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1.3 KiB
1.3 KiB
XX July 2025
Year 3, month 7, patch 1
Patch goals
- Make tweaks and bugfixes for Acropolis #3's post-patch
- Continue under-the-hood changes for Askosi implementation
- Add and improve some audiovisuals
Features
- Group wireframes now display approximate energy amounts (c. DF)
- Reinstated critters, powerups, and beacons for UMS / campaign use (b. 3crow)
- Added "critter" option to "set_unit_behavior" crig action, to toggle the emulation of critter wandering for non-critter units
Bugfixes
- Stability:
- Fixed certain edge cases where disabling units could result in tooltip crashes (r. 3crow)
- Resolved several iscript errors that could have contributed towards game instability
- Gameplay:
- Fix Larva and Egg replication in Brotherhood mode (r. HitEmUp)
- Audiovisual:
- Implemented unique shadow for Skibact Scab
- Added shadow for Stasis Cell
- Lardfix: Corrected unit responses for Ultrokor (r. DF)
Audiovisuals:
- New fidget animations for tank mode Phalanx (c. DF)
Terran
- NEW: Blackguard:
- Futurist Federation; long-range penetrating infantry; replaces Madcap
- NEW: Arhaun:
- Hecaton Coalition; anti-ground strike walker; replaces Goliath