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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
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3.9 KiB
3.9 KiB
11 January 2024
Year 3, month 1, patch 1
This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
Download Fraud Launcher 2 for easier setup and maintenance! Version 2.2 and up now includes an automatic download of CrownLink, a networking alternative for Cosmonarchy!
We are still hunting for desyncs! Please submit your Critical and Sync Randoms text files from the logs folder to the cm-issues "Desync error megathread" on our Discord server.
Mechanics
- Energy regeneration is now interrupted while the specialist is stunned
Game Modes
- Uprising:
- Reduced training time of Broodspawn
- Tweaked the composition of some existing spawners
- Added many new spawner types in tiers 1 & 2
Editor
- Kill Units at Location vanilla trigger functionality has been restored (r. 3crow/Kenoli, c. DF)
AI
- Star Sovereigns now activate Grief of All Gods more liberally
Bugfixes
- Stability:
- Slightly reduced selection limit (252 » 246) to prevent action buffer instability
- Fixed rare crashes at game end (r. TopRamen, c. DF)
- Gameplay:
- Unloading structures is now more generous (still needs work; b. Londier, c. Veeq7)
- Melee splash units (and the Vilgorokor) no longer deal damage out of sync with their animation (r. Kenoli & Krankendau, a. DF)
- Didact Shroud of Adun is no longer disabled after Recalling (r. GreenEggs'NSpam & Londier)
- Auras from Azazel, Seraph, Crucible, Barghest, Sycophant, Manifold, Matraleth, and Sasyrvoleth are now deactivated while the unit is stunned (r. Londier)
- Hypnagogue corpses can now be interacted with (r. GreenEggs'NSpam)
- Fixed bad interactions between Tyranny of the Sun and Aurora Last Orders
- Fixed being able to enter non-mutual ally transports (r. Londier & billy)
- Fixed being able to load neutral units into transports
- AI:
- Fixed Protoss AI sometimes attempting to make structures with Artisans
- Fixed Terran AI having impossible requirements for training *Silverongue**s and Magnetars
- Audiovisual:
- Broodspawn spawning SFX no longer plays globally
- Reviving Centaurs no longer create permanent explosion graphics (r. beriso)
- Resolved 'invalid shield overlay' error for Tetcaerokor (r. beriso)
- Corrected poor fire placements for the Biotic Bastion's damage overlay
- Witness and replay UI is no longer drawn over ingame menus (c. DF)
Audiovisuals
- New unit responses:
- Potentate (script a. BladehollowRWL)
- Corpse updates:
- Phalanx, tank & siege (a. ArbuzBudesh)
- Gorgrokor (c. ArbuzBudesh)
- Projectile updates:
- Atreus (bigger projectile)
Terran
- Reclamation:
- Initial heal for reclaimed units is now granted over 10 seconds, from 3 seconds
- Reclaimed specialists begin with 0 energy, from full
- Apostle:
- Charon Rifle:
- Weapon damage 1x10 » 1x15
- Weapon cooldown 1 » 1.5
- Weapon range 5 » 6
- Charon Rifle:
- Autocrat:
- Eminence Rifle:
- Weapon cooldown 1.33 » 1.5
- Weapon range 6 » 5
- Eminence Rifle:
- NEW: Harakan (Golden)
- Fast-moving frontliner with plasma shields; trained from the Stockade
- Available for the Golden Republic
Protoss
- NEW: Cicatus:
- Nihilistic frontline vandal; warped from the Gateway
- Available for the Starbound
Zerg
- NEW: Iziralisk
- Short-range rending assault strain; requires the Hydrith Den
- Available for the Zorthos Tendril