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81 lines
3.6 KiB
Markdown
81 lines
3.6 KiB
Markdown
# 5 August 2023 -- prospective patch notes
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## Designer's Notes
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TBD
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## Latest content
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TBD
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## UI
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- Added a new config option for always showing condensed selections (c. DF)
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- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle
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- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
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## Audiovisuals:
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- New sprite:
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- Liiralisk (c. Solstice)
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- Updated sprite:
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- Quazilisk (c. Solstice)
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- Updated icon:
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- Diadem
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- New weaponfire SFX:
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- Silvertongue
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## Bugfixes
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- Stability:
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- Fixed another nullsprite crash (r. Alexhandr)
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- Scenarios: Fixed a trigger-related crash when removing units (r. StratosTygo)
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- Gameplay:
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- Structures can no longer spawn trained units on different height levels based on rally point (c. Veeq7)
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- Attacks with the "go to max range" behavior now calculate max ranges more accurately (c. Veeq7)
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- Hippogriffs no longer miss their target while at max range (c. Veeq7)
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- Anciles no longer protect against friendly "go to max range" projectiles when those projectiles kill their target
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- Fixed Sevenstep projectile movement being slower than intended
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- Town centers are no longer placeable near Vespene Ridges in quasifog (r. Mystery Meat)
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- Audiovisuals:
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- Magenta and Patriotic Freedom are no longer rollable as player colors
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- Transport UI now colorizes as green for own units (c. Veeq7)
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- Aura circles no longer show for selected enemy units (replay/witness mode notwithstanding)
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- Fixed Gosvileths not getting the correct shadow offset when cancelling or interrupting constructions (r. Mystery Meat)
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- Fixed error printout related to Sevenstep's passive
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- Corrected Silvertongue portrait
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## Terran
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- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
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- Mineral cost now 100, from 75
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- HP now 85, from 80
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- Weapon damage now 10, from 6
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- Armor penetration now 0, from 1
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- Weapon cooldown now 1.25, from 0.75
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- Fragmentary Shells removed
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- **New: Recursion Rounds:**
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- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- HP now 160, from 180
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- Armor now 3, from 2
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- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
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- Collision size adjusted to make right-side resource returns more elegant
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- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
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- Collision size now identical to Ministry (slightly wider, slightly shorter)
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## Protoss
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- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
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- Initial attack windup now 3 frames long, from 6, increasing responsivity
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## Zerg
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- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
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- Weapon damage now 2x6, from 1x5
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- Now moves ~20% faster
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Attack windup now 2 frames long, from 4, increasing responsivity
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Armor now 1, from 2
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- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
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- HP now 180, from 200
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- Weapon cooldown now 2, from 1.875
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- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
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- Armor penetration now 0, from 1
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- Weapon cooldown now 0.5, from 0.42
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- Weapon splash radii now 20/30/40, from 30/37/45 (pixels) |