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166 lines
8.4 KiB
Markdown
166 lines
8.4 KiB
Markdown
# 6 August 2023 -- prospective patch notes
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## Designer's Notes
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More rebalancings, more new sprites, more bugfixes, and a more useful patch description when I'm not sleepy!
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## Latest content
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- [Pr0totype #17 - Wiggle No Longer](https://youtu.be/vzT1jlksd4o)
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- [Daily castovers continue...](https://www.youtube.com/playlist?list=PLACFHAM2MlxPpMqYiRo1XyklxcrWWUhnl)
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- [Alexhandr vs benno](https://youtu.be/tLUDuxJJvZs)
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- [The Shambler vs benno](https://youtu.be/F2pvUWRELfE)
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- [Solstice vs The Shambler](https://youtu.be/0r-8BohFFhs)
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- [neblime vs Alexhandr](https://youtu.be/_UNjFIOP0AU)
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- [DF vs neblime](https://youtu.be/EFKu20RjFTM)
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- Btyb88 vs Alexhandr, [part 1](https://youtu.be/_tstnApmDb0) and [part 2](https://youtu.be/fg18cMzKVIs)
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- [Fraudarchy 5 August 2023](https://youtube.com/live/e0Eim1Vve_Q)
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## UI
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- It is now possible to train Scribes when selecting Nexuses and Embassies together
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- Added a new config option for always showing condensed selections (c. DF)
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- It is now possible to select multiple units when in replays (c. DF)
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- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle
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- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
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## Audiovisuals:
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- New sprite:
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- Nathrokor, Liiralisk (c. Solstice)
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- Updated sprite:
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- Quazilisk (c. Solstice)
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- Updated icon:
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- Diadem
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- New weaponfire SFX:
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- Silvertongue
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## Bugfixes
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- Stability:
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- Fixed another nullsprite crash (r. Alexhandr)
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- Fixed a few crashes related to removing units via triggers (r. StratosTygo)
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- Gameplay:
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- Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7)
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- Attacks with the "go to max range" behavior now calculate max ranges more accurately (c. Veeq7)
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- Hippogriffs no longer miss their target while at max range (c. Veeq7)
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- Landing structures can no longer teleport to map bounds in rare cases (r. StratosTygo & fagguto)
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- Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target
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- Anthelions can no longer damage undetected hidden enemies (r. IskatuMesk)
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- Ensnaring Brood attacks now apply Ensnare to noncombatants, towers, and liftable structures (r. fagguto)
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- Phalanxes entering siege mode while decolliding with structures now queue a tank mode order instead of self-destructing
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- Lakizilisks no longer have a variable delay before burrowing (c. DF)
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- Fixed Sevenstep projectile movement being slower than intended
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- Town centers are no longer placeable near Vespene Ridges in quasifog (r. Mystery Meat)
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- Caphrolosk and Gathtelosk mutation shortcut conflicts have been resolved (r. neblime)
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- Audiovisuals:
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- Magenta, Rainbow New, and Patriotic Freedom are no longer rollable as player colors
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- Delay between ally under attack notices has increased
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- Transport UI now colorizes as green for own units (c. Veeq7)
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- Aura circles no longer show for selected enemy units (replay/witness mode notwithstanding)
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- Fixed Gosvileths not getting the correct shadow offset when cancelling or interrupting constructions (r. Mystery Meat)
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- Fixed error printout related to Sevenstep's passive
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- Standardized Nathrokor and Ovileth morph button positions
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- Corrected Silvertongue portrait and unit responses
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- Fixed Tinkerer's Tower tooltip (r. Mystery Meat)
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## Terran
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- [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason) and [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
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- Repair HP amount now 75% of the previous amount per second
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- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
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- Healing rate now 9 HP per second, from 12
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- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
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- Mineral cost now 100, from 75
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- HP now 85, from 80
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- Weapon damage now 10, from 6
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- Armor penetration now 0, from 1
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- Weapon cooldown now 1.25, from 0.75
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- Fragmentary Shells removed
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- **New: Recursion Rounds:**
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- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
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- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- Arclite Cannon:
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- Armor penetration now 0, from 3
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- Weapon cooldown now 1.33, from 1.54
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- Deployment speed now ~25% faster
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- HP now 160, from 180
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- Armor now 3, from 2
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- Weapon damage now 6x5, from 2x8
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- Armor penetration now 0, from 5
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- Weapon cooldown now 1.5, from 1
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- Splash radii now 24/32/48, from 20/30/40 (pixels)
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- Attack now staggers its missiles, and fires them in a fixed cone pattern
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- No longer has Prolonged Arms
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- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
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- Gas cost now 75, from 50
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- Weapon damage now 2x12, from 4x5
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- Armor penetration now 5, from 2
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- Weapon cooldown now 1, from 0.83
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- Weapon no longer splashes
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- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
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- Sublime Shepherd:
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- Now stacks with Minotaur Fore Castle
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- [Hippogriff](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/hippogriff):
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- Weapon cooldown now 2.5, from 2.25
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- Weapon range now 13, from 15
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- Turn rate now 6, from 12 (matches Minotaur)
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- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
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- Collision size adjusted to make right-side resource returns more elegant
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- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
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- Collision size now identical to Ministry (slightly wider, slightly shorter)
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## Protoss
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- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
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- Initial attack windup now 3 frames long, from 6, increasing responsivity
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- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
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- HP now 200, from 180
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- Weapon damage now 30, from 40
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- Weapon cooldown now 1.33, from 1.5
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- Now moves ~11% faster
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- Collision now ~8% smaller
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- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
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- Gas cost now 150, from 125
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- Shields now 200, from 300
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- Armor now 4, from 3
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- [Matrix](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/matrix):
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- Mineral cost now 200, from 150
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- HP now 150, from 120
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- Weapon cooldown now 0.83, from 0.92
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- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
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- Mineral cost now 300, from 250
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- HP now 250, from 220
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## Zerg
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- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
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- Weapon damage now 2x6, from 1x5
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- Now moves ~20% faster
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- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
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- HP now 75, from 70
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- Plasmid Breath weapon removed
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- New weapon: Vestigial Strike
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- 1x8 damage, 2 armor pen, melee range, targets ground
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- New weapon: Nathrok Claws
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- 2x4 damage, 0 armor pen, melee range, targets air
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- [Vorvrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vorvrokor):
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- Captivating Claws:
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- No longer stacks per unique Vorvrokor
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- Now applies Ensnare (which stacks with Matraleth Ensnaring Brood)
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Attack windup now 2 frames long, from 4, increasing responsivity
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Armor now 1, from 2
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- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
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- HP now 180, from 200
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- Weapon cooldown now 2, from 1.875
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- [Lakizilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/lakizilisk):
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- HP now 120, from 140
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- Burrow animation now 30% longer
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- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
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- Armor penetration now 0, from 1
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- Weapon cooldown now 0.5, from 0.42
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- Weapon splash radii now 20/30/40, from 30/37/45 (pixels)
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- Now moves ~15% slower
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- [Alkajelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkajelisk):
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- Turn rate now 8, from 12
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- [Zorkiz Shroud](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zorkiz-shroud):
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- Time cost now 50, from 45
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- [Alkaj Chasm](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/alkaj-chasm):
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- Mineral and gas costs now 500/700, from 400/800 |