cosmonarchy-bw-prerelease/patchnotes.md
2025-08-04 20:26:20 -04:00

4.9 KiB

9 August 2025

Year 3, month 8, patch 1

Patch goals

  • Make significant changes to:
    • Terran tech scaling
    • Protoss power concentration
    • Zerg tech progression and anti-air
  • Improve audiovisuals
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

AI

  • Updated aiscripts and requirements to properly handle this patch's changes

Audiovisuals

  • Protoss and Zerg now have colorful changes to their UI (c. DF)
  • New model for:
    • Treasury (c. Solstice)

Triggers

  • NEW: Action: table_edit (c. Veeq7, b. 3crow)
    • Allows editing data tables similar to true modding, at any point during a match
    • Documentation forthcoming!

Terran

  • Talos:
    • Now trained at Ministry and Treasury; No longer trained at Quarry
    • Now available as long as any structure has an attached Quarry
  • Shaman:
    • Resource costs 125/75 » 100/100
  • Eidolon:
    • Build time 20 » 22
  • Savant:
    • Build time 22 » 25
  • Madcap:
    • Movement speed 4.4 » 4.8
  • Heracles:
    • HP 180 » 200
  • Siren:
    • Resource costs 75/100 » 75/125
  • Striga:
    • Resource costs 125/25 » 150/25
  • Olympian:
    • Build time 20 » 25
    • Movement speed 4.4 » 4.8
  • Cyclops:
    • Build time 18 » 16
  • Blackjack:
    • Build time 16 » 18
  • Sundog:
    • Build time 30 » 32
  • Azazel:
    • Build time 32 » 30
  • Quarry:
    • Resource costs 125/75 » 150/100
    • Build time 25 » 45
    • HP 400 » 500
    • Armor 2 » 3
    • No longer flagged as a Factory
  • Treasury:
    • Now flagged as a Factory
  • Vestry:
    • Resource costs 50/50 » 150/75
    • Build time 15 » 30
    • Armor 2 » 3
    • Now globally enables Clerics & Shamans
  • Covenant:
    • Resource costs 50/150 » 100/250
    • Build time 25 » 40
    • HP 600 » 700
    • Armor 3 » 4
    • Now globally enables Eidolons & Savants
  • Tinkerer's Tower:
    • Resource costs 100/75 » 300/100
    • Build time 20 » 45
    • Now globally enables Sirens & Strigas
  • Guildhall:
    • Resource costs 200/200 » 200/400
    • Build time 22 » 50
    • HP 750 » 1000
    • Armor 3 » 4
    • Now globally enables Olympians & Autocrats
  • Scrapyard:
    • Resource costs 50/0 » 200/0
    • Build time 15 » 30
    • HP 350 » 500
    • Armor 2 » 3
    • Now globally enables Blackjacks & Matadors
  • Palladium:
    • Resource costs 150/100 » 300/150
    • Build time 30 » 45
    • HP 750 » 900
    • Armor 2 » 4
    • Now globally enables Phalanxes & Madrigals
  • Future Station:
    • Resource costs 400/200 » 600/300
    • Build time 30 » 60
    • HP 900 » 1000
    • Armor 3 » 4
    • Now globally enables Claymores & Penumbras
  • Biotic Bastion:
    • Resource costs 200/400 » 300/600
    • Build time 45 » 60
    • HP 850 » 950
    • Armor 3 » 4
    • Now globally enables Anticthons & Aions
  • Rotary:
    • Resource costs 175/75 » 350/150
    • Build time 20 » 40
    • HP 750 » 900
    • Armor 2 » 3
    • Now globally enables Sundogs & Salamanders
  • Commandment:
    • Resource costs 75/150 » 150/400
    • Build time 30 » 50
    • HP 700 » 850
    • Armor 2 » 3
    • Now globally enables Azazels & Seraphs
  • Hadron:
    • Resource costs 250/350 » 400/600
    • Build time 45 » 60
    • Now globally enables Hippogriffs & Phoboses