cosmonarchy-bw-prerelease/patchnotes.md

3.5 KiB

6 September 2025

Year 3, month 9, patch 1

Patch goals

  • Continue balancing for all races
  • Continue Askosi development
  • Further improve audiovisuals and AI
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Bugfixes

  • Stability:
    • Improved floating point safety to further reduce desyncs (c. Veeq7)
    • Prospective fix for a Zerg AI freeze (r. Solstice & others).
    • Fixed rare crash when Cohorts self-revive at the unit limit (r. sharktemplar)
    • Fixed rare crash when Matraleth-spawned Vilgoleths were attempted to be made at the unit limit
  • Gameplay:
    • Resolved issues with Swarming Omen not correctly applying to flingy units, and incorrectly applying to FFA hostiles (r. GreenEggs'NSpam)
  • Audiovisual:
    • Fixed wonky birth and mutation animations for the Izirokor (c. Solstice)
    • Fixed bad requirement strings for Tarasque and Luminary
    • Corrected Matrix selection circle
    • Fixed bad death animation for Konvilisk
    • Added Miasma passive icons & tooltips to Kagralisk and Cherbrathalor (r. Raenarill)
    • Fixed Swarming Omen speed boost not always appearing on the armor tooltip (r. GreenEggs'NSpam)
    • Fixed Golden Republic Blackjack build icon missing before Scrapyard completion (r. SgzzZ)
    • Added Brontes Payload icon to Futurist Cyclops (r. Raenarill)

Audiovisuals

  • New models for:
    • Matador (c. Solstice)
  • Modified models for:
    • Madrigal (material updates)
    • Legionnaire and Izirokor (slight size increases, c. Solstice)
  • New portrait for:
    • Izirokor (c. Solstice)
  • New wireframe for:
    • Izirokor (c. jun3hong)
  • New icons for: (c. Raenarill)
    • Burst Lasers (Wraith)
    • Perpetual Wind (Axitrilisk), Reconstitution (Vilgorokor), Screaming Venom (Keskathalor)

Terran

  • Eidolon:
    • HP 65 » 70
    • Coroner Rifle:
      • Now fires a fast projectile to indicate directionality
      • Weapon cooldown 1.2 » 1
      • Weapon windup 0 » 0.66
  • Matador:
    • NEW: Fore Castle
      • While in Tank Mode, now gains +2 armor when facing attackers.
  • Cestus:
    • Vision range 9 » 11
  • NEW: Hecaton Vulture:
    • Factional variant that lays Tartarus Mines instead of Lobotomy Mines
  • NEW: Hecaton Madrigal:
    • Factional variant that Incinerates ground and air units while in Imperioso Mode

Protoss

Zerg