cosmonarchy-bw-prerelease/patchnotes.md

2.8 KiB

7 October 2023

Designer's Notes

Patch goals include:

  • Complete tileset updates to use the more height levels

Latest content

UI

  • Joining a lobby now plays a sound (with help from DF)

Bugfixes

  • Gameplay:
    • Partially-resolved an issue with regression on burrowed units (r. lolrsk8s)
    • Resolved hotkey conflict between Analogue and Architect (r. DF)

Terran

  • Savant:
    • Armor now 2, from 1
    • No longer has energy
    • Entropy Gauntlets now always provides Kinetic Penetration
  • Madcap:
    • Cabeirus Feeders now provides 15% attack speed per stack, from ~10%
  • Vulture:
    • HP now 85, from 90
    • Now moves 6.25% faster
    • Now visibly shoots two projectiles for better visual clarity
  • Cataphract:
    • Weapon range now 9, from 8
  • Gorgon:
    • Weapon cooldown now 0.79, from 0.83
  • Azazel:
    • Defensive Matrix:
      • Timer now 10 seconds, from 30
      • Heal now 10 HP per second, from 5
  • Magnetar:
    • Max energy now 150, from 250
  • Fountainhead:
    • Mineral, gas, and time costs now 250/500/45, from 200/400/30
  • Tinkerer's Tower:
    • Mineral and gas costs now 100/50, from 75/75

Protoss

Zerg

  • Nathrokor:
    • Vestigial Strike armor penetration now 0, from 1
  • Bactalisk:
    • Armor now 2, from 3
  • Matraleth:
    • Parasitic Excision:
      • Cast range now 2, from 8
      • Now has a 1-second channel