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12 KiB
12 KiB
13 July 2024
The Fraud of July
This patch will include bugfixes, audiovisual improvements, and balance changes.
Download Fraud Launcher 2 for easier setup and maintenance!
We are still hunting for desyncs! Please submit your Critical and Sync Randoms text files from the logs folder to the cm-issues "Desync error megathread" on our Discord server.
Patch summary
Forthcoming.
Internals
- Console:
- Added "duplicate" command (
unit duplicateoru d) (with help from benno)
- Added "duplicate" command (
- Logging:
- Made random logging enabled by default
- Updated random logging to include:
- The previous value of the global random number
- The frame the randomizer function was called
- Triggers:
- Added the following custom trigger actions:
give_unit <area> <source_players> <unit_ids> <count> <dest_player>set_player_build_multiplier <player> <multiplier>
- Added
disable_passivetoset_unit_behavior(currently prevents Cleric/Shaman healing) - Updated syntaxes for
move_unitandissue_order - Added Grief of All Gods (id 155) handling to
issue_order
- Added the following custom trigger actions:
- Other:
- Added Ackmed (id 409), Goska (id 500), and Stroluum (id 501) units for map authors to use
Bugfixes
- Stability:
- Fixed Morningstar explosions not initializing correctly on first launch, causing misc instability (r. GreenEggs'NSpam, c. Veeq7)
- Fixed rare portrait crash (r. Shadowfury333 & Krankendau, c. Veeq7)
- Lard: fixed a crash due to AI Cleric code running for defeated human players (r. TheBeaver99)
- Fixed some freeze cases when a player left the game
- Fixed improper handling of cargo units when an Iroleth regresses to an Ovileth (r. jakulangski)
- Gameplay:
- Interception and piercing intersection tests now use a much more precise algorithm, fixing cases where bullets would overshoot or miss (c. Veeq7)
- Unloading structures now respects allied cagra, buildable tiles, and collision (c. Veeq7)
- Restored Clarion Phase Link functionality (r. Neblime, c. Veeq7)
- Restored Magnetar Yamato Cannon functionality (r. jakulangski)
- Anthelion Gravity Well can no longer stun victims (r. GreenEggs'NSpam)
- Cancelling Dimensional Recall can no longer be exploited to recall units from another location
- Fixed Skithrokor and Kalkalisk interactions with Analogue (r. TheBeaver99, c. Veeq7)
- Fixed addons being able to train units when disconnected (r. GreenEggs'NSpam)
- Fixed Controlled Demolition / Emergency Detonation exploit with non-demolishable structures (r. GreenEggs'NSpam)
- Fixed Madrigal Imperioso Mode button not working on mnemonic hotkey setups (r. Hamster)
- Phase Link no longer overcounts armor, miscounts damage, or spreads minimal damage incorrectly (c. Veeq7)
- Corrected lifesteal ratio for non-Mortothrokor attacks (r. GreenEggs'NSpam, c. Veeq7)
- Fixed splash bleeding through Ancile Providence (bountied by TheShambler; c. Veeq7)
- Fixed Ancile nullifying all damage with its last energy (r. Krankendau, c. Veeq7)
- Units with secondary weapons (Durendal, Okrimnilisk) no longer fire on transports or Nydus Cesiants (r. lolrsk8s)
- Sycophants no longer proc Idolatry while in transports (r. The Shambler)
- Fixed issues with building modifiers (e.g. Debug game mode and Crucible) (c. Veeq7)
- Kalkalisks now properly regress to Nathrokors, if applicable (r. jakulangski)
- Combat cloak is now correctly cancelled by Magnetar Law of Attraction
- Anthelions no longer attempt to flee cloaked targets
- Correctly applied Mortothrokor cost changes from previous update (r. jakulangski)
- Fixed misc sprite-related issues when transforming (c. DF)
- Corrected launch positions for Liiralisk projectiles
- Fixed location height parsing for UMS maps (c. DF)
- Resolved several mnemonic hotkey conflicts with Ocsal Larvae and Protathalor (r. jakulangski)
- Fixed Mortothrokor burrow animation (r. GreenEggs'NSpam)
- User Interface:
- Completing a game on CrownLink now returns to game selection, instead of main menu (r. The Shambler, with some tips from X405)
- Selecting a unit during its birth ani mation now updates buttonsets correctly (r. GreenEggs'NSpam)
- Banter events are now correctly localized (c. Veeq7)
- Fixed weapon tooltip for Rililisk not including air targets (r. Krankendau)
Audiovisuals
- New sprite for:
- Atreus (c. Baelethal; animations WIP)
- Charlatan
- New corpses for:
- Phalanx (Tank & Siege), Ancile, Trojan, Envoy, Hierophant, Simulacrum, Vassal, Ovileth, Nathrokor
- Added burrow idle frame for:
- Droleth, Zethrokor, Vorvrokor, Quazilisk, Liiralisk, Protathalor, Hydralisk, Bactalisk, Izirokor, Tethzorokor, Kagralisk, Evigrilisk, Okrimnilisk, Keskathalor, Zoryusthaleth, Lakizilisk, Vilgorokor
- Added birth animation for Sasyrvoleth
- Added morph animations for:
- Protathalor, Izirokor, Skithrokor, Evigrilisk, Gorgrokor, Vilgorokor, Geszithalor
- Changed visuals for:
- Vengeful Ascension
- Legionnaire Blade Vortex
- Liiralisk, Kalkalisk, Protathalor, Tosgrilisk, Skithrokor, Konvilisk projectiles
- Hierophant, Vassal, Protathalor, Algoztalisk, Gorgrokor air, Zarcavrokor passive weaponhits
- Eidolon, Droleth, Zethrokor, Vorvrokor, Hydralisk, Rilirokor corpses
- Updated effects for:
- Reclamation proc & heal
- Zerg corpse consumption
Terran
- Reclamation:
- HP heal is now delayed over time, instead of instant
- Stun duration on resurrect 2 seconds » 3 seconds
- Maverick:
- Armor penetration 0 » 1
- Cyprian:
- Twin Railguns:
- Weapon cooldown 0.83 » 0.75
- Twin Railguns:
- Heracles:
- Build time 25 » 22
- NEW: Kelvin Munitions:
- Attacks reduce movement speed by 33% for 3 seconds
- Apostle:
- Resource costs 75/150 » 75/200
- Weapon range 6 » 5
- Lazarus Agent:
- Now reclaims corpses within 3 range of the Apostle
- No longer reclaims corpses within 3 range of the target
- Siren:
- Weapon cooldown 1.17 » 1
- Autocrat:
- Resource costs 125/175 » 125/250
- Weapon cooldown 1 » 1.33
- Weapon collision now 100% larger
- Reclamation:
- Now comes in the form of Reclamation Fields, reclaiming 1 corpse after 1.5 seconds
- Madrigal:
- Furia Missile:
- Damage 10 » 7
- Armor penetration 0 » 2
- A nerf to the Madrigal's absolute power, with more impact in the TvZ matchup.
- Furia Missile:
- Durendal:
- HP 240 » 225
- Movement speed 4.5 » 5.75
- Aion:
- Reclamation Fields:
- Effect time 5 » 1.5
- Now reclaims on expiry, from instant
- Reclamation Fields:
- Ancile:
- Resource costs 75/100 » 100/100
- Energy 150 » 125
- Wyvern:
- Time cost 30 » 35
- Jackson Cannon:
- Weapon cooldown 1.5 » 1.25
- Now has a 0.5 second firing delay
- Projectile collision now 50% larger
- Attack angle 360° » ~112° (c. Veeq7)
- Valkyrie:
- Halo Rockets:
- Weapon factor x damage 6 x 5 » 9 x 4
- Adjusted volley pattern (c. Veeq7)
- Increased delay between volleys
- Now fires an additional volley
- Halo Rockets:
- Salamander:
- Perdition Barrage:
- No longer targets air units
- NEW: Angeltear Rockets:
- 2x6 damage, 0AP, 1s cooldown, 6 range
- Single-target projectile attack (air only)
- Applies Apollyoid Adhesive
- Perdition Barrage:
- Magnetar:
- Resource costs 300/250 » 250/450
- Pythean:
- Resource costs 350/150 » 350/100
- Fulcrum:
- Build time 45 » 50
Nydus Trinity
- Tarasque:
- HP 225 » 180
- Armor 4 » 3
- Hedon Cannon:
- No longer targets air units
Protoss
- Tyranny of the Sun:
- Tyrannized units take 50% increased damage, and move 33% faster when in the presence of hostiles
- Atreus:
- Movement speed 4 » 4.8
- Cabalist:
- Time cost 25 » 30
- Charlatan:
- Collision size ~17% larger
- Projectile speed ~15% slower
- Potentate:
- Resource costs 250/150 » 250/125
- Sycophant:
- Resource costs 150/25 » 150/0
- Mind Tyrant:
- Resource costs 150/200 » 50/200
- Optecton:
- HP 240 » 300
- Sunsplit Beam:
- Weapon factor 5 » 10
- Weapon projectile now travels to max range
- Attack sequence no longer interrupts when original target dies
- Simulacrum:
- Movement speed 4.95 » 5.4
- Manifold:
- Armor penetration 1 » 0
- NEW: Concurring Chorus:
- For 1 second after attacking, allies within 2 range gain +1 stacking armor penetration
- Servitor:
- Resource costs 100/0 » 75/0
- Accantor:
- Resource costs 200/100 » 200/125
- Demiurge:
- Armor 5 » 4
- Galactic Weaver:
- Armor penetration 5 » 0
- Weapon cooldown 0.5 » 0.67
- Clarion:
- Phase Link:
- Damage spread 50% » 75%
- Phase Link:
- Aurora:
- Last Orders can now target air units
- Lanifect:
- Weapon cooldown 0.33 » 0.42
- Anthelion:
- Gravity Well now pulls victims inwards by a distance of 1 range on each weaponhit
- Ancestral Archives:
- Resource costs 800/400 » 600/400
Zerg
- Regression:
- Flyer mutations with ground origins now attempt to regress if the terrain is valid (c. Veeq7)
- Dual-birth mutations now create one regressable unit and one non-regressable unit (c. Veeq7)
- Zethrokor:
- Time cost 13 » 15
- Movement speed 7.5 » 8.03
- Vorvrokor:
- Movement speed 8.75 » 9.1
- Nathrokor:
- Now applies Hidebreaker I on all attacks
- Mutalisk:
- Resource costs 125/125 » 150/100
- Bactalisk:
- Resource costs 75/75 » 50/75
- Gorgrokor:
- Calcification (anti-air) weapon cooldown 0.63 » 0.58