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164 lines
7.9 KiB
Markdown
164 lines
7.9 KiB
Markdown
# XX February 2024
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Prospective patch notes
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## Designer's Notes
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Patch goals include:
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- Adjusting mid-game options for more distinct combat roles
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- Deploying more audiovisual improvements
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- Continuing AI performance and customization improvements, commissioned by 3crow
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## Latest content
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- Crow's Nests:
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- [010 - Planning for 2024!](https://youtu.be/BWvkcPTc38I)
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- [011 - The Fourth Race](https://youtu.be/uabpstn8QBk)
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- Pr0totypes:
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- [#39 - Feathering This Nest](https://youtu.be/0CWT_Qhtmhs)
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- [#40 - Mapcrap: The Revenge](https://youtu.be/yD-VC45-4r0)
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- [#41 - Factitious](https://youtu.be/7p2BUJU8Vck)
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- [#42 - Finding a Voice...](https://youtu.be/v7ecZs_SkdE)
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- [#43 - The Reconstruction](https://youtu.be/ufd-GcSr7Hk)
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## Patch summary
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- TBD
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## General
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- **Name changes:**
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- Vornath Pond (formerly Nathrok Lake)
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- Kalkiir Lake (formerly Kalkiir Pond)
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- Skibact Scab (formerly Skithrok Scab)
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- Tethvith Swamp (formerly Bactith Swamp)
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- **Internals:**
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- Removed implicit order timer, making order handling much more responsive (c. Veeq7)
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- Updated hotloading to fix some cases where file updates didn't prompt mpq regeneration (c. Veeq7)
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- Tilde and ESC are now always used as shortcuts for closing the console
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- Custom trigger recolor accuracy has been improved (c. Veeq7)
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- Reinstated unit responses and other SFX for heroes/neutrals/critters
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- **Config:**
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- Added a new grid-exclusive option for enabling extended control groups on R, F, V, T, G, and B (c. Veeq7)
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- **Caveat:** Certain key inputs (ESC, numpad) are not captured while console is open
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- Added an option to move console toggle to F12, freeing up tilde for another control group (c. Veeq7)
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- Added a config option to only show selection lines and circles while ALT is held
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- Added error handling to prevent option mismatches (c. Veeq7)
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- **[Custom triggers](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#trigger-comments):**
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- **New conditions:**
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- "unit_color"
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- "exit_if", "exit_preserve_if", "wait_if", "wait_until" (control flow actions; c. Veeq7)
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- "wait" (c. Veeq7)
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- "print" (c. Veeq7)
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- **New gameplay actions:**
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- "kill"
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- "move_unit"
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- **New game state actions:**
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- "set_mineral_yields" (c. Veeq7)
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- "set_gas_yields" (c. Veeq7)
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- "set_unit_stat"
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- "set_unit_behavior"
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- **New UI actions:**
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- "set_player_team_ui"
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- **Advisors:**
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- Added support for army, base, and ally under attack events
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- Added HADRAL custom advisor
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## Game modes
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- **Faction Wars:**
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- Protoss and Zerg faction selection has been made available
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- **NEW:** Protoss faction: [Order of the Sacred Saber](https://www.fraudsclub.com/cosmonarchy-bw/protoss.php?faction=order-of-the-sacred-saber#fix-scroll)
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- **NEW:** Zerg faction: [Zorthos Tendril](https://www.fraudsclub.com/cosmonarchy-bw/zerg.php?faction=zorthos-tendril#fix-scroll)
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## Maps
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- [Mapcrap Returns #1](https://mega.nz/folder/7t4THKwK#2vawVyYrst5-tcQUJmgFWg) submissions are now available
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- HYDRA refurbished -> vz02 is now available
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## Bugfixes
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- **Stability:**
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- Safeguarded against an AI-related nullsprite crash
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- Safeguarded against a rare nullsprite crash (r. lolrsk8s)
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- **Gameplay:**
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- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99)
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- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
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- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
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- Improved decollision behaviors for iscript units (c. DF)
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- Fixed Dilettante corpses not being consumable (r. GreenEggs'NSpam)
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- Lardfix: the fading of music no longer slows down navigation between certain menus (c. DF)
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- Prospectively resolved errant unit interactions when restarting maps (r. lolrsk8s, c. DF & Veeq7)
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- **AI:**
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- Fixed request handling for Vornath Pond and Skibact Scab
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- **Audiovisuals:**
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- Added missing Adrenal Frenzy (Nathrokor) armor tooltip
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- Fixed Wyvern overlays appearing beneath the unit (r. Neblime)
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- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
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- Corrected Star Sovereign Intervention tooltip (r. TheBeaver99)
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- Corrected production icons for Hotshot, Nathrok Lake, Skithrok Scab, Mortothrokor
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- Fixed colors on Pariah walk cycle (c. lolrsk8s)
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- Fixed Anchor shadow alignment (c. DF)
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- Fixed "set_player_unit_name" custom trigger action (c. DF)
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- Filled in missing unit responses for Protathalor (r. jakulangski)
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- Corrected Shaman Visionary Mode death SFX
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- Corrected Luminary Aural Assault tooltip (r. GreenEggs'NSpam)
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- Fixed an order limit error string (r. Pokill99)
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## Audiovisuals
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- **New sprites:**
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- Quarry, Rotary (c. Solstice)
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- **Visual adjustments:**
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- Improved Mortothrokor selection circle, death animation timing
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- Improved Legionnaire shadow, walk and attack animations
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- Marginally increased Goliath scale; adjusted a few minor details
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- **Auditory adjustments:**
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- Changed sound flags for Zealot death SFX to allow it to overlap
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- Improved under attack responses for Scribe, Cabalist, Mind Tyrant, Archon, Panoptus
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- Improved Goliath death SFX
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- Removed extra Eidolon revive SFX (r. GreenEggs'NSpam)
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- **New weapon SFX:** (some c. lolrsk8s & IskatuMesk)
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- Weaponfire: Matador (Cinder), Scribe, Artisan, Analogue
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- Weaponhit: Penumbra, Dracadin
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- **New unit responses for:**
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- Hadron, Prostration Stage, Ardent Authority, Argosy, Izirokor (c. IskatuMesk)
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- Hotshot, Dracadin, Optecton
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- Golem (c. lolrsk8s)
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- **New** *(placeholder)* **portraits for:** (many c. jun3hong)
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- Savant, Madcap, Olympian, Dilettante, Sevenstep, Hypnagogue, Cyclops, Madrigal, Cataphract, Claymore, Gorgon, Wyvern, Salamander, Sundog, Phobos, Hippogriff
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- Legionnaire, Hierophant, Amaranth, Herald, Atreus, Vagrant, Pariah, Potentate, Sycophant, Optecton, Patriarch, Servitor, Positron, Empress, Aurora, Gladius, Exemplar, Epigraph, Empyrean, Star Sovereign, Anthelion
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- Cikralisk, Protathalor, Mortothrokor, Izirokor/Tethzorokor, Skithrokor, Kagralisk, Evigrilisk, Keskathalor, Zoryusthaleth, Rililisk
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## AI
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- **Zerg:**
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- Increased Hachirosk request count within most Zerg build orders
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## Terran
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- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
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- Inject Stimpack:
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- Now grants the buff 2 seconds after activation
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- Still damages immediately on use
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- [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan):
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- Increased turn rate to improve responsivity of load/unload commands
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## Protoss
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- [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy):
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- Increased turn rate to improve responsivity of load/unload commands
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- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
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- Weapon damage now 1x10, from 2x6
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- Weapon cooldown now 0.79, from 0.83
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Significantly sped up attack animation
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## Zerg
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- [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth):
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- Increased turn rate to improve responsivity of load/unload commands
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- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
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- Now moves ~20% faster
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## Factions
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- [Qilin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/qilin):
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- Hecaton (replaces Trojan at Starpad)
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- Nimble transport. Heals loaded units.
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- [Auriel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/auriel):
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- Hecaton (replaces Apostle at Captaincy)
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- Mid-range infantry with a powerful damage over time effect. Incinerates corpses to create Apollyoid fields.
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- [Adherent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/adherent):
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- Sacred (replaces Legionnaire at Gateway)
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- Durable melee brawler with increased movement speed
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- [Nathrelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrelisk):
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- Zorthos (replaces Nathrokor)
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- Sustaining fighter strain that releases a short-lived healing field on attack |