4 September 2026 major update -- Acropolis #5 Tribunal, campaign menu, weapon extension

This commit is contained in:
Pr0nogo 2026-09-04 16:36:59 -04:00
parent 2c3f400f7a
commit 59b3e5b0cc
299 changed files with 5569 additions and 662 deletions

View File

@ -5,6 +5,7 @@ Since December 2022, this changelog shows only past changes.
See patchnotes.md for info on the most recent patch! See patchnotes.md for info on the most recent patch!
# Table of Contents # Table of Contents
- [23 August 2026](#23-august-2026)
- [25 July 2026](#25-july-2026) - [25 July 2026](#25-july-2026)
- [18 July 2026](#18-july-2026) - [18 July 2026](#18-july-2026)
- [11 July 2026](#11-july-2026) - [11 July 2026](#11-july-2026)
@ -119,6 +120,304 @@ See patchnotes.md for info on the most recent patch!
- [13 August 2020](#13-august-2020) - [13 August 2020](#13-august-2020)
- [12 August 2020](#12-august-2020) - [12 August 2020](#12-august-2020)
# 23 August 2026
## Year 4, month 8, patch 1
## Patch goals
- Initial balancing adjustments post-Acropolis #4!
- Deploy factional variants for Augustcrap, a Mapcrap event!
- Continue technical improvements and bugfixes
- Further improve audiovisuals
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
# Core
## User Interface
- Improved server-side desync logging (c. Veeq7)
- Added user-configurable window flash for when another player joins your lobby (c. Jesse)
- Reorganized replay options to `Misc` tab (c. Jesse)
- Added user-configurable Askosi player color preferences
## Bugfixes
- **Stability:**
- Resolved more desync cases
- Resolved a crash when certain weapons targeted units directly on top of them (r. shopkeeper dog)
- Crashes now generate replays, which can be attached with your bug reports! (c. DF)
- Lardfix: Fixed rare crash from AI attack force handling (c. DF)
- **Gameplay:**
- Group casting now correctly issues orders to selected units in cases where some selected units did not have enough energy for an ability (r. shopkeeper dog)
- *Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy*
- **Cyprian**s no longer occasionally freeze when issued move orders between attack orders (r. shopkeeper dog)
- **Cardinal**s can no longer proc Sustaining Sermon on allies (r. shopkeeper dog)
- **Tethzorokor**s no longer fail to hit large enemies from certain angles
- Flying workers and **Dyad**s now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs
- The **Bounty** is no longer a resource drop-off point (r. ConcealedOrganic)
- Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand)
- **Scrapworld: Gold Rush** now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog)
- Computer-controlled **Cantavis** now spam **Psionic Storm** casts less frequently
- **Skryokor**s are now appropriately treated as Broodspawn for timed life and incubation purposes (r. jakulangski)
- Lardfix: Protected against rare AI breakage from niche town configurations (c. DF)
- **Nydus Trinity Eidolon**s now correctly regenerate life at a higher rate when cloaked (r. jakulangski)
- **Tencendur**s can now issue load orders
- Traps placed by mine-layers (e.g. **Vulture**) now inherit debuffs (e.g. Infestation) (r. jakulangski)
- Resolved mnemonic hotkey conflict between:
- **Rapid Rendezvous** and **Place Eyelet** (r. Krankendau)
- **Abutment** and **Proscenium** (r. Krankendau)
- **Caphrolosk** and **Kethraj Keep** (r. jakulangski)
- Fixed swapped faction order in `set_faction` crig action for **Goszirith** and **Orkoti** (r. Hamster)
- **Audiovisuals:**
- Resolved various weapon SFX mismatches (r. lolrsk8s)
- Fixed "dead pixels" in Askosi UI
- Corrected **Spraith Cesiant** shadow (r. Mimika)
- Fixed **Endbore** weapon name (r. Concealed Organic)
- Fixed bad gas puff coordinates for Installation Vespene Ridges (r. BtyB)
- Hid `(null)` string on replay playback (c. DF)
- Hid force name display on neutral unit selection (c. DF)
- **User Interface:**
- Fixed lack of options sync for **Askosi** in the random race selector (r. Alexhandr, c. Jesse)
## Audiovisuals
- New models for:
- Eidolon, Gladius (c. Solstice)
- Valkyrie, Trojan, Amaranth, Atreus, Servitor, Exemplar, Zethrokor, Hydralisk (c. Baelethal)
- Solarion, Steward (c. DeltaCadimus)
- Eidolon (Nydus), Valkyrie (Hecaton), Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos)
- All new wireframes c. jun3hong!
- Updated models for:
- Vulture, Wraith, Wyvern, Pythean, Sundog, Centaur, Phobos, Hippogriff, Dracadin, Architect, Panoptus (c. Solstice)
- Added engine graphic for Star Sovereign (c. Solstice)
- Updated engine graphics for:
- Mason, Talos, Vulture, Wraith, Ancile, Wyvern, Pythean, Sundog, Centaur, Phobos, Hippogriff
- Updated Askosi UI to be GREEN! (c. DF)
- Updated background graphics for Options and CrownLink Join menus (c. Jesse)
- Added unique shadows for **Vornath Pond**, **Chokral Chaszal**
- Updated selection circle size for **Epigraph**
- New unit responses for:
- **Vicar**, **Conduit**
- New death SFX for:
- Striga (c. Milia)
- New ambient SFX for:
- **Landlock**
# Balance
## Neutral
- Neutral garrisons (e.g. the Tencendur on Magnetron):
- Now eject units when taking fatal damage, heal to full life, and become stunned for 10 seconds
- Can only be destroyed if they take fatal damage during the 10 second stun window
## Terran
- [Shaman](https://cosmonarchy.com/terran/vulture):
- Resource costs 200/200 » 150/150
- HP 160 » 140
- [Vulture](https://cosmonarchy.com/terran/vulture):
- Vision range 8 » 7
- [Phalanx](https://cosmonarchy.com/terran/phalanx):
- HP 240 » 275
- **Arclite Shock Cannon:**
- Splash radius 16/32/48 » 16/40/64
- [Aion](https://cosmonarchy/com/terran/aion):
- Transport weight 8 » 12
- [Wraith](https://cosmonarchy.com/terran/wraith):
- HP 110 » 120
- [Quarry](https://cosmonarchy.com/terran/quarry/):
- Build time 45 » 35
- [Palladium](https://cosmonarchy.com/terran/palladium):
- Resource costs 300/150 » 300/100
- HP 900 » 800
- Armor 4 » 3
- [Mantle](https://cosmonarchy.com/terran/mantle):
- Resource costs 200/150 » 250/125
- HP 1000 » 900
- Armor 3 » 4
- [Starport](https://cosmonarchy.com/terran/starport):
- Resource costs 150/225 » 200/150
### Terran factions
- [Auriel](https://cosmonarchy.com/terran/auriel):
- **Quarternary Rifle:**
- Weapon cooldown 0.92 » 0.67
- [Broadside](https://cosmonarchy.com/terran/broadside):
- HP 300 » 335
- **NEW:** [Camazotz](https://cosmonarchy.com/terran/camazotz):
- **Nydus Trinity:** Harakan replacement. Sustaining infantry.
- **NEW:** [Arquebus](https://cosmonarchy.com/terran/arquebus):
- **Hecaton Coalition:** Cataphract replacement. Incendiary platform.
## Protoss
- [Artisan](https://cosmonarchy.com/protoss/artisan):
- Movement speed 4.16 » 4 (~4% reduction)
- [Amaranth](https://cosmonarchy.com/protoss/amaranth):
- Vision range 9 7
- [Atreus](https://cosmonarchy.com/protoss/atreus):
- Resource costs 200/25 » 150/100
- HP 200 » 160
- Shields 100 » 60
- Armor 2 » 3
- Speed 4.8 » 6
- **Dauntless Disruption Cannon:**
- Weapon damage 20 » 12
- Weapon range 7 » 5
- Attack cooldown 1.25 » 1
- No longer targets air units
- **Interception** removed
- **NEW: Binding Plasma**, as with **Oscilliant** / **Gladius**
- [Cantavis](https://cosmonarchy.com/protoss/cantavis):
- Build time 33 » 30
- **Hallucination:**
- Projectile can no longer be intercepted by hostiles
- [Charlatan](https://cosmonarchy.com/protoss/charlatan):
- **Fervent Blaster:**
- Splash radius 12/24/32 » 16/24/32
- [Mind Tyrant](https://cosmonarchy.com/protoss/mind-tyrant):
- **Malefactor:**
- Tyrannize procs no longer drain energy
- Mind Tyrant must still have energy to proc Tyrannize
- **Maelstrom:**
- Movement speed slow 50% » 66%
- [Idol](https://cosmonarchy.com/protoss/idol):
- **Prismatic Blasters:**
- Splash radius 12/18/24 » 16/24/32
- [Exemplar](https://cosmonarchy.com/protoss/exemplar):
- Resource costs 300/150 250/150
- [Warden](https://cosmonarchy.com/protoss/warden):
- Build time 35 » 30
- [Lattice](https://cosmonarchy.com/protoss/lattice):
- HP 400 » 500
- Shields 250 » 300
- [Stargate](https://cosmonarchy.com/protoss/stargate):
- Resource costs 200/200 » 200/150
### Protoss factions
- **NEW:** [Simulacrum (Khalendric)](https://cosmonarchy.com/protoss/simulacrum-khalendric):
- **Khalendric Knights:** Simulacrum variant with **Last Orders** (e.g. Aurora)
- **NEW:** [Idol (Khalendric)](https://cosmonarchy.com/protoss/idol-khalendric):
- **Khalendric Knights:** Idol variant with **Signify** (e.g. Hierophant)
- **NEW:** [Vestige](https://cosmonarchy.com/protoss/vestige):
- **Starbound:** Cabalist variant with on-damage cloaking
## Zerg
- **Bone of Reflection:**
- Armor pen 0 » 1
- **Corpse Cocoon:**
- Allied corpses now spawn **Rilirokors** for consumed ground units and **Rililisks** for consumed air units
- **Blissful Embrace:**
- Infested units now incubate **Rilirokors** on damage taken (like **Zoryusthaleth**)
- **Plague:**
- Now reduces HP and shield healing by 50%
- [Rililisk](https://cosmonarchy.com/zerg/rililisk):
- **Swarming Spores:**
- Weapon damage 1x5 » 1x4
- Weapon range 2 » 4
- [Malkothrokor](https://cosmonarchy.com/zerg/malkothrokor):
- Structure gestation now occurs 50% faster
- [Nathrokor](https://cosmonarchy.com/zerg/nathrokor):
- **Adrenal Frenzy** (movement speed on attack) removed
- [Vorvrokor](https://cosmonarchy.com/zerg/):
- Build time 12 » 15
- [Liiralisk](https://cosmonarchy.com/zerg/liiralisk):
- Build time 20 » 25
- [Kalkalisk](https://cosmonarchy.com/zerg/kalkalisk):
- Build time 25 » 30
- [Protathalor](https://cosmonarchy.com/zerg/protathalor):
- Build time 22 » 25
- Resource costs 125/50 » 150/75
- Now two per requisition
- [Mutalisk](https://cosmonarchy.com/zerg/mutalisk):
- Build time 25 » 30
- [Sovroleth](https://cosmonarchy.com/zerg/sovroleth):
- Now considered a Sire
- [Hydralisk](https://cosmonarchy.com/zerg/hydralisk):
- Build time 20 » 18
- HP 80 » 100
- [Bactalisk](https://cosmonarchy.com/zerg/bactalisk):
- Build time 25 » 30
- HP 120 » 100
- [Tethzorokor](https://cosmonarchy.com/zerg/tethzorokor):
- Build time 28 » 32
- [Vithrilisk](https://cosmonarchy.com/zerg/vithrilisk):
- Build time 25 » 30
- [Ultrokor](https://cosmonarchy.com/zerg/ultrokor):
- Build time 40 » 45
- [Zobriolisk](https://cosmonarchy.com/zerg/zobriolisk):
- Resource costs 200/100 » 150/75
- Build time 25 » 35
- [Zarcavrokor](https://cosmonarchy.com/zerg/zarcavrokor):
- Build time 35 » 40
- Vision range 9 » 7
- **Bisecting Blades:**
- Weapon cooldown 0.42 » 0.67
- [Vornath Pond](https://cosmonarchy.com/zerg/vornath-pond):
- Build time 40 » 50
- [Skibact Scab](https://cosmonarchy.com/zerg/skibact-scab):
- Resource costs 75/150 » 100/175
- Build time 45 » 50
### Zerg Factions
- [Sovrokor](https://cosmonarchy.com/zerg/sovrokor):
- Now considered a Sire
- **NEW:** [Rozirokor](https://cosmonarchy.com/zerg/rozirokor):
- **Imicren Tendril:** Izirokor replacement. Has Saber Siphon.
- **NEW:** [Alzurokor](https://cosmonarchy.com/zerg/alzurokor):
- **Imicren Tendril:** Ultrokor replacement. Has Captivating Claws and Devouring Instinct.
- **NEW:** [Hydrokor](https://cosmonarchy.com/zerg/hydrokor):
- **Goszirith Tendril:** Hydralisk replacement. Dual-birth melee strain with Mitosis.
- **NEW:** [Zytryleth](https://cosmonarchy.com/zerg/zytryleth):
- **Zorthos Tendril:** Structure mutated from Scrylyleth. Has Omnispores, acts as a town center, and gestates Larvae.
## Askosi
- **Impact Dissipation:**
- No longer heals
- Now blocks the next weapon attack
- **Ash Heap:**
- Duration 2 seconds » 5 seconds
- [Proselyte](https://cosmonarchy.com/askosi/proselyte):
- Movement speed 5.2 » 5.6
- [Missionary](https://cosmonarchy.com/askosi/missionary):
- HP 75 » 85
- **NEW: Accelerated Speech** (passive)
- Gains +2 armor pen when within 2 weapon range of its target
- [Cardinal](https://cosmonarchy.com/askosi/cardinal):
- **Sustaining Sermon:**
- Now heals the proccing Cardinal
- **Rapid Rendevous** removed
- **NEW: Ashbind:**
- Leaps to an enemy target, applying Ash Heap to enemies within 3 range
- [Mimic](https://cosmonarchy.com/askosi/mimic):
- **Scrapworld: Vital Remains** removed
- **Mimicry:**
- Mimicked attacks now apply Scrapworld: Gold Rush
- [Aphorist](https://cosmonarchy.com/askosi/aphorist):
- Resource costs 50/25 » 100/25
- [Doronin](https://cosmonarchy.com/askosi/doronin):
- Resource costs 225/0 » 175/50
- Armor 3 » 4
- [Insurant](https://cosmonarchy.com/askosi/insurant):
- **Elxe Twinshot:**
- No longer attacks air units
- [Rove](https://cosmonarchy.com/askosi/rove):
- HP 90 » 100
- **Elre Scaleshot:**
- No longer attacks air units
- [Intendent](https://cosmonarchy.com/askosi/intendent):
- Movement speed 4 » 5.2
- [Endbore](https://cosmonarchy.com/askosi/endbore):
- **Irko Octorshard:**
- Weapon damage 8x10 » 8x8
- No longer attacks air units
- [Grandstand](https://cosmonarchy.com/askosi/grandstand):
- Resource costs 200/0 » 150/0
- [Chantry](https://cosmonarchy.com/askosi/chantry):
- Resource costs 75/50 » 75/100
- Build time 45 » 35
- [Radix](https://cosmonarchy.com/askosi/radix):
- Build time 65 » 60
- [Function](https://cosmonarchy.com/askosi/function):
- Resource costs 150/25 » 125/25
- Build time 75 » 70
- [Cosmoscope](https://cosmonarchy.com/askosi/comoscope):
- Build time 90 » 75
# 25 July 2026 # 25 July 2026
## Year 4, month 7, patch 4 ## Year 4, month 7, patch 4

Binary file not shown.

View File

@ -713,13 +713,13 @@ Acqui
Alzurokor (Imicren) Alzurokor (Imicren)
Hydrokor (Goszirith) Hydrokor (Goszirith)
Nihilist Nihilist
Extended Flingy #507 Maverick (Golden)
Extended Flingy #508 Gladius (Order)
Extended Flingy #509 Shaman (Upstart, Support)
Extended Flingy #510 Shaman (Upstart, Adrenaline)
Extended Flingy #511 Ammo Crate
Extended Flingy #512 Medkit
Extended Flingy #513 Battery Cell
Extended Flingy #514 Extended Flingy #514
Extended Flingy #515 Extended Flingy #515
Extended Flingy #516 Extended Flingy #516

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load Diff

Binary file not shown.

Binary file not shown.

View File

@ -997,4 +997,7 @@ Extended Portrait #886
Extended Portrait #887 Extended Portrait #887
Extended Portrait #888 Extended Portrait #888
Extended Portrait #889 Extended Portrait #889
Extended Portrait #890 Extended Portrait #890
Extended Portrait #891
Extended Portrait #892
Extended Portrait #893

Binary file not shown.

View File

@ -4297,81 +4297,81 @@ Cyclops (Futurist) Weaponfire 01
Cyclops (Futurist) Weaponfire 02 Cyclops (Futurist) Weaponfire 02
Cyclops (Futurist) Weaponfire 03 Cyclops (Futurist) Weaponfire 03
Cyclops (Futurist) Weaponfire 04 Cyclops (Futurist) Weaponfire 04
Extended Sound #1 Alzurokor Weaponhit 01
Extended Sound #1 Alzurokor Weaponhit 02
Extended Sound #1 Alzurokor Weaponhit 03
Extended Sound #1 Helion Weaponfire 01
Extended Sound #1 Helion Weaponfire 02
Extended Sound #1 Helion Weaponfire 03
Extended Sound #1 Vorvrokor Ready 01
Extended Sound #1 Vorvrokor Selected 01
Extended Sound #1 Vorvrokor Selected 02
Extended Sound #1 Vorvrokor Selected 03
Extended Sound #1 Vorvrokor Selected 04
Extended Sound #1 Vorvrokor Order Passive 01
Extended Sound #1 Vorvrokor Order Passive 02
Extended Sound #1 Vorvrokor Order Passive 03
Extended Sound #1 Vorvrokor Order Passive 04
Extended Sound #1 Vorvrokor Under Attack 01
Extended Sound #1 Vorvrokor Under Attack 02
Extended Sound #1 Vorvrokor Under Attack 03
Extended Sound #1 Mine Restock 01
Extended Sound #1 Paraclete Weaponfire 01
Extended Sound #1 Paraclete Weaponfire 02
Extended Sound #1 Paraclete Weaponfire 03
Extended Sound #1 Paraclete Cast 01
Extended Sound #1 Function Ambient 01
Extended Sound #1 Cosmoscope Ambient 01
Extended Sound #1 Morrigan Weaponfire 01
Extended Sound #1 Morrigan Weaponfire 02
Extended Sound #1 Morrigan Weaponfire 03
Extended Sound #1 Morrigan Weaponfire 04
Extended Sound #1 Morrigan Weaponfire 05
Extended Sound #1 Morrigan Weaponfire 06
Extended Sound #1 Error Askosi
Extended Sound #1 Maverick (Golden) Weaponfire 01
Extended Sound #1 Maverick (Golden) Weaponfire 02
Extended Sound #1 Maverick (Golden) Weaponfire 03
Extended Sound #1 Maverick (Golden) Weaponfire 04
Extended Sound #1 Maverick (Golden) Weaponfire 05
Extended Sound #1 Maverick (Golden) Weaponfire 06
Extended Sound #1 Cloak Attack On
Extended Sound #1 Cloak Attack Off
Extended Sound #1 Cloak Damage On 01
Extended Sound #1 Cloak Damage On 02
Extended Sound #1 Cloak Damage On 03
Extended Sound #1 Cloak Damage Off 01
Extended Sound #1 Cloak Damage Off 02
Extended Sound #1 Askosi Structure Placement 01
Extended Sound #1 Iconoclast Weaponfire 01
Extended Sound #1 Iconoclast Weaponfire 02
Extended Sound #1 Iconoclast Weaponfire 03
Extended Sound #1 Cardinal Ready 01
Extended Sound #1 Cardinal Ready 02
Extended Sound #1 Cardinal Ready 03
Extended Sound #1 Cardinal Selected 01
Extended Sound #1 Cardinal Selected 02
Extended Sound #1 Cardinal Selected 03
Extended Sound #1 Cardinal Selected 04
Extended Sound #1 Cardinal Order Passive 01
Extended Sound #1 Cardinal Order Passive 02
Extended Sound #1 Cardinal Order Passive 03
Extended Sound #1 Cardinal Order Passive 04
Extended Sound #1 Cardinal Order Aggressive 01
Extended Sound #1 Cardinal Order Aggressive 02
Extended Sound #1 Cardinal Order Aggressive 03
Extended Sound #1 Cardinal Order Aggressive 04
Extended Sound #1 Cardinal Under Attack 01
Extended Sound #1 Cardinal Under Attack 02
Extended Sound #1 Cardinal Under Attack 03
Extended Sound #1 Cardinal Under Attack 04
Extended Sound #1 Zethalor Weaponfire 01
Extended Sound #1 Zethalor Weaponfire 02
Extended Sound #1 Zethalor Weaponfire 03
Extended Sound #1 Zethalisk Weaponfire 01
Extended Sound #1 Zethalisk Weaponfire 02
Extended Sound #1 Zethalisk Weaponfire 03
Extended Sound #1 Bloodsummon Structure Placement 01
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1
Extended Sound #1 Extended Sound #1

View File

@ -4140,9 +4140,9 @@ cm\p\sycophant\hlp-03.wav
cm\p\sycophant\hlp-04.wav cm\p\sycophant\hlp-04.wav
cm\a\a-construction-end-01.wav cm\a\a-construction-end-01.wav
cm\a\a-rescue-01.wav cm\a\a-rescue-01.wav
cm\a\_building\landlock-wht-01.wav cm\a\_building\landlock\wht-01.wav
cm\a\_building\function-wht-01.wav cm\a\_building\function\wht-01.wav
cm\a\_building\cosmoscope-wht-01.wav cm\a\_building\cosmoscope\wht-01.wav
cm\a\a-explosion-medium-01.wav cm\a\a-explosion-medium-01.wav
cm\a\a-explosion-medium-02.wav cm\a\a-explosion-medium-02.wav
cm\a\a-explosion-medium-03.wav cm\a\a-explosion-medium-03.wav
@ -4291,9 +4291,84 @@ cm\a\vicar\hlp-02.wav
cm\a\vicar\hlp-03.wav cm\a\vicar\hlp-03.wav
cm\a\vicar\hlp-04.wav cm\a\vicar\hlp-04.wav
cm\a\vicar\cst-01.wav cm\a\vicar\cst-01.wav
cm\a\_building\landlock-amb-01.wav cm\a\_building\landlock\amb-01.wav
cm\a\_building\conduit-wht-01.wav cm\a\_building\conduit-wht-01.wav
cm\f-t\cyclops-futurist\wf-01.wav cm\f-t\cyclops-futurist\wf-01.wav
cm\f-t\cyclops-futurist\wf-02.wav cm\f-t\cyclops-futurist\wf-02.wav
cm\f-t\cyclops-futurist\wf-03.wav cm\f-t\cyclops-futurist\wf-03.wav
cm\f-t\cyclops-futurist\wf-04.wav cm\f-t\cyclops-futurist\wf-04.wav
cm\f-z\alzurokor\wh-01.wav
cm\f-z\alzurokor\wh-02.wav
cm\f-z\alzurokor\wh-03.wav
cm\a\helion\wf-01.wav
cm\a\helion\wf-02.wav
cm\a\helion\wf-03.wav
cm\z\vorvrokor\rdy-01.wav
cm\z\vorvrokor\wht-01.wav
cm\z\vorvrokor\wht-02.wav
cm\z\vorvrokor\wht-03.wav
cm\z\vorvrokor\wht-04.wav
cm\z\vorvrokor\yes-01.wav
cm\z\vorvrokor\yes-02.wav
cm\z\vorvrokor\yes-03.wav
cm\z\vorvrokor\yes-04.wav
cm\z\vorvrokor\hlp-01.wav
cm\z\vorvrokor\hlp-02.wav
cm\z\vorvrokor\hlp-03.wav
cm\t\mine\restock-01.wav
cm\a\paraclete\wf-01.wav
cm\a\paraclete\wf-02.wav
cm\a\paraclete\wf-03.wav
cm\a\paraclete\cast-01.wav
cm\a\_building\function\amb-01.wav
cm\a\_building\cosmoscope\amb-01.wav
cm\f-t\morrigan\wf-01.wav
cm\f-t\morrigan\wf-02.wav
cm\f-t\morrigan\wf-03.wav
cm\f-t\morrigan\wf-04.wav
cm\f-t\morrigan\wf-05.wav
cm\f-t\morrigan\wf-06.wav
cm\advisors\error-askosi.wav
cm\f-t\maverick-golden\wf-01.wav
cm\f-t\maverick-golden\wf-02.wav
cm\f-t\maverick-golden\wf-03.wav
cm\f-t\maverick-golden\wf-04.wav
cm\f-t\maverick-golden\wf-05.wav
cm\f-t\maverick-golden\wf-06.wav
cm\t\cloak-attack-on.wav
cm\t\cloak-attack-off.wav
cm\b\cloak-damage-on-01.wav
cm\b\cloak-damage-on-02.wav
cm\b\cloak-damage-on-03.wav
cm\b\cloak-damage-off-01.wav
cm\b\cloak-damage-off-02.wav
cm\a\a-placement-01.wav
cm\a\iconoclast\wf-01.wav
cm\a\iconoclast\wf-02.wav
cm\a\iconoclast\wf-03.wav
cm\a\cardinal\rdy-01.wav
cm\a\cardinal\rdy-02.wav
cm\a\cardinal\rdy-03.wav
cm\a\cardinal\wht-01.wav
cm\a\cardinal\wht-02.wav
cm\a\cardinal\wht-03.wav
cm\a\cardinal\wht-04.wav
cm\a\cardinal\yes-01.wav
cm\a\cardinal\yes-02.wav
cm\a\cardinal\yes-03.wav
cm\a\cardinal\yes-04.wav
cm\a\cardinal\agg-01.wav
cm\a\cardinal\agg-02.wav
cm\a\cardinal\agg-03.wav
cm\a\cardinal\agg-04.wav
cm\a\cardinal\hlp-01.wav
cm\a\cardinal\hlp-02.wav
cm\a\cardinal\hlp-03.wav
cm\a\cardinal\hlp-04.wav
cm\f-z\zethalor\wf-01.wav
cm\f-z\zethalor\wf-02.wav
cm\f-z\zethalor\wf-03.wav
cm\f-z\zethalisk\wf-01.wav
cm\f-z\zethalisk\wf-02.wav
cm\f-z\zethalisk\wf-03.wav
cm\b\placement-01.wav

Binary file not shown.

View File

@ -1184,15 +1184,15 @@ Nihilist
Sovrokor Remains Sovrokor Remains
Eidolon (Nydus) Remains Eidolon (Nydus) Remains
Morrigan Remains Morrigan Remains
Extended Sprite #670 Maverick (Golden)
Extended Sprite #671 Maverick (Golden) Remains
Extended Sprite #672 Gladius (Order)
Extended Sprite #673 Shaman (Upstart, Support)
Extended Sprite #674 Shaman (Upstart, Adrenaline)
Extended Sprite #675 Ammo Crate
Extended Sprite #676 Medkit
Extended Sprite #677 Battery Cell
Extended Sprite #678 Flamethrower (Blue)
Extended Sprite #679 Extended Sprite #679
Extended Sprite #680 Extended Sprite #680
Extended Sprite #681 Extended Sprite #681

Binary file not shown.

View File

@ -148,7 +148,7 @@ Zerg Surkith Cesiant
Terran Guildhall Terran Guildhall
Terran Striga Terran Striga
Zerg Excisant Zerg Excisant
Terran Luminary (Golden Republic) Terran Luminary (Golden)
Terran Siren Terran Siren
Zerg Othstol Oviform Zerg Othstol Oviform
Zerg Tethvith Swamp Zerg Tethvith Swamp
@ -208,7 +208,7 @@ Right Upper Level Door
Left Pit Door Left Pit Door
Right Pit Door Right Pit Door
Terran Sentinel Terran Sentinel
Terran Tarasque (Nydus Trinity) Terran Tarasque (Nydus)
Terran Anticthon Terran Anticthon
Zerg Kethraj Keep Zerg Kethraj Keep
Terran Atelier Terran Atelier
@ -411,7 +411,7 @@ Ackmed
Terran Cyclops (Futurist) Terran Cyclops (Futurist)
Protoss Zealot (Starbound) Protoss Zealot (Starbound)
Protoss Ecclesiast (Khalendric Knights) Protoss Ecclesiast (Khalendric Knights)
Terran Harakan (Golden Republic) Terran Harakan (Golden)
Protoss Cicatus (Starbound) Protoss Cicatus (Starbound)
Zerg Inzorthrokor (Imicren) Zerg Inzorthrokor (Imicren)
Volatile Egg Volatile Egg
@ -429,8 +429,8 @@ Terran Facade
Terran Savant (Power Siphon) Terran Savant (Power Siphon)
Askosi Landlock Askosi Landlock
Protoss Dracadin (Order) Protoss Dracadin (Order)
Terran Blackjack (Golden Republic) Terran Blackjack (Golden)
Terran Eidolon (Nydus Trinity) Terran Eidolon (Nydus)
Terran Tiangou (Base) Terran Tiangou (Base)
Tiangou Turret Tiangou Turret
Terran Maverick (Futurist) Terran Maverick (Futurist)
@ -539,7 +539,7 @@ Zerg Overmind (The Fall)
Askosi Avatar Askosi Avatar
Askosi Abutment Askosi Abutment
Askosi Proscenium Askosi Proscenium
Terran Quadriga (Golden Republic) Terran Quadriga (Golden)
Askosi Thaumalogue Askosi Thaumalogue
Askosi Petract Askosi Petract
Askosi Crematorium Askosi Crematorium
@ -612,7 +612,7 @@ Forerunner Vicere
Forerunner Machinamentum Forerunner Machinamentum
Big Infested Kerrigan Big Infested Kerrigan
Raynor Vulture Raynor Vulture
Duke Battlecruiser Duke Minotaur
Askosi Scralia Askosi Scralia
Zerg Rozirokor (Imicren) Zerg Rozirokor (Imicren)
Bloodsummon Thrombocyte Bloodsummon Thrombocyte
@ -627,16 +627,16 @@ Bloodsummon Acqui
Zerg Alzurokor (Imicren) Zerg Alzurokor (Imicren)
Zerg Hydrokor (Goszirith) Zerg Hydrokor (Goszirith)
Protoss Gladius (Order) Protoss Gladius (Order)
Terran Eidolon (Golden Republic) Terran Eidolon (Golden)
Zerg Zethalisk (Orkoti) Zerg Zethalisk (Orkoti)
Bloodsummon Nihilist Bloodsummon Nihilist
Extended Unit #405 Faction Selection Askosi
Extended Unit #406 Terran Fleshthief (Nydus)
Extended Unit #407 Forerunner Lumen
Extended Unit #408 Ammo Crate
Extended Unit #409 Medkit
Extended Unit #410 Battery Cell
Extended Unit #411 Forerunner Buildings
Extended Unit #412 Extended Unit #412
Extended Unit #413 Extended Unit #413
Extended Unit #414 Extended Unit #414
@ -2997,4 +2997,7 @@ Extended Unit #2768
Extended Unit #2769 Extended Unit #2769
Extended Unit #2770 Extended Unit #2770
Extended Unit #2771 Extended Unit #2771
Extended Unit #2772 Extended Unit #2772
Extended Unit #2773
Extended Unit #2774
Extended Unit #2775

Binary file not shown.

View File

@ -255,58 +255,58 @@ C-10 Canister Rifle (Kerrigan)
Claws (Kerrigan) Claws (Kerrigan)
None (new) None (new)
Corto Railgun (Cutlass) Corto Railgun (Cutlass)
Extended Weapon #128 Elxe Twinshot (Insurant)
Extended Weapon #129 Apathetic Sermon (Nihilist)
Extended Weapon #130 Leopold Cannon (Broadside)
Extended Weapon #131 Sentinel Beam (Ferrum)
Extended Weapon #132 Sentinel Beam (Chalyb)
Extended Weapon #133 Sentinel Boltbeam (Circitor)
Extended Weapon #134 Enforcer Rift-Rocket (Exigo)
Extended Weapon #135 Champion Stormbeam (Vicere)
Extended Weapon #136 Phase Claws (Cicatus)
Extended Weapon #137 Phase Blades (Zealot Starbound)
Extended Weapon #138 Ondo Moonbeam (Ghostwrit)
Extended Weapon #139 Rotating Blaster (Renesair)
Extended Weapon #140 Slice Cannon (Simulacrum Astral)
Extended Weapon #141 Garvrol Claws (Garvrokor)
Extended Weapon #142 Biotic Wingblades (Akreno)
Extended Weapon #143 Horlain Chemthrower (Camazotz)
Extended Weapon #144 Hydrok Claws (Hydrokor)
Extended Weapon #145 Spewing Spores (Zethalor)
Extended Weapon #146 Embracing Mandibles (Alzurokor)
Extended Weapon #147 Azgok Beastblades (Zonguard)
Extended Weapon #148 Agturrik Beaststick (Zonguard)
Extended Weapon #149 Bladed Appendage (Rozirokor)
Extended Weapon #150 Inqo Scaleshot (Alacyne)
Extended Weapon #151 Alru Driver (Phontis)
Extended Weapon #152 Kalgolok Beaststick (Tortare)
Extended Weapon #153 Onji Driver (Iconoclast)
Extended Weapon #154 Ognirrius Beaststick (Paraclete)
Extended Weapon #155 Oldu Tripshard (Silversoul)
Extended Weapon #156 Emto Moonbeam (Histrion)
Extended Weapon #157 Reforming Carbine (Avatar)
Extended Weapon #158 Irko Octorshard (Endbore)
Extended Weapon #159 Ofra Ashray (Limire)
Extended Weapon #160 Reactive Cells (Thrombocyte)
Extended Weapon #161 Fragmentation Barrage (Raynor Vulture)
Extended Weapon #162 Asterion Laser Battery (Duke Minotaur)
Extended Weapon #163 Ardi Tripshot (Elgird)
Extended Weapon #164 Ascending Blaster (Ecclesiast Khalendric)
Extended Weapon #165 Lukankazi Railguns (Arquebus)
Extended Weapon #166 Omen Blade (Vestige)
Extended Weapon #167 Magnate's Maw (Stroluum)
Extended Weapon #168 Lobotomy Mines (Vulture)
Extended Weapon #169 Piety Wards (Cleric Futurist)
Extended Weapon #170 Tartarus Mines (Vulture Hecaton)
Extended Weapon #171 Goremasts (Vulture Upstart)
Extended Weapon #172 Eyelets (Proselyte)
Extended Weapon #173 Alko Ashgun (Scralia)
Extended Weapon #174 Phase Rifle (Maverick Golden)
Extended Weapon #175 Plasma Flurry (Gladius Order)
Extended Weapon #176 Epitaph Grenade Launcher (Morrigan)
Extended Weapon #177 Scalpel Cannon (Shaman Upstart)
Extended Weapon #178 Reactive Blaster (Manifold Starbound)
Extended Weapon #179 Plasmathrower (Harakan Golden)
Extended Weapon #180 Extended Weapon #180
Extended Weapon #181 Extended Weapon #181
Extended Weapon #182 Extended Weapon #182
@ -997,4 +997,5 @@ Extended Weapon #866
Extended Weapon #867 Extended Weapon #867
Extended Weapon #868 Extended Weapon #868
Extended Weapon #869 Extended Weapon #869
Extended Weapon #870 Extended Weapon #870
Extended Weapon #871

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/game/fconover.pcx Normal file

Binary file not shown.

BIN
mpq/game/fconsole.pcx Normal file

Binary file not shown.

Binary file not shown.

BIN
mpq/glue/arrow.grp Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/glue/cl_status.pcx Normal file

Binary file not shown.

BIN
mpq/glue/dlg.grp Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/glue/mission_select.pcx Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/glue/pDPopup.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pEPopup.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pbotr.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pcancel.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pjoin.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pjoin_reverse.pcx Normal file

Binary file not shown.

BIN
mpq/glue/plist.pcx Normal file

Binary file not shown.

BIN
mpq/glue/plist_left.pcx Normal file

Binary file not shown.

BIN
mpq/glue/plistlrg.pcx Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
mpq/glue/plistlrg_wide.pcx Normal file

Binary file not shown.

BIN
mpq/glue/pok.pcx Normal file

Binary file not shown.

BIN
mpq/glue/tab_highlight.pcx Normal file

Binary file not shown.

BIN
mpq/glue/tfont.pcx Normal file

Binary file not shown.

BIN
mpq/glue/tile.grp Normal file

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load Diff

Binary file not shown.

View File

@ -37,80 +37,6 @@ military goska = 500
military stroluum = 501 military stroluum = 501
building tuzor = 502 building tuzor = 502
# Terran factional units
military cohort = 50
military luminary = 150
military aspirant = 194
military tarasque = 210
military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
military cyclops_futurist = 410
military harakan_golden = 413
military cleric_futurist = 418
military blackjack_golden = 431
military eidolon_nydus = 432
military tiangou = 433
military maverick_futurist = 435
military blackguard = 489
military arhaun = 490
military cannibal = 496
military madrigal_hecaton = 504
military vulture_hecaton = 506
military madrigal_hecaton_furia = 508
military valkyrie_hecaton = 520
military quadriga = 541
military serathiel = 547
military goremast = 567
military broadside = 568
military vulture_upstart = 570
military maverick_upstart = 573
military eidolon_upstart = 575
military ajax = 576
military maverick_golden = 580
military shaman_upstart = 581
military nuriel = 598
military phoenix = 599
military archbishop = 600
military camazotz = 620
@spellcaster(serathiel)
# Protoss factional units
military adherent = 400
military extatus = 401
military zealot_starbound = 411
military ecclesiast_khalendric = 412
military cicatus = 414
military renesair = 423
military ashguard = 424
military dracadin_order = 430
military manifold_starbound = 437
military simulacrum_astral = 522
military warlock = 523
military simulacrum_khalendric = 621
military idol_khalendric = 622
military cabalist_starbound = 623
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
military inzorthrokor = 415
military quazrokor = 422
military lakizilisk_zorthos = 425
military hydralisk_orkoti = 436
military yblyleth = 438
military azanthrokor = 511
military sovrokor = 519
military garvrokor = 521
military zethalor = 559
military scrylyleth = 560
military zoltorokor = 604
military rozirokor = 616
military alzurokor = 626
military hydrokor = 627
military zethalisk = 630
# Terran military units # Terran military units
military maverick = 0 military maverick = 0
military eidolon = 1 military eidolon = 1
@ -186,6 +112,45 @@ military jester = 301
military madrigal_furia = 381 military madrigal_furia = 381
military triton = 512 military triton = 512
# Terran factional units
military cohort = 50
military luminary = 150
military aspirant = 194
military tarasque = 210
military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
military cyclops_futurist = 410
military harakan_golden = 413
military cleric_futurist = 418
military blackjack_golden = 431
military eidolon_nydus = 432
military tiangou = 433
military maverick_futurist = 435
military blackguard = 489
military arhaun = 490
military cannibal = 496
military madrigal_hecaton = 504
military vulture_hecaton = 506
military madrigal_hecaton_furia = 508
military valkyrie_hecaton = 520
military quadriga = 541
military serathiel = 547
military goremast = 567
military broadside = 568
military vulture_upstart = 570
military maverick_upstart = 573
military morrigan = 575
military ajax = 576
military maverick_golden = 580
military shaman_upstart = 581
military nuriel = 598
military phoenix = 599
military archbishop = 600
military camazotz = 620
@spellcaster(serathiel)
# Terran buildings # Terran buildings
building mason = 7 building mason = 7
# #
@ -298,6 +263,23 @@ military bulwark = 331
military monogram = 348 military monogram = 348
military vassal = 360 military vassal = 360
# Protoss factional units
military adherent = 400
military extatus = 401
military zealot_starbound = 411
military ecclesiast_khalendric = 412
military cicatus = 414
military renesair = 423
military ashguard = 424
military dracadin_order = 430
military manifold_starbound = 437
military simulacrum_astral = 522
military warlock = 523
military simulacrum_khalendric = 621
military idol_khalendric = 622
military vestige = 623
military gladius_order = 628
# Protoss buildings # Protoss buildings
building scribe = 64 building scribe = 64
# #
@ -401,6 +383,25 @@ military rakzilisk = 327
military sasyrvoleth = 407 military sasyrvoleth = 407
military skryrokor = 503 military skryrokor = 503
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
military inzorthrokor = 415
military quazrokor = 422
military lakizilisk_zorthos = 425
military hydralisk_orkoti = 436
military yblyleth = 438
military azanthrokor = 511
military sovrokor = 519
military garvrokor = 521
military zethalor = 559
military scrylyleth = 560
military zoltorokor = 604
military rozirokor = 616
military alzurokor = 626
military hydrokor = 627
military zethalisk = 630
# Zerg misc # Zerg misc
military larva = 35 military larva = 35
military larva_egg = 36 military larva_egg = 36
@ -530,6 +531,9 @@ building domain = 579
building lekrot = 596 building lekrot = 596
building hearthshard = 597 building hearthshard = 597
# Askosi factional units
military scralia = 615
# Forerunner units # Forerunner units
military ferrum = 605 military ferrum = 605
military chalyb = 606 military chalyb = 606

Binary file not shown.

Binary file not shown.

View File

@ -30,7 +30,7 @@ WarpIn [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
LandlockInit: LandlockInit:
imgul 1998 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp) imgulnextid 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp)
LandlockWorkingToIdle: LandlockWorkingToIdle:
playfram 0x00 playfram 0x00
goto SkryrokorLocal00 goto SkryrokorLocal00
@ -48,24 +48,30 @@ LandlockBuilt:
goto SkryrokorLocal00 goto SkryrokorLocal00
LandlockAlmostBuilt: LandlockAlmostBuilt:
playfram 8 playfram 11
goto SkryrokorLocal00 goto SkryrokorLocal00
LandlockIsWorking: LandlockIsWorking:
playfram 1 playfram 1
wait 1 wait 2
playfram 2 playfram 2
wait 1 wait 2
playfram 3 playfram 3
wait 1 wait 2
playfram 4 playfram 4
wait 1 wait 2
playfram 5 playfram 5
wait 1 wait 2
playfram 6 playfram 6
wait 1 wait 2
playfram 7 playfram 7
wait 1 wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 10
wait 2
goto LandlockIsWorking goto LandlockIsWorking
InfestedTerranWalkingToIdle: InfestedTerranWalkingToIdle:
@ -433,7 +439,7 @@ Burrow [NONE]
RadixInit: RadixInit:
playfram 0x00 playfram 0x00
imgul 2076 0 0 # Radix Shadow (cm\a\radix-shadow.grp) imgulnextid 2 -2 # Radix Shadow (cm\a\radix-shadow.grp)
goto SkryrokorLocal00 goto SkryrokorLocal00
RadixSpecialState1: RadixSpecialState1:
@ -441,7 +447,7 @@ RadixSpecialState1:
goto SkryrokorLocal00 goto SkryrokorLocal00
RadixAlmostBuilt: RadixAlmostBuilt:
playfram 2 playfram 7
goto SkryrokorLocal00 goto SkryrokorLocal00
RadixBuilt: RadixBuilt:
@ -451,8 +457,18 @@ RadixBuilt:
RadixIsWorking: RadixIsWorking:
playfram 1 playfram 1
wait 2 wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 6
wait 2
playfram 0 playfram 0
waitrand 1 2 wait 5
goto RadixIsWorking goto RadixIsWorking
RadixDisable: RadixDisable:
@ -577,7 +593,7 @@ FunctionSpecialState1:
goto SkryrokorLocal00 goto SkryrokorLocal00
FunctionAlmostBuilt: FunctionAlmostBuilt:
playfram 4 playfram 8
goto SkryrokorLocal00 goto SkryrokorLocal00
FunctionBuilt: FunctionBuilt:
@ -587,8 +603,20 @@ FunctionBuilt:
FunctionIsWorking: FunctionIsWorking:
playfram 1 playfram 1
wait 2 wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 6
wait 2
playfram 7
wait 2
playfram 0 playfram 0
waitrand 1 2 wait 5
goto FunctionIsWorking goto FunctionIsWorking
FunctionDisable: FunctionDisable:
@ -1352,7 +1380,7 @@ CipherSpecialState1:
goto SkryrokorLocal00 goto SkryrokorLocal00
CipherAlmostBuilt: CipherAlmostBuilt:
playfram 2 playfram 1
goto SkryrokorLocal00 goto SkryrokorLocal00
CipherBuilt: CipherBuilt:
@ -1360,10 +1388,8 @@ CipherBuilt:
goto SkryrokorLocal00 goto SkryrokorLocal00
CipherIsWorking: CipherIsWorking:
playfram 1
wait 2
playfram 0 playfram 0
waitrand 1 2 wait 2
goto CipherIsWorking goto CipherIsWorking
CipherDisable: CipherDisable:
@ -1476,7 +1502,7 @@ CosmoscopeSpecialState1:
goto SkryrokorLocal00 goto SkryrokorLocal00
CosmoscopeAlmostBuilt: CosmoscopeAlmostBuilt:
playfram 6 playfram 9
goto SkryrokorLocal00 goto SkryrokorLocal00
CosmoscopeBuilt: CosmoscopeBuilt:
@ -1494,8 +1520,12 @@ CosmoscopeIsWorking:
wait 2 wait 2
playfram 5 playfram 5
wait 2 wait 2
playfram 0x00 playfram 6
wait 6 wait 2
playfram 7
wait 2
playfram 8
wait 2
goto CosmoscopeIsWorking goto CosmoscopeIsWorking
CosmoscopeDisable: CosmoscopeDisable:
@ -2492,7 +2522,7 @@ ProsceniumSpecialState1:
goto SkryrokorLocal00 goto SkryrokorLocal00
ProsceniumAlmostBuilt: ProsceniumAlmostBuilt:
playfram 2 playfram 6
goto SkryrokorLocal00 goto SkryrokorLocal00
ProsceniumBuilt: ProsceniumBuilt:
@ -2502,8 +2532,16 @@ ProsceniumBuilt:
ProsceniumIsWorking: ProsceniumIsWorking:
playfram 1 playfram 1
wait 2 wait 2
playfram 0 playfram 2
waitrand 1 2 wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 0x00
wait 5
goto ProsceniumIsWorking goto ProsceniumIsWorking
ProsceniumDisable: ProsceniumDisable:
@ -4115,8 +4153,7 @@ AkrenoGndAttkInit:
playsnd 1326 # Nathrokor weaponfire 01 playsnd 1326 # Nathrokor weaponfire 01
wait 1 wait 1
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
attackwith 2 attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
attackwith 2
wait 1 wait 1
nobrkcodeend nobrkcodeend
gotorepeatattk gotorepeatattk
@ -4192,8 +4229,10 @@ IconoclastGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x00 playfram 0x00
playsndbtwn 4345 4347 # Iconoclast weaponfire 01, 02, 03
attackwith 1 attackwith 1
wait 2 wait 2
playsndbtwn 4345 4347 # Iconoclast weaponfire 01, 02, 03
attackwith 1 attackwith 1
wait 1 wait 1
nobrkcodeend nobrkcodeend
@ -6491,4 +6530,74 @@ ImpactDissipationOverlayDeath:
wait 1 wait 1
playfram 26 playfram 26
wait 1 wait 1
end end
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2180 Scralia (cm\f-a\scralia.grp)
.headerstart
IsId 75
Type 21
Init ScraliaInit
Death ScraliaDeath
GndAttkInit ScraliaGndAttkInit
AirAttkInit ScraliaGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt ScraliaGndAttkInit
AirAttkRpt ScraliaGndAttkInit
CastSpell [NONE]
GndAttkToIdle ScraliaGndAttkToIdle
AirAttkToIdle ScraliaGndAttkToIdle
Unused2 [NONE]
Walking ScraliaWalking
WalkingToIdle ScraliaLocal00
SpecialState1 ScraliaSpecialState1
.headerend
# ----------------------------------------------------------------------------- #
ScraliaInit:
imgulnextid 0 7 # Scralia Shadow (cm\f-a\scralia.grp)
ScraliaGndAttkToIdle:
playfram 0x00
ScraliaLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto ScraliaLocal00
ScraliaDeath:
playsndbtwn 1385 1386 # Matador death 01, 02
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 1065 0 0 # Askosi Unit Rubble (cm\a\a-rubble-tiny.grp)
wait 1
end
ScraliaGndAttkInit:
setvertpos 0
playfram 0x00
attackwith 1
playsndbtwn 1302 1306 # Minotaur weapon fire 01, 02, 03, 04, 05
wait 1
playfram 0x11
wait 1
playfram 0x22
wait 1
playfram 0x00
gotorepeatattk
goto ScraliaGndAttkToIdle
ScraliaWalking:
setvertpos 0
# imgol 225 0 5 # Scralia Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00
ScraliaSpecialState1:
playfram 0x00
wait 12
goto ScraliaGndAttkToIdle

Binary file not shown.

View File

@ -1180,6 +1180,8 @@ NihilistGndAttkInit:
playfram 0x400 playfram 0x400
playsndbtwn 2536 2538 # Protathalor weaponfire 01, 02, 03 playsndbtwn 2536 2538 # Protathalor weaponfire 01, 02, 03
attack attack
attack
attack
wait 1 wait 1
playfram 0x420 playfram 0x420
wait 1 wait 1

Binary file not shown.

View File

@ -5183,7 +5183,7 @@ MachinamentumIsWorking:
playfram 8 playfram 8
wait 1 wait 1
playfram 0 playfram 0
wait 3 wait 5
goto MachinamentumIsWorking goto MachinamentumIsWorking
MachinamentumDisable: MachinamentumDisable:
@ -5194,4 +5194,35 @@ MachinamentumDisable:
MachinamentumEnable: MachinamentumEnable:
playfram 0 playfram 0
wait 1 wait 1
goto MachinamentumWorkingToIdle goto MachinamentumWorkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2478 Ammo Crate (cm\n\ammocrate.grp)
.headerstart
IsId 385
Type 1
Init AmmoCrateInit
Death AmmoCrateDeath
.headerend
# ----------------------------------------------------------------------------- #
AmmoCrateInit:
playfram 0x00
pwrupcondjmp AmmoCrateLocal00
imgul 2479 0 0 # Ammo Crate Shadow (Ground) (cm\n\ammocrate-shadow.grp)
goto AmmoCrateLocal01
AmmoCrateLocal01:
wait 125
goto AmmoCrateLocal01
AmmoCrateLocal00:
wait 1
switchul 2480 # Ammo Crate Shadow (Carried) (cm\n\ammocrate-shadow.grp)
goto AmmoCrateLocal01
AmmoCrateDeath:
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
end

Binary file not shown.

View File

@ -7003,15 +7003,15 @@ WorkingToIdle InfestedTerranWalkingToIdle
WarpIn ArgosyAlmostBuilt WarpIn ArgosyAlmostBuilt
Unused3 [NONE] Unused3 [NONE]
StarEditInit [NONE] StarEditInit [NONE]
Disable InfestedTerranWalkingToIdle Disable ArgosyDisable
Burrow [NONE] Burrow [NONE]
UnBurrow [NONE] UnBurrow [NONE]
Enable InfestedTerranWalkingToIdle Enable ArgosyEnable
.headerend .headerend
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
ArgosyInit: ArgosyInit:
imgul 1123 0 0 # Argosy Shadow (cm\protoss\argosy-shad.grp) imgulnextid 0 0 # Argosy Shadow (cm\protoss\argosy-shadow.grp)
goto InfestedTerranWalkingToIdle goto InfestedTerranWalkingToIdle
ArgosyDeath: ArgosyDeath:
@ -7036,27 +7036,35 @@ ArgosyAlmostBuilt:
goto SkryrokorLocal00 goto SkryrokorLocal00
ArgosyIsWorking: ArgosyIsWorking:
playfram 1 playfram 1
wait 2 wait 2
playfram 2 playfram 2
wait 2 wait 2
playfram 3 playfram 3
wait 2 wait 2
playfram 4 playfram 4
wait 2 wait 2
playfram 5 playfram 5
wait 2 waitrand 2 5
playfram 4
wait 2
playfram 3
wait 2
playfram 2
wait 2
goto ArgosyIsWorking
ArgosyDisable:
playfram 6
wait 2
playfram 7
wait 2
goto SkryrokorLocal00
ArgosyEnable:
playfram 6 playfram 6
wait 2 wait 2
playfram 7 goto InfestedTerranWalkingToIdle
wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 0x00
wait 2
goto ArgosyIsWorking
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
@ -13211,7 +13219,7 @@ Enable ArdentAuthorityEnable
ArdentAuthorityInit: ArdentAuthorityInit:
playfram 0x00 playfram 0x00
imgul 1637 0 0 # Ardent Authority Shadow (cm\protoss\ardent-authority-shadow.grp) imgulnextid 0 0 # Ardent Authority Shadow (cm\protoss\ardent-authority-shadow.grp)
goto ArdentAuthorityLanding goto ArdentAuthorityLanding
ArdentAuthorityLanding: ArdentAuthorityLanding:
@ -13235,9 +13243,14 @@ ArdentAuthorityIsWorking:
wait 2 wait 2
playfram 2 playfram 2
wait 2 wait 2
playfram 1 playfram 3
wait 2
playfram 4
waitrand 2 5
playfram 3
wait 2
playfram 2
wait 2 wait 2
playfram 0
goto ArdentAuthorityIsWorking goto ArdentAuthorityIsWorking
ArdentAuthorityWarpIn: ArdentAuthorityWarpIn:
@ -13245,13 +13258,15 @@ ArdentAuthorityWarpIn:
goto ArdentAuthorityLanding goto ArdentAuthorityLanding
ArdentAuthorityDisable: ArdentAuthorityDisable:
playfram 3 playfram 6
wait 1 wait 2
goto ArdentAuthorityBuilt playfram 7
wait 2
goto ArdentAuthorityLanding
ArdentAuthorityEnable: ArdentAuthorityEnable:
playfram 0x00 playfram 6
wait 1 wait 2
goto ArdentAuthorityBuilt goto ArdentAuthorityBuilt
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
@ -15973,4 +15988,81 @@ CabalistStarboundWalkingToIdle:
CabalistStarboundWarpIn: CabalistStarboundWarpIn:
imgol 2123 0 0 # CabalistStarbound Warp Flash (cm\protoss\cabalist-starbound.grp) imgol 2123 0 0 # CabalistStarbound Warp Flash (cm\protoss\cabalist-starbound.grp)
goto CabalistStarboundWalkingToIdle goto CabalistStarboundWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2470 Gladius (Order) (cm\f-p\gladius-order.grp)
.headerstart
IsId 737
Type 21
Init GladiusOrderInit
Death GladiusOrderDeath
GndAttkInit GladiusOrderGndAttkInit
AirAttkInit GladiusOrderGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt GladiusOrderGndAttkInit
AirAttkRpt GladiusOrderGndAttkInit
CastSpell [NONE]
GndAttkToIdle GladiusOrderGndAttkToIdle
AirAttkToIdle GladiusOrderGndAttkToIdle
Unused2 [NONE]
Walking GladiusOrderWalking
WalkingToIdle GladiusOrderWalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn GladiusOrderWarpIn
.headerend
# ----------------------------------------------------------------------------- #
GladiusOrderInit:
imgulnextid 0 42 # Gladius (Order) Shadow (cm\f-p\gladius-order.grp)
GladiusOrderGndAttkToIdle:
playfram 0x00
goto GladiusOrderWalkingToIdle
GladiusOrderWalkingToIdle:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto GladiusOrderWalkingToIdle
GladiusOrderDeath:
playsnd 533 # Protoss\Scout\PScDth00.WAV
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 846 0 42 # Protoss Unit Rubble Medium
wait 1
end
GladiusOrderGndAttkInit:
nobrkcodestart
playsndbtwn 1926 1928 # GladiusOrder weaponfire 01, 02, 03
playfram 0x20
attackwith 1
wait 2
playfram 0x00
nobrkcodeend
gotorepeatattk
goto SkryrokorLocal00
GladiusOrderWalking:
setvertpos 0
imgol 2472 0 0 # Gladius (Order) Engines (cm\f-p\gladius-order-engine.grp)
playfram 0x00
goto SkryrokorLocal00
GladiusOrderWarpIn:
imgol 2473 0 0 # Gladius (Order) Warp Flash (cm\f-p\gladius-order.grp)
goto GladiusOrderWalkingToIdle

Binary file not shown.

File diff suppressed because it is too large Load Diff

Binary file not shown.

View File

@ -4963,7 +4963,7 @@ BuildingRubbleHeaderDeath:
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
# This header is used by images.dat entries: # This header is used by images.dat entries:
# 393 Vorvrokor (cm\zerg\vorvrokor.grp) # 2045 Vorvrokor (cm\zerg\vorvrokor.grp)
.headerstart .headerstart
IsId 220 IsId 220
Type 26 Type 26
@ -4999,9 +4999,9 @@ Enable [NONE]
# ----------------------------------------------------------------------------- # # ----------------------------------------------------------------------------- #
VorvrokorInit: VorvrokorInit:
imgul 1772 -1 -5 # Vorvrokor Shadow (cm\zerg\vorvrokor-shadow.grp) imgul 1772 0 0 # Vorvrokor Shadow (cm\zerg\vorvrokor-shadow.grp)
VorvrokorGndAttkToIdle: VorvrokorGndAttkToIdle:
playfram 0x55 playfram 0x00
goto ZethrokorLocal00 goto ZethrokorLocal00
VorvrokorDeath: VorvrokorDeath:
@ -14279,25 +14279,25 @@ MortothrokorLocal03:
goto MortothrokorGndAttkToIdle goto MortothrokorGndAttkToIdle
MortothrokorDeath: MortothrokorDeath:
playsnd 878 # Zerg\Ultra\ZUlDth00.WAV playsnd 878 # Zerg\Ultra\ZUlDth00.WAV
setfldirect 0 setfldirect 0
playfram 595 playfram 578
wait 2 wait 2
playfram 596 playfram 579
wait 2 wait 2
playfram 597 playfram 580
wait 2 wait 2
playfram 598 playfram 581
wait 2 wait 2
playfram 599 playfram 582
wait 2 wait 2
playfram 600 playfram 583
wait 2 wait 2
playfram 601 playfram 584
wait 2 wait 2
lowsprul 868 0 0 # Mortothrokor Remnants (cm\zerg\mortothrokor-remnants.grp) lowsprul 868 0 0 # Mortothrokor Remnants (cm\zerg\mortothrokor-remnants.grp)
wait 1 wait 1
end end
MortothrokorUnused1: MortothrokorUnused1:
wait 1 wait 1
@ -14442,7 +14442,7 @@ IsId 754
Type 13 Type 13
Init ZergMutateInit Init ZergMutateInit
Death EggDeath Death EggDeath
GndAttkInit [NONE] GndAttkInit ZergMutateInit
AirAttkInit [NONE] AirAttkInit [NONE]
Unused1 [NONE] Unused1 [NONE]
GndAttkRpt [NONE] GndAttkRpt [NONE]
@ -17936,7 +17936,7 @@ ZethalorGndAttkInit:
ZethalorGndAttkRpt: ZethalorGndAttkRpt:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playsndbtwn 2014 2015 # Liiralisk attack 01, 02 playsndbtwn 3467 3469 # Zethalor weaponfire 01, 02, 03
playfram 0x1A0 playfram 0x1A0
wait 1 wait 1
playfram 0x1E0 playfram 0x1E0
@ -19187,7 +19187,7 @@ SovrokorGndAttkInit:
wait 1 wait 1
nobrkcodestart nobrkcodestart
playfram 0x22 playfram 0x22
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV attackmelee 3 3835 3836 3837 # Sovrokor weaponhit 01, 02, 03
wait 1 wait 1
playfram 0x33 playfram 0x33
wait 1 wait 1
@ -19670,7 +19670,7 @@ AlzurokorGndAttkRpt:
playfram 0xdd playfram 0xdd
wait 1 wait 1
playfram 0xcc playfram 0xcc
playsndbtwn 894 895 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV playsndbtwn 4299 4301 # Alzurokor weaponhit 01, 02, 03
attackwith 1 attackwith 1
wait 2 wait 2
playfram 0xbb playfram 0xbb
@ -19780,4 +19780,143 @@ AlzurokorUnBurrow:
imgol 423 -15 9 # Burrowing Dust (thingy\bDust.grp) imgol 423 -15 9 # Burrowing Dust (thingy\bDust.grp)
wait 1 wait 1
sigorder 4 sigorder 4
goto AlzurokorGndAttkToIdle goto AlzurokorGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2204 Garvrokor (cm\zerg\garvrokor.grp)
.headerstart
IsId 848
Type 26
Init GarvrokorInit
Death GarvrokorDeath
GndAttkInit GarvrokorGndAttkInit
AirAttkInit [NONE]
Unused1 SkryrokorLocal00
GndAttkRpt GarvrokorGndAttkInit
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle GarvrokorGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking GarvrokorWalking
WalkingToIdle GarvrokorGndAttkToIdle
SpecialState1 [NONE]
SpecialState2 GarvrokorSpecialState2
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable [NONE]
Burrow GarvrokorBurrow
UnBurrow GarvrokorUnBurrow
Enable [NONE]
.headerend
# ----------------------------------------------------------------------------- #
GarvrokorInit:
imgul 2466 -1 -5 # Garvrokor Shadow (cm\zerg\garvrokor-shadow.grp)
GarvrokorGndAttkToIdle:
playfram 0x55
goto ZethrokorLocal00
GarvrokorDeath:
playsnd 1160 # Garvrokor death 01
setfldirect 0
playfram 0x121
wait 2
playfram 290
wait 2
playfram 291
wait 2
playfram 292
wait 2
playfram 293
wait 2
playfram 294
wait 2
playfram 295
wait 2
lowsprul 942 0 0 # Garvrokor Remnants (cm\zerg\garvrokor-death.grp)
wait 1
end
GarvrokorGndAttkInit:
playfram 0x00
wait 1
nobrkcodestart
playfram 0x11
wait 1
playfram 0x22
attackmelee 1 894 # Zerg\Ultra\zulHit00.WAV
wait 1
playfram 0x33
wait 1
playfram 0x44
wait 1
nobrkcodeend
gotorepeatattk
goto GarvrokorGndAttkToIdle
GarvrokorWalking:
move 7
wait 1
playfram 0x66
move 7
wait 1
playfram 0x77
move 7
wait 1
playfram 0x88
move 7
wait 1
playfram 0x99
move 7
wait 1
playfram 0xaa
move 7
wait 1
playfram 0xbb
move 7
wait 1
playfram 0x55
goto GarvrokorWalking
GarvrokorSpecialState2:
playfram 0x110
goto SkryrokorLocal00
GarvrokorBurrow:
imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0xcc
wait 1
playfram 0xdd
wait 1
playfram 0xee
wait 1
playfram 0xff
wait 1
playfram 0x110
wait 1
sigorder 4
goto SkryrokorLocal00
GarvrokorUnBurrow:
wait 1
waitrand 1 2
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0xff
wait 1
playfram 0xee
wait 1
playfram 0xdd
wait 1
playfram 0xcc
wait 1
sigorder 4
goto GarvrokorGndAttkToIdle

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More