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81 lines
3.7 KiB
Markdown
81 lines
3.7 KiB
Markdown
# XX June 2024
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## Post-May Royal Invitational
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This patch will include bugfixes, audiovisual improvements, and balance changes.
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Download [Fraud Launcher 2](https://fraudsclub.com/files/Fraud%20Launcher%202.zip) for easier setup and maintenance!
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We are still hunting for desyncs! Please enable `log-randoms` in your config (Fraud Launcher 2 -> Configs -> Cosmonarchy), and submit your `Critical` and `Sync Randoms` text files from the `logs` folder to **cm-issues** on [our Discord server](https://discord.com/invite/s5SKBmY).
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## Patch summary
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Forthcoming.
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## Internals
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- **Console:**
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- Added "duplicate" command (`unit duplicate` or `u d`) (with help from benno)
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- **Logging:**
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- Updated random logging to include:
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- The previous value of the global random number
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- The frame the randomizer function was called
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- **Triggers:**
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- Added the following custom trigger actions:
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- `give_unit <area> <source_players> <unit_ids> <count> <dest_player>`
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- `set_player_build_multiplier <player> <multiplier>`
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- Added `disable_passive` to `set_unit_behavior` (currently prevents Cleric/Shaman healing)
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## Bugfixes
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- **Stability**:
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- Fixed Morningstar explosions not initializing correctly on first launch, causing misc instability (r. GreenEggs'NSpam, c. Veeq7)
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- Fixed freeze cases when a player leaves the game
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- **Gameplay**:
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- Restored Magnetar Yamato Cannon functionality (r. jakulangski)
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- Anthelion Gravity Well can no longer stun victims (r. GreenEggs'NSpam)
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- Cancelling Dimensional Recall can no longer be exploited to recall units from another location
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- Kalkalisks now properly regress to Nathrokors, if applicable (r. jakulangski)
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- Combat cloak is now correctly cancelled by Magnetar Law of Attraction
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- Anthelions no longer attempt to flee cloaked targets
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- Correctly applied Mortothrokor cost changes from previous update (r. jakulangski)
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- Fixed misc sprite-related issues when transforming (c. DF)
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- Resolved several mnemonic hotkey conflicts with Ocsal Larvae and Protathalor (r. jakulangski)
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## Audiovisuals
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- Added birth animation for Sasyrvoleth
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- Added morph animations for:
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- Protathalor, Izirokor, Skithrokor, Evigrilisk, Gorgrokor, Vilgorokor, Geszithalor
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- Used different effects for:
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- Vengeful Ascension
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- Legionnaire Blade Vortex
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- Protathalor, Alogztalisk, Gorgrokor air, Zarcavrokor passive weaponhits
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- Updated effects for:
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- Reclamation proc & heal
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- Zerg corpse consumption
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## Terran
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- **Reclamation**:
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- HP heal is now delayed over time, instead of instant
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- Stun duration on resurrect 2 seconds » 3 seconds
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- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
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- Resource costs 75/150 » 75/200
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- Weapon range 6 » 5
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- [Autocrat](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/autocrat):
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- Resource costs 125/175 » 125/250
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- Weapon cooldown 1 » 1.33
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- Weapon collision now 100% larger
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
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- **Furia Missile:**
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- Damage 10 » 7
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- Armor penetration 0 » 2
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- *A nerf to the Madrigal's absolute power, with more impact in the TvZ matchup.*
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- [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern):
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- Weapon collision now 50% larger
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## Protoss
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- **Tyranny of the Sun:**
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- Tyrannized units take 50% increased damage, and move 33% faster when in the presence of hostiles
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- [Anthelion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/anthelion):
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- **Gravity Well** now pulls victims inwards by a distance of 1 range on each weaponhit
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## Zerg
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- **Regression**:
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- Flyer mutations with ground origins now attempt to regress if the terrain is valid (c. Veeq7)
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- Dual-birth mutations now create one regressable unit and one non-regressable unit (c. Veeq7) |