cosmonarchy-bw-prerelease/patchnotes.md

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# XX December 2024
## Year 2, month 12, patch 1
## Acropolis #2 - End of Tournament
This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud%20Launcher%202.zip) for easier setup and maintenance! Version 2.2 and up now includes an automatic download of CrownLink, a networking alternative for Cosmonarchy!
We are still hunting for desyncs! Please submit your `Critical` and `Sync Randoms` text files from the `logs` folder to the **cm-issues** "Desync error megathread" on [our Discord server](https://discord.com/invite/s5SKBmY).
## Patch summary
A video going over all changes is forthcoming. This section will be edited with a link and more text at that time.
## Mapmaking
- **NEW: Collision brushes (c. Veeq7)
- Neutral (P12) **Supply Depot**s:
- Sets the tile they are placed on to full collision (unwalkable)
- Neutral (P12) **Spider Mine**s:
- Fills connected walkable tiles to full collision (unwalkable)
- Doesn't apply to diagonal tiles
- Respects neutral **Supply Depots** as boundaries
- *It is recommended to use `Tile Overlay: Mostly Walkable` as a guideline when placing neutral **Spider Mine**s
## Game Modes
- **NEW: Dark Ages** (c. Veeq7)
- -1 attack and sight ranges to all units
- Cliff advantage gives 1 weapon range, from 2
- Attacking flyers are disabled
## Bugfixes
- **Audiovisual:**
- `celebrations-enabled` config option functionality restored (c. Veeq7)
## Zerg
- **Broodspawn**
- Incubation procs now complete on unit death (c. Veeq7)