mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
4.3 KiB
4.3 KiB
XX December 2024
Year 2, month 12, patch 1
Acropolis #2 - End of Tournament
This patch will include new features, balance adjustments, bugfixes, and audiovisual improvements.
Download Fraud Launcher 2 for easier setup and maintenance! Version 2.2 and up now includes an automatic download of CrownLink, a networking alternative for Cosmonarchy!
We are still hunting for desyncs! Please submit your Critical and Sync Randoms text files from the logs folder to the cm-issues "Desync error megathread" on our Discord server.
Patch summary
A video going over all changes is forthcoming. This section will be edited with a link and more text at that time.
Mapmaking
- NEW: Collision brushes (c. Veeq7)
- Neutral (P12) Supply Depots:
- Sets the tile they are placed on to full collision (unwalkable)
- Neutral (P12) Spider Mines:
- Fills connected walkable tiles to full collision (unwalkable)
- Doesn't apply to diagonal tiles
- Respects neutral Supply Depots as boundaries
- It is recommended to use
Tile Overlay: Mostly Walkableas a guideline when placing neutral Spider Mines
- Neutral (P12) Supply Depots:
Game Modes
- NEW: Dark Ages (c. Veeq7)
- -20% to base sight range and base weapon range
- Cliff advantage gives 1 weapon range, from 2
- Attacking flyers are forbidden
Bugfixes
- Audiovisual:
- Fixed improper mineral chunk being used for non-depleted Mineral Field harvests (r. jakulangski)
celebrations-enabledconfig option functionality restored (c. Veeq7)- Added aura displays for Barghest Repentent Chorus and Manifold Concurring Chorus (r. shopkeeper dog)
- Hypnagogue Through the Looking Glass tooltip corrected (displayed incorrect range; r. GreenEggs'NSpam)
- Cleric Nanorepair tooltip corrected (displayed incorrect heal amount)
Terran
- Cleric:
- Nanorepair:
- Now adds non-stacking +1 armor to affected units; expires immediately
- Visual read not yet implemented
- Nanorepair:
- Shaman:
- Nanite Field ability range 4/8 » 4/6
- Savant:
- Armor penetration 2 » 3
- Madcap:
- Resource costs 125/0 » 100/0
- Vulture:
- Movement speed 7.71 » 8.33
- Tarasque:
- Build time 32 » 30
- Vision range 9 » 8
Protoss
- Charlatan:
- Fervent Blaster:
- Weapon range 5 » 6
- Splash radii 8/16/24 » 12/24/32
- Projectile speed 60 » 90
- Projectile acceleration ~300% faster
- Fervent Blaster:
- Manifold:
- Concurring Chorus:
- Range 2 » 3
- Concurring Chorus:
- Golem:
- Shields 60 » 120
- Idol:
- Prismatic Blaster:
- Weapon damage 1x10 » 2x6
- Armor penetration 2 » 0
- Weapon cooldown 0.92 » 0.71
- Prismatic Blaster:
- Positron:
- Movement speed 4.16 » 5.83
- Rogue Gallery:
- Resource costs 150/100 » 150/75
- Build time 50 » 55
- Lattice:
- Resource costs 150/50 » 150/25
Zerg
- Broodspawn
- Incubation procs now complete on unit death (c. Veeq7)
- Nathrokor:
- Vestigial Strike:
- Weapon damage 1x8 » 1x4
- Weapon cooldown 0.83 » 0.75
- Nathrok Claws:
- Weapon damage 2x4 » 2x6
- Vestigial Strike:
- Skithrokor:
- Armor 1 » 2
- Skittering Spores:
- Projectile speed 60 » 30
- Projectile acceleration now ~50% slower