cosmonarchy-bw-prerelease/patchnotes.md
2023-12-08 13:12:36 -05:00

1.8 KiB

XX December 2023

Designer's Notes

  • Make inroads on PVPGN (oldschool battle.net) server support
  • Deploy more audiovisual improvements
  • Continue improving AI performance and customization
  • Make a few small and medium-sized revisions to individual units

Latest content

Patch summary

Forthcoming.

Game Modes

  • NEW: Massacre
    • Earn 3 vespene gas from any units created or killed
    • Vespene nodes are destroyed on map start
    • Commissioned by Btyb!
  • Omnipresence:
    • Omnivale:
      • Can now spawn Larva (c. Veeq7)
      • Can no longer train Droleths conventionally

UI

  • Starting resources now display instantly, instead of counting up from zero or from previous match total (c. DF)

Bugfixes

  • Audiovisual:
    • "Addon complete" notifications now correctly play for Lodestones when players have no custom advisor set
    • Corrected tooltip for Talos Fusion Sealers
  • AI:
    • Improved consistency for repairing damaged structures (still needs work)
    • Improved ratio of Terran production-to-unit requests
    • Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
  • Tileset:
    • Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)

AI

  • The following build orders have received tune-ups:
    • Terran:
      • Armor 1 - Tank Push (formerly Phalanx Timing)
      • Raider 3 - Uprising
      • Orbital 1 - Rapid Starpads (formerly 2Port Wraith)
    • Protoss:
      • General 5 - The Swordsmiths
      • Templar 4 - Initiates
      • Skylord 4 - Exalted

Audiovisuals

  • Updated weapon SFX for:
    • Sentinel (weapon fire)