Add crig to disable extended attack waves

This commit is contained in:
Pr0nogo 2026-04-08 13:45:04 -04:00
parent d985ee0f56
commit efaa78dc14
6 changed files with 4 additions and 2 deletions

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@ -3913,7 +3913,7 @@ AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 [NONE]
SpecialState1 SkryrokorLocal00
SpecialState2 [NONE]
AlmostBuilt AnchorAlmostBuilt
Built AnchorBuilt
@ -14615,7 +14615,7 @@ GenericRemnantsFiveDeath:
# 1524 Fusion Cutter Hit Damageless (bullet\scvspark.grp)
.headerstart
IsId 656
Type 24
Type 25
Init FusionCutterHitDamagelessInit
Death FusionCutterHitDamagelessDeath
GndAttkInit FusionCutterHitDamagelessCont

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@ -28,6 +28,8 @@
- Allows "ally under attack" alerts to be ignored for specific players.
- **NEW: disable_tactical_ai** action:
- Sets whether to disable tactical AI for specified computer players.
- **NEW: disable_extended_waves** action: (c. Veeq7)
- Sets whether to disable extended AI attack waves for specified computer players.
## Bugfixes
- **Stability:**

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