cosmonarchy-bw-prerelease/patchnotes.md

6.6 KiB

8 August 2026

Year 4, month 8, patch 1

Patch goals

  • Initial balancing adjustments post-Acropolis #4!
  • Deploy factional variants for Augustcrap, a Mapcrap event!
  • Continue technical improvements and bugfixes
  • Further improve audiovisuals
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Core

User Interface

  • Added more desync logging (c. Veeq7)
  • Added user-configurable window flash for when another player joins your lobby (c. Jesse)
  • Reorganized replay options to Misc tab (c. Jesse)
  • Added user-configurable Askosi player color preferences

Bugfixes

  • Stability:
    • Lardfix: Fixed rare crash from AI attack force handling (c. DF)
  • Gameplay:
    • Group casting now correctly issues orders to selected units in cases where some selected units did not have enough energy for an ability (r. shopkeeper dog)
      • Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy
    • Flying workers and Dyads now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs
    • Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand)
    • Scrapworld: Gold Rush now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog)
    • Skryokors are now appropriately treated as Broodspawn for timed life and incubation purposes (r. jakulangski)
    • Lardfix: Protected against rare AI breakage from niche town configurations (c. DF)
    • Nydus Trinity Eidolons now correctly regenerate life at a higher rate when cloaked (r. jakulangski)
  • Audiovisuals:
    • Fixed Endbore weapon name (r. Concealed Organic)
    • Fixed "dead pixels" in Askosi UI
    • Fixed bad gas puff coordinates for Installation Vespene Ridges (r. BtyB)

Audiovisuals

  • Updated Askosi UI to be GREEN! (c. DF)
  • Updated background graphics for Options and CrownLink Join menus (c. Jesse)
  • New models for:
    • Inzorthrokor (Imicren), Iziralisk (Zorthos)
  • New death SFX for:
    • Striga (c. Milia)
  • Updated selection circle size for Epigraph

Balance

Neutral

  • Neutral garrisons (e.g. the Tencendur on Magnetron):
    • Now eject units when taking fatal damage, heal to full life, and become stunned for 10 seconds
    • Can only be destroyed if they take fatal damage during the 10 second stun window

Terran

  • Vulture:
    • Vision range 8 » 7
  • Phalanx:
    • HP 240 » 275
  • Aion:
    • Transport weight 8 » 12
  • Wraith:
    • HP 110 » 120
  • Quarry:
    • Build time 45 » 35
  • Palladium:
    • Resource costs 300/150 » 300/100
    • HP 900 » 800
    • Armor 4 » 3
  • Mantle:
    • Resource costs 200/150 » 250/125
    • HP 1000 » 900
    • Armor 3 » 4
  • Starport:
    • Resource costs 150/225 » 200/150
  • Broadside:
    • HP 300 » 335
  • NEW: Camazotz:
    • Nydus Trinity: Harakan replacement. Sustaining infantry.

Protoss

  • Artisan:
    • Movement speed 4.16 » 4 (~4% reduction)
  • Cantavis:
    • Build time 33 » 30
    • Hallucination:
      • Projectile can no longer be intercepted by hostiles
  • Charlatan:
    • Fervent Blaster:
      • Splash radius 12/24/32 » 16/24/32
  • Mind Tyrant:
    • Malefactor:
      • Tyrannize procs no longer drain energy
      • Mind Tyrant must still have energy to proc Tyrannize
    • Maelstrom:
      • Movement speed slow 50% » 66%
  • Idol:
    • Prismatic Blasters:
      • Splash radius 12/18/24 » 16/24/32
  • Lattice:
    • HP 400 » 500
    • Shields 250 » 300
  • Stargate:
    • Resource costs 200/200 » 200/150

Zerg

  • Bone of Reflection:
    • Armor pen 0 » 1
  • Corpse Cocoon:
    • Allied corpses now spawn Rilirokors for consumed ground units and Rililisks for consumed air units
  • Blissful Embrace:
    • Infested units now incubate Rilirokors on damage taken (like Zoryusthaleth)
  • Plague:
    • Now reduces HP and shield healing by 50%
  • Malkothrokor:
    • Structure gestation now occurs 50% faster
  • Nathrokor:
    • Adrenal Frenzy (movement speed on attack) removed
  • Sovroleth:
    • Now considered a Sire
  • Zarcavrokor:
    • Vision range 9 » 7
    • Bisecting Blades:
      • Weapon cooldown 0.42 » 0.67
  • Sovrokor:
    • Now considered a Sire
  • NEW: Rozirokor:
    • Imicren Tendril: Izirokor replacement. Has Saber Siphon.
  • NEW: Zytryleth:
    • Zorthos Tendril: Structure mutated from Scrylyleth. Has Omnispores, acts as a town center, and gestates Larvae.

Askosi

  • Impact Dissipation:
    • No longer heals
    • Now blocks the next weapon attack
  • Missionary:
    • HP 75 » 80
  • Cardinal:
    • Sustaining Sermon:
      • Now heals the proccing Cardinal
    • Rapid Rendevous removed
    • NEW: Ashbind:
      • Leaps to an enemy target, applying Ash Heap to enemies within 3 range
  • Mimic:
    • Scrapworld: Vital Remains removed
    • Mimicry:
      • Mimicked attacks now apply Scrapworld: Gold Rush
  • Aphorist:
    • Resoure costs 50/25 » 100/25
  • Insurant:
    • Elxe Twinshot:
      • No longer attacks air units
  • Rove:
    • HP 90 » 100
    • Elre Scaleshot:
      • No longer attacks air units
  • Endbore:
    • Irko Octorshard:
      • Weapon damage 8x10 » 8x8
      • No longer attacks air units
  • Radix:
    • Build time 65 » 60
  • Function:
    • Resource costs 150/25 » 125/25
    • Build time 75 » 70
  • Cosmoscope:
    • Build time 90 » 75