cosmonarchy-bw-prerelease/patchnotes.md

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# XX December 2023
## Designer's Notes
- Make inroads on PVPGN (oldschool battle.net) server support
- Deploy more audiovisual improvements
- Continue improving AI performance and customization
- Make a few small and medium-sized revisions to individual units
## Latest content
- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
- [Pr0totype #33 - Throwing Down the Gauntlet](https://youtu.be/sAtBPzaKwwQ)
Patch summary will be here later.
## Game Modes
- NEW: Massacre
- Earn 3 vespene gas from any units created or killed
- Vespene nodes are destroyed on map start
- Commissioned by Btyb!
- Omnipresence:
- Omnivale:
- Can now spawn Larva (c. Veeq7)
- Can no longer train Droleths conventionally
## Bugfixes
- Audiovisual:
- "Addon complete" notifications now correctly play for Lodestones when players have no custom advisor set
- Corrected tooltip for Talos Fusion Sealers
- AI:
- Improved consistency for repairing damaged structures (still needs work)
- Improved ratio of Terran production-to-unit requests
- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
- Tileset:
- Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)
## AI
- The following build orders have received tune-ups:
- Terran:
- Armor 1 - Tank Push (formerly Phalanx Timing)
- Raider 3 - Uprising
- Orbital 1 - Rapid Starpads (formerly 2Port Wraith)
- Protoss:
- General 5 - The Swordsmiths
- Templar 4 - Initiates
- Skylord 4 - Exalted
## Audiovisuals
- Updated weapon SFX for:
- Sentinel (weapon fire)