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25 lines
1.0 KiB
Markdown
25 lines
1.0 KiB
Markdown
# 3 October 2026
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## Year 4, month 9, patch 1
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## Patch goals
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- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages!
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
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# Core
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## Bugfixes
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- **Gameplay:**
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- Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier)
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- Properly-restricted Dyad Salvage to one Dyad per target (r. Slav)
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- **Audiovisual:**
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- Added garrison handling for project attacks and Golden Harakan flamethrower overlay (r. Londier)
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- Resolved iscript issues with Egg and Vilgoleth
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- Corrected many outdated tips (r. Londier)
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## Audiovisuals
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- New models for:
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- Iconoclast, Chantry (c. fasswawds)
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- New selection responses for:
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- Wellbore, Engram, Chokral Chazsal (c. jun3hong)
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- Updated placeholder portrait framerate for many portraits (c. jun3hong) |