cosmonarchy-bw-prerelease/patchnotes.md

3.4 KiB

28 September 2025

Year 3, month 9, patch 2

Patch goals

  • Continue balancing for all races
  • Continue Askosi development
  • Further improve audiovisuals and AI
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Bugfixes

  • Stability:
    • Prospectively resolved Zerg AI panic -- needs testing!
    • Resolved more iscript errors (r. TheBeaver99)
  • Gameplay:
    • Prospectively resolved permacloak edge cases (r. Kenoli) -- needs testing!
  • Audiovisuals:
    • Made 'no corpse' behaviors spawn a consumed corpse for better visual feedback

Audiovisuals

  • New sprite for:
    • Autocort (c. DeltaCadimus)
  • Improved sprite for:
    • Aspirant (c. Mimika)
  • New VFX for:
    • Protoss unit completion (assistance by DF!)
  • New SFX for:
    • Unit completion (Terran, Protoss, Larvae)
    • Ambient training SFX (Grand Library, Rogue Gallery, Prostration Stage, Ancestral Archives, Ardent Authority, Unitary Union, Synthetic Synod, Argosy, Monument of Sin)
    • Attack windup (Optecton)
    • Building response (Ancestral Archives)
    • Death (Gorgrokor)
  • Modified SFX for:
    • Ambient training SFX (Ministry, Embassy, Lattice)

Terran

  • For units with windups, added a slight forgiveness period to allow more movement and retargeting
  • Talos:
    • Vision range 8 » 7
  • Cyprian:
    • Twin Railguns:
      • Attack windup 0 » 0.5 seconds
  • Savant:
    • Vision range 9 » 7
  • Olympian:
    • Dishonorable Discharge
      • No longer grants bonus armor penetration
      • Now grants bonus damage equal to excess armor pen

Protoss

  • Optecton:
    • Sunsplit Beam:
      • Windup 0.95 » 1.67
  • Manifold:
    • Vision range 8 » 7
    • Also affects Starbound variant
  • Oscilliant:
    • Rotating Ray:
      • Armor penetration 5 » 3

Zerg