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37 lines
1.8 KiB
Markdown
37 lines
1.8 KiB
Markdown
# 6 September 2025
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## Year 3, month 9, patch 1
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## Patch goals
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- Continue balancing for all races
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- Continue Askosi development
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- Further improve audiovisuals and AI
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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## Bugfixes
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- **Stability:**
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- Prospective fix for a Zerg AI freeze (r. Solstice & others).
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- Fixed rare crash when **Cohort**s self-revive at the unit limit (r. sharktemplar)
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- Fixed rare crash when **Matraleth**-spawned **Vilgoleth**s were attempted to be made at the unit limit
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- **Audiovisual:**
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- Fixed wonky birth and mutation animations for the Izirokor (c. Solstice)
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- Added **Miasma** passive icons & tooltips to **Kagralisk** and **Cherbrathalor** (r. Raenarill)
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- Fixed **Golden Republic Blackjack** build icon missing before Scrapyard completion (r. SgzzZ)
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- Added **Brontes Payload** icon to **Futurist Cyclops** (r. Raenarill)
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## Audiovisuals
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- Modified models for:
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- **Madrigal** (material updates)
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- **Legionnaire** and **Izirokor** (slight size increases, c. Solstice)
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- New portrait for:
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- **Izirokor** (c. Solstice)
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- New wireframe for:
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- **Izirokor** (c. jun3hong)
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- New icons for: (c. Raenarill)
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- **Burst Lasers** (Wraith)
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- **Perpetual Wind** (Axitrilisk), **Reconstitution** (Vilgorokor), Screaming Venom (Keskathalor)
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## Terran
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- **NEW:** [Hecaton Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture-hecaton):
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- Factional variant that lays [Tartarus Mines](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tartarus-mine) instead of Lobotomy Mines
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- **NEW:** [Hecaton Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal-hecaton):
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- Factional variant that **Incinerate**s ground and air units while in **Imperioso Mode** |