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47 lines
1.5 KiB
Markdown
47 lines
1.5 KiB
Markdown
# XX January 2024
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Prospective patch notes
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## Designer's Notes
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Patch goals include:
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- Adjust mid-game options for more distinct combat roles and consistent performance
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- Deploying more audiovisual improvements
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- Continuing AI performance and customization improvements, commissioned by 3crow
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## Latest content
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- TBD
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## Patch summary
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- TBD
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## General
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- Updated hotloading to fix some cases where file updates didn't prompt mpq regeneration
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## Maps
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- HYDRA refurbished -> vz02 is now available
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## Bugfixes
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- Gameplay:
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- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99
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- Improved decollision behaviors for iscript units (c. DF)
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- Audiovisuals:
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- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
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- Corrected Star Sovereign Intervention tooltip (r. TheBeaver99)
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## Audiovisuals
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- Adjusted Mortothrokor selection circle and death animation timing
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- Adjusted Legionnaire shadow, and walk and attack animations
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- New weapon SFX:
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- Weaponfire: Scribe, Analogue
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- Weaponhit: Dracadin
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## Protoss
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- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
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- Weapon damage now 1x10, from 2x6
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- Weapon cooldown now 0.79, from 0.83
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Significantly sped up attack animation
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## Zerg
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- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
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- Now moves ~20% faster |