Build time 20 » 25
- [Kalkalisk](https://cosmonarchy.com/zerg/kalkalisk):
- Build time 25 » 30
- [Protathalor](https://cosmonarchy.com/zerg/protathalor):
- Build time 22 » 25
- Resource costs 125/50 » 150/75
- Now two per requisition
- [Mutalisk](https://cosmonarchy.com/zerg/mutalisk):
- Build time 25 » 30
- [Sovroleth](https://cosmonarchy.com/zerg/sovroleth):
- Now considered a Sire
- [Hydralisk](https://cosmonarchy.com/zerg/hydralisk):
- Build time 20 » 18
- HP 80 » 100
- [Bactalisk](https://cosmonarchy.com/zerg/bactalisk):
- Build time 25 » 30
- HP 120 » 100
- [Tethzorokor](https://cosmonarchy.com/zerg/tethzorokor):
- Build time 28 » 32
- [Vithrilisk](https://cosmonarchy.com/zerg/vithrilisk):
- Build time 25 » 30
- [Ultrokor](https://cosmonarchy.com/zerg/ultrokor):
- Build time 40 » 45
- [Zobriolisk](https://cosmonarchy.com/zerg/zobriolisk):
- Resource costs 200/100 » 150/75
- Build time 25 » 35
- [Zarcavrokor](https://cosmonarchy.com/zerg/zarcavrokor):
- Build time 35 » 40
- Vision range 9 » 7
- **Bisecting Blades:**
- Weapon cooldown 0.42 » 0.67
- [Vornath Pond](https://cosmonarchy.com/zerg/vornath-pond):
- Build time 40 » 50
- [Skibact Scab](https://cosmonarchy.com/zerg/skibact-scab):
- Resource costs 75/150 » 100/175
- Build time 45 » 50
### Zerg Factions
- [Sovrokor](https://cosmonarchy.com/zerg/sovrokor):
- Now considered a Sire
- **NEW:** [Rozirokor](https://cosmonarchy.com/zerg/rozirokor):
- **Imicren Tendril:** Izirokor replacement. Has Saber Siphon.
- **NEW:** [Alzurokor](https://cosmonarchy.com/zerg/alzurokor):
- **Imicren Tendril:** Ultrokor replacement. Has Captivating Claws and Devouring Instinct.
- **NEW:** [Hydrokor](https://cosmonarchy.com/zerg/hydrokor):
- **Goszirith Tendril:** Hydralisk replacement. Dual-birth melee strain with Mitosis.
- **NEW:** [Zytryleth](https://cosmonarchy.com/zerg/zytryleth):
- **Zorthos Tendril:** Structure mutated from Scrylyleth. Has Omnispores, acts as a town center, and gestates Larvae.
## Askosi
- **Impact Dissipation:**
- No longer heals
- Now blocks the next weapon attack
- **Ash Heap:**
- Duration 2 seconds » 5 seconds
- [Proselyte](https://cosmonarchy.com/askosi/proselyte):
- Movement speed 5.2 » 5.6
- [Missionary](https://cosmonarchy.com/askosi/missionary):
- HP 75 » 85
- **NEW: Accelerated Speech** (passive)
- Gains +2 armor pen when within 2 weapon range of its target
- [Cardinal](https://cosmonarchy.com/askosi/cardinal):
- **Sustaining Sermon:**
- Now heals the proccing Cardinal
- **Rapid Rendevous** removed
- **NEW: Ashbind:**
- Leaps to an enemy target, applying Ash Heap to enemies within 3 range
- [Mimic](https://cosmonarchy.com/askosi/mimic):
- **Scrapworld: Vital Remains** removed
- **Mimicry:**
- Mimicked attacks now apply Scrapworld: Gold Rush
- [Aphorist](https://cosmonarchy.com/askosi/aphorist):
- Resource costs 50/25 » 100/25
- [Doronin](https://cosmonarchy.com/askosi/doronin):
- Resource costs 225/0 » 175/50
- Armor 3 » 4
- [Insurant](https://cosmonarchy.com/askosi/insurant):
- **Elxe Twinshot:**
- No longer attacks air units
- [Rove](https://cosmonarchy.com/askosi/rove):
- HP 90 » 100
- **Elre Scaleshot:**
- No longer attacks air units
- [Intendent](https://cosmonarchy.com/askosi/intendent):
- Movement speed 4 » 5.2
- [Endbore](https://cosmonarchy.com/askosi/endbore):
- **Irko Octorshard:**
- Weapon damage 8x10 » 8x8
- No longer attacks air units
- [Grandstand](https://cosmonarchy.com/askosi/grandstand):
- Resource costs 200/0 » 150/0
- [Chantry](https://cosmonarchy.com/askosi/chantry):
- Resource costs 75/50 » 75/100
- Build time 45 » 35
- [Radix](https://cosmonarchy.com/askosi/radix):
- Build time 65 » 60
- [Function](https://cosmonarchy.com/askosi/function):
- Resource costs 150/25 » 125/25
- Build time 75 » 70
- [Cosmoscope](https://cosmonarchy.com/askosi/comoscope):
- Build time 90 » 75
# 25 July 2026
## Year 4, month 7, patch 4

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Alzurokor Weaponhit 01
Alzurokor Weaponhit 02
Alzurokor Weaponhit 03
Helion Weaponfire 01
Helion Weaponfire 02
Helion Weaponfire 03
Vorvrokor Ready 01
Vorvrokor Selected 01
Vorvrokor Selected 02
Vorvrokor Selected 03
Vorvrokor Selected 04
Vorvrokor Order Passive 01
Vorvrokor Order Passive 02
Vorvrokor Order Passive 03
Vorvrokor Order Passive 04
Vorvrokor Under Attack 01
Vorvrokor Under Attack 02
Vorvrokor Under Attack 03
Mine Restock 01
Paraclete Weaponfire 01
Paraclete Weaponfire 02
Paraclete Weaponfire 03
Paraclete Cast 01
Function Ambient 01
Cosmoscope Ambient 01
Morrigan Weaponfire 01
Morrigan Weaponfire 02
Morrigan Weaponfire 03
Morrigan Weaponfire 04
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Error Askosi
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Cloak Attack On
Cloak Attack Off
Cloak Damage On 01
Cloak Damage On 02
Cloak Damage On 03
Cloak Damage Off 01
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Askosi Structure Placement 01
Iconoclast Weaponfire 01
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Cardinal Ready 01
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Cardinal Selected 01
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Cardinal Order Passive 01
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Cardinal Order Aggressive 01
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Cardinal Under Attack 01
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Zethalor Weaponfire 01
Zethalor Weaponfire 02
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Zethalisk Weaponfire 01
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Zethalisk Weaponfire 03
Bloodsummon Structure Placement 01
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@ -1184,15 +1184,15 @@ Nihilist
Sovrokor Remains
Eidolon (Nydus) Remains
Morrigan Remains
Extended Sprite #670
Extended Sprite #671
Extended Sprite #672
Extended Sprite #673
Extended Sprite #674
Extended Sprite #675
Extended Sprite #676
Extended Sprite #677
Extended Sprite #678
Maverick (Golden)
Maverick (Golden) Remains
Gladius (Order)
Shaman (Upstart, Support)
Shaman (Upstart, Adrenaline)
Ammo Crate
Medkit
Battery Cell
Flamethrower (Blue)
Extended Sprite #679
Extended Sprite #680
Extended Sprite #681

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@ -148,7 +148,7 @@ Zerg Surkith Cesiant
Terran Guildhall
Terran Striga
Zerg Excisant
Terran Luminary (Golden Republic)
Terran Luminary (Golden)
Terran Siren
Zerg Othstol Oviform
Zerg Tethvith Swamp
@ -208,7 +208,7 @@ Right Upper Level Door
Left Pit Door
Right Pit Door
Terran Sentinel
Terran Tarasque (Nydus Trinity)
Terran Tarasque (Nydus)
Terran Anticthon
Zerg Kethraj Keep
Terran Atelier
@ -411,7 +411,7 @@ Ackmed
Terran Cyclops (Futurist)
Protoss Zealot (Starbound)
Protoss Ecclesiast (Khalendric Knights)
Terran Harakan (Golden Republic)
Terran Harakan (Golden)
Protoss Cicatus (Starbound)
Zerg Inzorthrokor (Imicren)
Volatile Egg
@ -429,8 +429,8 @@ Terran Facade
Terran Savant (Power Siphon)
Askosi Landlock
Protoss Dracadin (Order)
Terran Blackjack (Golden Republic)
Terran Eidolon (Nydus Trinity)
Terran Blackjack (Golden)
Terran Eidolon (Nydus)
Terran Tiangou (Base)
Tiangou Turret
Terran Maverick (Futurist)
@ -539,7 +539,7 @@ Zerg Overmind (The Fall)
Askosi Avatar
Askosi Abutment
Askosi Proscenium
Terran Quadriga (Golden Republic)
Terran Quadriga (Golden)
Askosi Thaumalogue
Askosi Petract
Askosi Crematorium
@ -612,7 +612,7 @@ Forerunner Vicere
Forerunner Machinamentum
Big Infested Kerrigan
Raynor Vulture
Duke Battlecruiser
Duke Minotaur
Askosi Scralia
Zerg Rozirokor (Imicren)
Bloodsummon Thrombocyte
@ -627,16 +627,16 @@ Bloodsummon Acqui
Zerg Alzurokor (Imicren)
Zerg Hydrokor (Goszirith)
Protoss Gladius (Order)
Terran Eidolon (Golden Republic)
Terran Eidolon (Golden)
Zerg Zethalisk (Orkoti)
Bloodsummon Nihilist
Extended Unit #405
Extended Unit #406
Extended Unit #407
Extended Unit #408
Extended Unit #409
Extended Unit #410
Extended Unit #411
Faction Selection Askosi
Terran Fleshthief (Nydus)
Forerunner Lumen
Ammo Crate
Medkit
Battery Cell
Forerunner Buildings
Extended Unit #412
Extended Unit #413
Extended Unit #414
@ -2998,3 +2998,6 @@ Extended Unit #2769
Extended Unit #2770
Extended Unit #2771
Extended Unit #2772
Extended Unit #2773
Extended Unit #2774
Extended Unit #2775

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@ -255,58 +255,58 @@ C-10 Canister Rifle (Kerrigan)
Claws (Kerrigan)
None (new)
Corto Railgun (Cutlass)
Extended Weapon #128
Extended Weapon #129
Extended Weapon #130
Extended Weapon #131
Extended Weapon #132
Extended Weapon #133
Extended Weapon #134
Extended Weapon #135
Extended Weapon #136
Extended Weapon #137
Extended Weapon #138
Extended Weapon #139
Extended Weapon #140
Extended Weapon #141
Extended Weapon #142
Extended Weapon #143
Extended Weapon #144
Extended Weapon #145
Extended Weapon #146
Extended Weapon #147
Extended Weapon #148
Extended Weapon #149
Extended Weapon #150
Extended Weapon #151
Extended Weapon #152
Extended Weapon #153
Extended Weapon #154
Extended Weapon #155
Extended Weapon #156
Extended Weapon #157
Extended Weapon #158
Extended Weapon #159
Extended Weapon #160
Extended Weapon #161
Extended Weapon #162
Extended Weapon #163
Extended Weapon #164
Extended Weapon #165
Extended Weapon #166
Extended Weapon #167
Extended Weapon #168
Extended Weapon #169
Extended Weapon #170
Extended Weapon #171
Extended Weapon #172
Extended Weapon #173
Extended Weapon #174
Extended Weapon #175
Extended Weapon #176
Extended Weapon #177
Extended Weapon #178
Extended Weapon #179
Elxe Twinshot (Insurant)
Apathetic Sermon (Nihilist)
Leopold Cannon (Broadside)
Sentinel Beam (Ferrum)
Sentinel Beam (Chalyb)
Sentinel Boltbeam (Circitor)
Enforcer Rift-Rocket (Exigo)
Champion Stormbeam (Vicere)
Phase Claws (Cicatus)
Phase Blades (Zealot Starbound)
Ondo Moonbeam (Ghostwrit)
Rotating Blaster (Renesair)
Slice Cannon (Simulacrum Astral)
Garvrol Claws (Garvrokor)
Biotic Wingblades (Akreno)
Horlain Chemthrower (Camazotz)
Hydrok Claws (Hydrokor)
Spewing Spores (Zethalor)
Embracing Mandibles (Alzurokor)
Azgok Beastblades (Zonguard)
Agturrik Beaststick (Zonguard)
Bladed Appendage (Rozirokor)
Inqo Scaleshot (Alacyne)
Alru Driver (Phontis)
Kalgolok Beaststick (Tortare)
Onji Driver (Iconoclast)
Ognirrius Beaststick (Paraclete)
Oldu Tripshard (Silversoul)
Emto Moonbeam (Histrion)
Reforming Carbine (Avatar)
Irko Octorshard (Endbore)
Ofra Ashray (Limire)
Reactive Cells (Thrombocyte)
Fragmentation Barrage (Raynor Vulture)
Asterion Laser Battery (Duke Minotaur)
Ardi Tripshot (Elgird)
Ascending Blaster (Ecclesiast Khalendric)
Lukankazi Railguns (Arquebus)
Omen Blade (Vestige)
Magnate's Maw (Stroluum)
Lobotomy Mines (Vulture)
Piety Wards (Cleric Futurist)
Tartarus Mines (Vulture Hecaton)
Goremasts (Vulture Upstart)
Eyelets (Proselyte)
Alko Ashgun (Scralia)
Phase Rifle (Maverick Golden)
Plasma Flurry (Gladius Order)
Epitaph Grenade Launcher (Morrigan)
Scalpel Cannon (Shaman Upstart)
Reactive Blaster (Manifold Starbound)
Plasmathrower (Harakan Golden)
Extended Weapon #180
Extended Weapon #181
Extended Weapon #182
@ -998,3 +998,4 @@ Extended Weapon #867
Extended Weapon #868
Extended Weapon #869
Extended Weapon #870
Extended Weapon #871

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BIN
mpq/game/fconover.pcx Normal file

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BIN
mpq/game/fconsole.pcx Normal file

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BIN
mpq/glue/arrow.grp Normal file

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BIN
mpq/glue/cl_status.pcx Normal file

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mpq/glue/dlg.grp Normal file

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mpq/glue/mission_select.pcx Normal file

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BIN
mpq/glue/pDPopup.pcx Normal file

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BIN
mpq/glue/pEPopup.pcx Normal file

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BIN
mpq/glue/pbotr.pcx Normal file

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BIN
mpq/glue/pcancel.pcx Normal file

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BIN
mpq/glue/pjoin.pcx Normal file

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BIN
mpq/glue/pjoin_reverse.pcx Normal file

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BIN
mpq/glue/plist.pcx Normal file

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BIN
mpq/glue/plist_left.pcx Normal file

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BIN
mpq/glue/plistlrg.pcx Normal file

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BIN
mpq/glue/plistlrg_wide.pcx Normal file

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BIN
mpq/glue/pok.pcx Normal file

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BIN
mpq/glue/tab_highlight.pcx Normal file

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BIN
mpq/glue/tfont.pcx Normal file

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mpq/glue/tile.grp Normal file

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@ -37,80 +37,6 @@ military goska = 500
military stroluum = 501
building tuzor = 502
# Terran factional units
military cohort = 50
military luminary = 150
military aspirant = 194
military tarasque = 210
military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
military cyclops_futurist = 410
military harakan_golden = 413
military cleric_futurist = 418
military blackjack_golden = 431
military eidolon_nydus = 432
military tiangou = 433
military maverick_futurist = 435
military blackguard = 489
military arhaun = 490
military cannibal = 496
military madrigal_hecaton = 504
military vulture_hecaton = 506
military madrigal_hecaton_furia = 508
military valkyrie_hecaton = 520
military quadriga = 541
military serathiel = 547
military goremast = 567
military broadside = 568
military vulture_upstart = 570
military maverick_upstart = 573
military eidolon_upstart = 575
military ajax = 576
military maverick_golden = 580
military shaman_upstart = 581
military nuriel = 598
military phoenix = 599
military archbishop = 600
military camazotz = 620
@spellcaster(serathiel)
# Protoss factional units
military adherent = 400
military extatus = 401
military zealot_starbound = 411
military ecclesiast_khalendric = 412
military cicatus = 414
military renesair = 423
military ashguard = 424
military dracadin_order = 430
military manifold_starbound = 437
military simulacrum_astral = 522
military warlock = 523
military simulacrum_khalendric = 621
military idol_khalendric = 622
military cabalist_starbound = 623
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
military inzorthrokor = 415
military quazrokor = 422
military lakizilisk_zorthos = 425
military hydralisk_orkoti = 436
military yblyleth = 438
military azanthrokor = 511
military sovrokor = 519
military garvrokor = 521
military zethalor = 559
military scrylyleth = 560
military zoltorokor = 604
military rozirokor = 616
military alzurokor = 626
military hydrokor = 627
military zethalisk = 630
# Terran military units
military maverick = 0
military eidolon = 1
@ -186,6 +112,45 @@ military jester = 301
military madrigal_furia = 381
military triton = 512
# Terran factional units
military cohort = 50
military luminary = 150
military aspirant = 194
military tarasque = 210
military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
military cyclops_futurist = 410
military harakan_golden = 413
military cleric_futurist = 418
military blackjack_golden = 431
military eidolon_nydus = 432
military tiangou = 433
military maverick_futurist = 435
military blackguard = 489
military arhaun = 490
military cannibal = 496
military madrigal_hecaton = 504
military vulture_hecaton = 506
military madrigal_hecaton_furia = 508
military valkyrie_hecaton = 520
military quadriga = 541
military serathiel = 547
military goremast = 567
military broadside = 568
military vulture_upstart = 570
military maverick_upstart = 573
military morrigan = 575
military ajax = 576
military maverick_golden = 580
military shaman_upstart = 581
military nuriel = 598
military phoenix = 599
military archbishop = 600
military camazotz = 620
@spellcaster(serathiel)
# Terran buildings
building mason = 7
#
@ -298,6 +263,23 @@ military bulwark = 331
military monogram = 348
military vassal = 360
# Protoss factional units
military adherent = 400
military extatus = 401
military zealot_starbound = 411
military ecclesiast_khalendric = 412
military cicatus = 414
military renesair = 423
military ashguard = 424
military dracadin_order = 430
military manifold_starbound = 437
military simulacrum_astral = 522
military warlock = 523
military simulacrum_khalendric = 621
military idol_khalendric = 622
military vestige = 623
military gladius_order = 628
# Protoss buildings
building scribe = 64
#
@ -401,6 +383,25 @@ military rakzilisk = 327
military sasyrvoleth = 407
military skryrokor = 503
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
military inzorthrokor = 415
military quazrokor = 422
military lakizilisk_zorthos = 425
military hydralisk_orkoti = 436
military yblyleth = 438
military azanthrokor = 511
military sovrokor = 519
military garvrokor = 521
military zethalor = 559
military scrylyleth = 560
military zoltorokor = 604
military rozirokor = 616
military alzurokor = 626
military hydrokor = 627
military zethalisk = 630
# Zerg misc
military larva = 35
military larva_egg = 36
@ -530,6 +531,9 @@ building domain = 579
building lekrot = 596
building hearthshard = 597
# Askosi factional units
military scralia = 615
# Forerunner units
military ferrum = 605
military chalyb = 606

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@ -30,7 +30,7 @@ WarpIn [NONE]
# ----------------------------------------------------------------------------- #
LandlockInit:
imgul 1998 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp)
imgulnextid 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp)
LandlockWorkingToIdle:
playfram 0x00
goto SkryrokorLocal00
@ -48,24 +48,30 @@ LandlockBuilt:
goto SkryrokorLocal00
LandlockAlmostBuilt:
playfram 8
playfram 11
goto SkryrokorLocal00
LandlockIsWorking:
playfram 1
wait 1
wait 2
playfram 2
wait 1
wait 2
playfram 3
wait 1
wait 2
playfram 4
wait 1
wait 2
playfram 5
wait 1
wait 2
playfram 6
wait 1
wait 2
playfram 7
wait 1
wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 10
wait 2
goto LandlockIsWorking
InfestedTerranWalkingToIdle:
@ -433,7 +439,7 @@ Burrow [NONE]
RadixInit:
playfram 0x00
imgul 2076 0 0 # Radix Shadow (cm\a\radix-shadow.grp)
imgulnextid 2 -2 # Radix Shadow (cm\a\radix-shadow.grp)
goto SkryrokorLocal00
RadixSpecialState1:
@ -441,7 +447,7 @@ RadixSpecialState1:
goto SkryrokorLocal00
RadixAlmostBuilt:
playfram 2
playfram 7
goto SkryrokorLocal00
RadixBuilt:
@ -451,8 +457,18 @@ RadixBuilt:
RadixIsWorking:
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 6
wait 2
playfram 0
waitrand 1 2
wait 5
goto RadixIsWorking
RadixDisable:
@ -577,7 +593,7 @@ FunctionSpecialState1:
goto SkryrokorLocal00
FunctionAlmostBuilt:
playfram 4
playfram 8
goto SkryrokorLocal00
FunctionBuilt:
@ -587,8 +603,20 @@ FunctionBuilt:
FunctionIsWorking:
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 6
wait 2
playfram 7
wait 2
playfram 0
waitrand 1 2
wait 5
goto FunctionIsWorking
FunctionDisable:
@ -1352,7 +1380,7 @@ CipherSpecialState1:
goto SkryrokorLocal00
CipherAlmostBuilt:
playfram 2
playfram 1
goto SkryrokorLocal00
CipherBuilt:
@ -1360,10 +1388,8 @@ CipherBuilt:
goto SkryrokorLocal00
CipherIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
wait 2
goto CipherIsWorking
CipherDisable:
@ -1476,7 +1502,7 @@ CosmoscopeSpecialState1:
goto SkryrokorLocal00
CosmoscopeAlmostBuilt:
playfram 6
playfram 9
goto SkryrokorLocal00
CosmoscopeBuilt:
@ -1494,8 +1520,12 @@ CosmoscopeIsWorking:
wait 2
playfram 5
wait 2
playfram 0x00
wait 6
playfram 6
wait 2
playfram 7
wait 2
playfram 8
wait 2
goto CosmoscopeIsWorking
CosmoscopeDisable:
@ -2492,7 +2522,7 @@ ProsceniumSpecialState1:
goto SkryrokorLocal00
ProsceniumAlmostBuilt:
playfram 2
playfram 6
goto SkryrokorLocal00
ProsceniumBuilt:
@ -2502,8 +2532,16 @@ ProsceniumBuilt:
ProsceniumIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 0x00
wait 5
goto ProsceniumIsWorking
ProsceniumDisable:
@ -4115,8 +4153,7 @@ AkrenoGndAttkInit:
playsnd 1326 # Nathrokor weaponfire 01
wait 1
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
attackwith 2
attackwith 2
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
wait 1
nobrkcodeend
gotorepeatattk
@ -4192,8 +4229,10 @@ IconoclastGndAttkInit:
wait 1
nobrkcodestart
playfram 0x00
playsndbtwn 4345 4347 # Iconoclast weaponfire 01, 02, 03
attackwith 1
wait 2
playsndbtwn 4345 4347 # Iconoclast weaponfire 01, 02, 03
attackwith 1
wait 1
nobrkcodeend
@ -6492,3 +6531,73 @@ ImpactDissipationOverlayDeath:
playfram 26
wait 1
end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2180 Scralia (cm\f-a\scralia.grp)
.headerstart
IsId 75
Type 21
Init ScraliaInit
Death ScraliaDeath
GndAttkInit ScraliaGndAttkInit
AirAttkInit ScraliaGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt ScraliaGndAttkInit
AirAttkRpt ScraliaGndAttkInit
CastSpell [NONE]
GndAttkToIdle ScraliaGndAttkToIdle
AirAttkToIdle ScraliaGndAttkToIdle
Unused2 [NONE]
Walking ScraliaWalking
WalkingToIdle ScraliaLocal00
SpecialState1 ScraliaSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
ScraliaInit:
imgulnextid 0 7 # Scralia Shadow (cm\f-a\scralia.grp)
ScraliaGndAttkToIdle:
playfram 0x00
ScraliaLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto ScraliaLocal00
ScraliaDeath:
playsndbtwn 1385 1386 # Matador death 01, 02
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 1065 0 0 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
wait 1
end
ScraliaGndAttkInit:
setvertpos 0
playfram 0x00
attackwith 1
playsndbtwn 1302 1306 # Minotaur weapon fire 01, 02, 03, 04, 05
wait 1
playfram 0x11
wait 1
playfram 0x22
wait 1
playfram 0x00
gotorepeatattk
goto ScraliaGndAttkToIdle
ScraliaWalking:
setvertpos 0
# imgol 225 0 5 # Scralia Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00
ScraliaSpecialState1:
playfram 0x00
wait 12
goto ScraliaGndAttkToIdle

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@ -1180,6 +1180,8 @@ NihilistGndAttkInit:
playfram 0x400
playsndbtwn 2536 2538 # Protathalor weaponfire 01, 02, 03
attack
attack
attack
wait 1
playfram 0x420
wait 1

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@ -5183,7 +5183,7 @@ MachinamentumIsWorking:
playfram 8
wait 1
playfram 0
wait 3
wait 5
goto MachinamentumIsWorking
MachinamentumDisable:
@ -5195,3 +5195,34 @@ MachinamentumEnable:
playfram 0
wait 1
goto MachinamentumWorkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2478 Ammo Crate (cm\n\ammocrate.grp)
.headerstart
IsId 385
Type 1
Init AmmoCrateInit
Death AmmoCrateDeath
.headerend
# ----------------------------------------------------------------------------- #
AmmoCrateInit:
playfram 0x00
pwrupcondjmp AmmoCrateLocal00
imgul 2479 0 0 # Ammo Crate Shadow (Ground) (cm\n\ammocrate-shadow.grp)
goto AmmoCrateLocal01
AmmoCrateLocal01:
wait 125
goto AmmoCrateLocal01
AmmoCrateLocal00:
wait 1
switchul 2480 # Ammo Crate Shadow (Carried) (cm\n\ammocrate-shadow.grp)
goto AmmoCrateLocal01
AmmoCrateDeath:
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
end

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@ -7003,15 +7003,15 @@ WorkingToIdle InfestedTerranWalkingToIdle
WarpIn ArgosyAlmostBuilt
Unused3 [NONE]
StarEditInit [NONE]
Disable InfestedTerranWalkingToIdle
Disable ArgosyDisable
Burrow [NONE]
UnBurrow [NONE]
Enable InfestedTerranWalkingToIdle
Enable ArgosyEnable
.headerend
# ----------------------------------------------------------------------------- #
ArgosyInit:
imgul 1123 0 0 # Argosy Shadow (cm\protoss\argosy-shad.grp)
imgulnextid 0 0 # Argosy Shadow (cm\protoss\argosy-shadow.grp)
goto InfestedTerranWalkingToIdle
ArgosyDeath:
@ -7036,27 +7036,35 @@ ArgosyAlmostBuilt:
goto SkryrokorLocal00
ArgosyIsWorking:
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
waitrand 2 5
playfram 4
wait 2
playfram 3
wait 2
playfram 2
wait 2
goto ArgosyIsWorking
ArgosyDisable:
playfram 6
wait 2
playfram 7
wait 2
goto SkryrokorLocal00
ArgosyEnable:
playfram 6
wait 2
playfram 7
wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 0x00
wait 2
goto ArgosyIsWorking
goto InfestedTerranWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -13211,7 +13219,7 @@ Enable ArdentAuthorityEnable
ArdentAuthorityInit:
playfram 0x00
imgul 1637 0 0 # Ardent Authority Shadow (cm\protoss\ardent-authority-shadow.grp)
imgulnextid 0 0 # Ardent Authority Shadow (cm\protoss\ardent-authority-shadow.grp)
goto ArdentAuthorityLanding
ArdentAuthorityLanding:
@ -13235,9 +13243,14 @@ ArdentAuthorityIsWorking:
wait 2
playfram 2
wait 2
playfram 1
playfram 3
wait 2
playfram 4
waitrand 2 5
playfram 3
wait 2
playfram 2
wait 2
playfram 0
goto ArdentAuthorityIsWorking
ArdentAuthorityWarpIn:
@ -13245,13 +13258,15 @@ ArdentAuthorityWarpIn:
goto ArdentAuthorityLanding
ArdentAuthorityDisable:
playfram 3
wait 1
goto ArdentAuthorityBuilt
playfram 6
wait 2
playfram 7
wait 2
goto ArdentAuthorityLanding
ArdentAuthorityEnable:
playfram 0x00
wait 1
playfram 6
wait 2
goto ArdentAuthorityBuilt
# ----------------------------------------------------------------------------- #
@ -15974,3 +15989,80 @@ CabalistStarboundWalkingToIdle:
CabalistStarboundWarpIn:
imgol 2123 0 0 # CabalistStarbound Warp Flash (cm\protoss\cabalist-starbound.grp)
goto CabalistStarboundWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2470 Gladius (Order) (cm\f-p\gladius-order.grp)
.headerstart
IsId 737
Type 21
Init GladiusOrderInit
Death GladiusOrderDeath
GndAttkInit GladiusOrderGndAttkInit
AirAttkInit GladiusOrderGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt GladiusOrderGndAttkInit
AirAttkRpt GladiusOrderGndAttkInit
CastSpell [NONE]
GndAttkToIdle GladiusOrderGndAttkToIdle
AirAttkToIdle GladiusOrderGndAttkToIdle
Unused2 [NONE]
Walking GladiusOrderWalking
WalkingToIdle GladiusOrderWalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn GladiusOrderWarpIn
.headerend
# ----------------------------------------------------------------------------- #
GladiusOrderInit:
imgulnextid 0 42 # Gladius (Order) Shadow (cm\f-p\gladius-order.grp)
GladiusOrderGndAttkToIdle:
playfram 0x00
goto GladiusOrderWalkingToIdle
GladiusOrderWalkingToIdle:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto GladiusOrderWalkingToIdle
GladiusOrderDeath:
playsnd 533 # Protoss\Scout\PScDth00.WAV
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 846 0 42 # Protoss Unit Rubble Medium
wait 1
end
GladiusOrderGndAttkInit:
nobrkcodestart
playsndbtwn 1926 1928 # GladiusOrder weaponfire 01, 02, 03
playfram 0x20
attackwith 1
wait 2
playfram 0x00
nobrkcodeend
gotorepeatattk
goto SkryrokorLocal00
GladiusOrderWalking:
setvertpos 0
imgol 2472 0 0 # Gladius (Order) Engines (cm\f-p\gladius-order-engine.grp)
playfram 0x00
goto SkryrokorLocal00
GladiusOrderWarpIn:
imgol 2473 0 0 # Gladius (Order) Warp Flash (cm\f-p\gladius-order.grp)
goto GladiusOrderWalkingToIdle

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@ -4963,7 +4963,7 @@ BuildingRubbleHeaderDeath:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 393 Vorvrokor (cm\zerg\vorvrokor.grp)
# 2045 Vorvrokor (cm\zerg\vorvrokor.grp)
.headerstart
IsId 220
Type 26
@ -4999,9 +4999,9 @@ Enable [NONE]
# ----------------------------------------------------------------------------- #
VorvrokorInit:
imgul 1772 -1 -5 # Vorvrokor Shadow (cm\zerg\vorvrokor-shadow.grp)
imgul 1772 0 0 # Vorvrokor Shadow (cm\zerg\vorvrokor-shadow.grp)
VorvrokorGndAttkToIdle:
playfram 0x55
playfram 0x00
goto ZethrokorLocal00
VorvrokorDeath:
@ -14279,25 +14279,25 @@ MortothrokorLocal03:
goto MortothrokorGndAttkToIdle
MortothrokorDeath:
playsnd 878 # Zerg\Ultra\ZUlDth00.WAV
setfldirect 0
playfram 595
wait 2
playfram 596
wait 2
playfram 597
wait 2
playfram 598
wait 2
playfram 599
wait 2
playfram 600
wait 2
playfram 601
wait 2
lowsprul 868 0 0 # Mortothrokor Remnants (cm\zerg\mortothrokor-remnants.grp)
wait 1
end
playsnd 878 # Zerg\Ultra\ZUlDth00.WAV
setfldirect 0
playfram 578
wait 2
playfram 579
wait 2
playfram 580
wait 2
playfram 581
wait 2
playfram 582
wait 2
playfram 583
wait 2
playfram 584
wait 2
lowsprul 868 0 0 # Mortothrokor Remnants (cm\zerg\mortothrokor-remnants.grp)
wait 1
end
MortothrokorUnused1:
wait 1
@ -14442,7 +14442,7 @@ IsId 754
Type 13
Init ZergMutateInit
Death EggDeath
GndAttkInit [NONE]
GndAttkInit ZergMutateInit
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
@ -17936,7 +17936,7 @@ ZethalorGndAttkInit:
ZethalorGndAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 2014 2015 # Liiralisk attack 01, 02
playsndbtwn 3467 3469 # Zethalor weaponfire 01, 02, 03
playfram 0x1A0
wait 1
playfram 0x1E0
@ -19187,7 +19187,7 @@ SovrokorGndAttkInit:
wait 1
nobrkcodestart
playfram 0x22
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
attackmelee 3 3835 3836 3837 # Sovrokor weaponhit 01, 02, 03
wait 1
playfram 0x33
wait 1
@ -19670,7 +19670,7 @@ AlzurokorGndAttkRpt:
playfram 0xdd
wait 1
playfram 0xcc
playsndbtwn 894 895 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV
playsndbtwn 4299 4301 # Alzurokor weaponhit 01, 02, 03
attackwith 1
wait 2
playfram 0xbb
@ -19781,3 +19781,142 @@ AlzurokorUnBurrow:
wait 1
sigorder 4
goto AlzurokorGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2204 Garvrokor (cm\zerg\garvrokor.grp)
.headerstart
IsId 848
Type 26
Init GarvrokorInit
Death GarvrokorDeath
GndAttkInit GarvrokorGndAttkInit
AirAttkInit [NONE]
Unused1 SkryrokorLocal00
GndAttkRpt GarvrokorGndAttkInit
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle GarvrokorGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking GarvrokorWalking
WalkingToIdle GarvrokorGndAttkToIdle
SpecialState1 [NONE]
SpecialState2 GarvrokorSpecialState2
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable [NONE]
Burrow GarvrokorBurrow
UnBurrow GarvrokorUnBurrow
Enable [NONE]
.headerend
# ----------------------------------------------------------------------------- #
GarvrokorInit:
imgul 2466 -1 -5 # Garvrokor Shadow (cm\zerg\garvrokor-shadow.grp)
GarvrokorGndAttkToIdle:
playfram 0x55
goto ZethrokorLocal00
GarvrokorDeath:
playsnd 1160 # Garvrokor death 01
setfldirect 0
playfram 0x121
wait 2
playfram 290
wait 2
playfram 291
wait 2
playfram 292
wait 2
playfram 293
wait 2
playfram 294
wait 2
playfram 295
wait 2
lowsprul 942 0 0 # Garvrokor Remnants (cm\zerg\garvrokor-death.grp)
wait 1
end
GarvrokorGndAttkInit:
playfram 0x00
wait 1
nobrkcodestart
playfram 0x11
wait 1
playfram 0x22
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
wait 1
playfram 0x33
wait 1
playfram 0x44
wait 1
nobrkcodeend
gotorepeatattk
goto GarvrokorGndAttkToIdle
GarvrokorWalking:
move 7
wait 1
playfram 0x66
move 7
wait 1
playfram 0x77
move 7
wait 1
playfram 0x88
move 7
wait 1
playfram 0x99
move 7
wait 1
playfram 0xaa
move 7
wait 1
playfram 0xbb
move 7
wait 1
playfram 0x55
goto GarvrokorWalking
GarvrokorSpecialState2:
playfram 0x110
goto SkryrokorLocal00
GarvrokorBurrow:
imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0xcc
wait 1
playfram 0xdd
wait 1
playfram 0xee
wait 1
playfram 0xff
wait 1
playfram 0x110
wait 1
sigorder 4
goto SkryrokorLocal00
GarvrokorUnBurrow:
wait 1
waitrand 1 2
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0xff
wait 1
playfram 0xee
wait 1
playfram 0xdd
wait 1
playfram 0xcc
wait 1
sigorder 4
goto GarvrokorGndAttkToIdle

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