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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
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6.4 KiB
6.4 KiB
31 August 2026
Year 4, month 8, patch 2
Patch goals
- Additional balance tweaks following Acropolis #4!
- Deploy more factional variants for Augustcrap, a Mapcrap event!
- Continue technical improvements and bugfixes
- Further improve audiovisuals
- Subscribe on ko-fi to get a sneak peek of the incoming changes!
- Join our communities (Discord | Fluxer), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
Core
- Weapon entries have been extended!
- With much help from DarkenedFantasies (DF) and Jesse, weapon entries are (finally) virtually-unlimited! Say goodbye to broken tooltips and edge case bugs for several Askosi and factional weapons!
- Please report any weapon-based oddities you encounter to us via discord/fluxer or email!
- Immense improvements have been made to helper and hook wrappers!
- For the less technically-inclined, this means... more stability! Less desyncs! Easier debugging!
- Please report any newfound issues you encounter to us via discord/fluxer or email!
- The custom trigger system has been deep-cleaned! (c. Veeq7)
- This refactor makes the system easier to use, maintain, and improve upon in the future! But a huge refactor like this might have introduced new issues...
- Please report any newfound issues in campaign and UMS maps to us via discord/fluxer or email!
- Known issues: the
waitcrig action does not currently operate
- A new campaign menu has been achieved! (c. Jesse)
- It's so epic... please enjoy!
Bugfixes
- Gameplay:
- Mimicry no longer fails to account for weapon factor in many cases (r. shopkeeper dog)
- Egocents no longer fail to mimic barrage attacks properly (r. Londier)
- Mimicry no longer procs on ability weapons (r. Londier)
- Audiovisual:
- Corrected strings for Izirokor tech-enable on Skibact Scab and Tethvith Swamp (r. Mimika)
- Fixed bad shield overlay for Vulture (Hecaton) (r. Londier)
- Buttons for Tiangou and Cutlass now show as disabled when no Scrapyard is built (r. Pisens)
- Cyclops (Futurist) now uses its unique shadow and attack sequence instead of the standard variant's (r. lolrsk8s)
- Corrected tooltip for Kagralisk weapon string (r. Krankendau)
Audiovisuals
- New models for:
- Vorvrokor (c. Baelethal)
- Landlock, Radix, Function (c. fasswawds)
- Resized model for:
- Talos, Cyprian
- Modified model for:
- Maverick, Maverick (Futurist), Shaman, Phontis
- Zethrokor, Liiralisk, Izirokor (c. Solstice)
- Added weapon launch offsets for:
- Aphorist, Silversoul, Ghostwrit, Phontis, Iconoclast, Crematorium
- Modified unit responses for Vorvrokor
- New unit responses for Cardinal
- New error and structure placement SFX for Askosi (c. lolrsk8s)
- New weapon SFX for:
- Alzurokor (c. lolrsk8s)
- Iconoclast, Paraclete
- New cast SFX for Paraclete
- New training SFX for:
- Function, Cosmoscope
- New cloaking SFX for damage cloak (e.g. Vestige; c. lolrsk8s)
Terran
- Maverick:
- HP 60 » 70
- Harakan:
- Build time 16 » 15
- Cyprian:
- Resource costs 75/50 » 100/50
- HP 80 » 90
- Collision size increased by ~16%
- Vulture:
- Resource costs 100/0 » 75/0
- HP 120 » 100
- Fragmentation Grenade:
- Weapon damage 2x10 » 2x8
- Goliath:
- Mineral cost 175/50 » 150/50
- HP 240 » 220
- Movement speed 5 » 4.5
- Quarry:
- Build time 35 » 45
- Treasury:
- Build time 35 » 40
- Can now train Masons while a Quarry is constructed.
- Stockade:
- Build time 50 » 45
- Fulcrum:
- Resource costs 200/50 » 200/75
Terran factions
- Hotshot:
- HP 65 » 70
- Armor 0 » 1
- Maverick (Futurist):
- HP 70 » 75
- Maverick (Upstart:
- HP 50 » 60
- Harakan (Golden):
- Build time 16 » 15
- Vulture (Upstart:
- Resource costs 100/0 » 75/0
- HP 120 » 100
- Fragmentation Grenade:
- Weapon damage 2x10 » 2x8
- NEW: Maverick (Golden):
- Maverick variant for Golden Republic. Has shields and a fast-firing phase rifle; no Stim Pack.
Protoss
- Gateway:
- Resource costs 175/0 » 150/0
- Atreus:
- Sight range 9 » 8
- Transport weight 4 » 5
- Dauntlet Disruption Cannon:
- Weapon damage 12 » 10
- Weapon range 5 » 4
Protoss factions
- NEW: Gladius (Order):
- Order of the Sacred Saber Gladius variant. Has Triumphant Rise (a la Herald / Archon).
Zerg
- Zethrokor:
- Resource cost 25/0 » 50/0
- HP 50 » 45
- Movement speed 7.5 » 8.4
- Zethrok Claws:
- Weapon damage 4 » 5
- Vorvrokor:
- Resource cost 50/0 » 75/0
- HP 80 » 90
- Armor 1 » 2
- Movement speed 9.1 » 9.8
- Collision size increased by ~23%
- Zoryusthaleth:
- Resource costs 175/0 » 200/0
- Build time 28 » 25
- HP 200 » 220
- Lakizilisk:
- Resource costs 75/75 » 100/75
- Build time 30 » 28
- HP 140 » 150
- Subterranean Spines:
- Weapon damage 12 » 15
- Weapon cooldown 1.63 » 1.75
Askosi
- Shared Designs:
- Team building from Pilgrims and Constituents now increases build rate by 25% per worker, from 20%
- Cardinal:
- Resource costs 75/25 » 100/25
- Radix:
- Resource costs 100/0 » 125/0
Askosi factions
- NEW: Sons of Ash
- Conqueror clergy, set to burn the dead wood.
- NEW: Scralia
- Intendent replacement for Sons of Ash. Short-range assault craft with Booming Blast and Ash Heap.