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4.4 KiB
4.4 KiB
2 November 2025
Year 3, month 11, patch 1
Patch goals
- Implement some factional units
- Continue balancing for all races
- Continue Askosi development
- Further improve audiovisuals and AI
- Subscribe on ko-fi to get a sneak peek of the incoming changes!
General
- Reordered multiplayer connection options to put CrownLink at the top (c. DF)
- Caveat: The gateway selection currently displays improperly
Bugfixes
- Stability:
- Fixed a crash that could occur when a new Protoss unit plays its warp flash while cloaked by a Didact (c. DF)
- Fixed crash & desync cases related to cloaked structures (c. DF)
- Fixed a rare crash related to Oguns in Smithy Mode (r. Daedrid, a. DF)
- Gameplay:
- Misc target priority bugs have been more robustly fixed (c. DF)
- Fixed weapon range bonuses being improperly rounded (r. jakulangski, c. Veeq7)
- Turreted units like the Goliath can no longer have wobbly turrets after unloading from Anchors (r. Vilius, c. DF)
- Control groups featuring Agrileths are now properly preserved when making Eskigants and Excisants (r. mixu)
- Fixed Gosvileths being unable to mutate into Kethraj Keep (r. GreenEggs'NSpam)
- Fixed Ocsal Larvae being unable to morph into Kethrostalor (r. Art_Of_Turtle)
- Fixed failure to create Facade, Mantle, Apothecary, and addons for Captaincy and Iron Foundry at right-most edge (r. Newt, c. DF)
- Enabled Burrow for Kethrostalor
- Audiovisuals:
- Structure work animation overlays will now be correctly hidden while cloaked (c. DF)
- Fixed shield overlay error for Aspirant (r. TheBeaver99)
- Fixed bad building preview for Future Station
- Prevented Arhaun from turning improperly while the turret still had a target
- Fixed offset SFX for Gorgrokor death, Kethrostalor weapon SFX, and Ultrokor corpse consumption
Audiovisuals
- Cloaked structures now have green box fog-of-war sprites instead of revealing their unit id (c. DF)
- New birth animation for Kethrostalor
- New unit responses for:
- Cannibal, Pazuzu, Azazel, Magister
Terran
- Cyprian:
- Armor 0 » 1
- Cyclops:
- HP 95 » 110
- Shaman:
- HP 120 » 150
- Goliath:
- Build time 25 » 22
- HP 200 » 240
- Blackjack:
- Resource costs 75/0 » 50/0
- Build time 16 » 18
- Matador:
- HP 160 » 180
- Build time 18 » 20
- Ancile:
- HP 80 » 100
- Cyclops (Futurist):
- HP 110 » 120
- NEW: Triton:
- Specialist walker with Lobotomizing active ability; Trained from Mantle
Protoss
- Legionnaire:
- HP 60 » 75
- Vagrant:
- HP 80 » 100
- Also applies to Vagrant Shade
- Cabalist:
- Shields 30 » 60
- Aurora:
- HP 80 » 90
- Shields 35 » 45
Zerg
- Zethrokor:
- HP 40 » 50
- Nathrokor:
- HP 75 » 90
- Liiralisk:
- HP 90 » 115
- Bactalisk:
- Movement speed 4 » 3.6
- Skithrokor:
- HP 140 » 160
- NEW: Azanthrokor:
- Factional replacement of the Gorgrokor, for the Orkoti Tendril
- Bountied by Lucifirius!