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Tweak Cardinal, Radix, Zoryusthaleth, Lakizilisk; Tweak many audiovisuals; Add Cardinal unit responses
This commit is contained in:
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@ -717,9 +717,9 @@ Maverick (Golden)
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Gladius (Order)
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Shaman (Upstart, Support)
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Shaman (Upstart, Adrenaline)
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Extended Flingy #511
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Extended Flingy #512
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Extended Flingy #513
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Ammo Crate
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Medkit
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Battery Cell
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Extended Flingy #514
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Extended Flingy #515
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Extended Flingy #516
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@ -2476,15 +2476,15 @@ Droleth Mutate
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Shaman (Upstart, Support)
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Shaman (Upstart) Shadow
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Shaman (Upstart, Adrenaline)
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Extended Image #1476
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Extended Image #1477
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Extended Image #1478
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Extended Image #1479
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Extended Image #1480
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Extended Image #1481
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Extended Image #1482
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Extended Image #1483
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Extended Image #1484
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Ammo Crate
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Ammo Crate Shadow
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Ammo Crate Shadow (Carried)
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Medkit
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Medkit Shadow
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Medkit Shadow (Carried)
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Battery Cell
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Battery Cell Shadow
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Battery Cell Shadow (Carried)
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Extended Image #1485
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Extended Image #1486
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Extended Image #1487
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@ -4346,25 +4346,25 @@ Askosi Structure Placement 01
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Iconoclast Weaponfire 01
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Iconoclast Weaponfire 02
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Iconoclast Weaponfire 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Cardinal Ready 01
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Cardinal Ready 02
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Cardinal Ready 03
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Cardinal Selected 01
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Cardinal Selected 02
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Cardinal Selected 03
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Cardinal Selected 04
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Cardinal Order Passive 01
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Cardinal Order Passive 02
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Cardinal Order Passive 03
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Cardinal Order Passive 04
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Cardinal Order Aggressive 01
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Cardinal Order Aggressive 02
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Cardinal Order Aggressive 03
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Cardinal Order Aggressive 04
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Cardinal Under Attack 01
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Cardinal Under Attack 02
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Cardinal Under Attack 03
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Cardinal Under Attack 04
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -4346,3 +4346,22 @@ cm\a\a-placement-01.wav
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cm\a\iconoclast\wf-01.wav
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cm\a\iconoclast\wf-02.wav
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cm\a\iconoclast\wf-03.wav
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cm\a\cardinal\rdy-01.wav
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cm\a\cardinal\rdy-02.wav
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cm\a\cardinal\rdy-03.wav
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cm\a\cardinal\wht-01.wav
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cm\a\cardinal\wht-02.wav
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cm\a\cardinal\wht-03.wav
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cm\a\cardinal\wht-04.wav
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cm\a\cardinal\yes-01.wav
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cm\a\cardinal\yes-02.wav
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cm\a\cardinal\yes-03.wav
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cm\a\cardinal\yes-04.wav
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cm\a\cardinal\agg-01.wav
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cm\a\cardinal\agg-02.wav
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cm\a\cardinal\agg-03.wav
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cm\a\cardinal\agg-04.wav
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cm\a\cardinal\hlp-01.wav
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cm\a\cardinal\hlp-02.wav
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cm\a\cardinal\hlp-03.wav
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cm\a\cardinal\hlp-04.wav
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@ -1189,9 +1189,9 @@ Maverick (Golden) Remains
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Gladius (Order)
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Shaman (Upstart, Support)
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Shaman (Upstart, Adrenaline)
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Extended Sprite #675
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Extended Sprite #676
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Extended Sprite #677
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Ammo Crate
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Medkit
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Battery Cell
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Extended Sprite #678
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Extended Sprite #679
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Extended Sprite #680
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@ -633,9 +633,9 @@ Bloodsummon Nihilist
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Faction Selection Askosi
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Terran Fleshthief (Nydus)
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Forerunner Lumen
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Extended Unit #408
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Extended Unit #409
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Extended Unit #410
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Ammo Crate
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Medkit
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Battery Cell
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Extended Unit #411
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Extended Unit #412
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Extended Unit #413
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@ -5195,3 +5195,34 @@ MachinamentumEnable:
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playfram 0
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wait 1
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goto MachinamentumWorkingToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2478 Ammo Crate (cm\n\ammocrate.grp)
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.headerstart
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IsId 385
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Type 1
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Init AmmoCrateInit
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Death AmmoCrateDeath
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.headerend
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# ----------------------------------------------------------------------------- #
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AmmoCrateInit:
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playfram 0x00
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pwrupcondjmp AmmoCrateLocal00
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imgul 2479 0 0 # Ammo Crate Shadow (Ground) (cm\n\ammocrate-shadow.grp)
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goto AmmoCrateLocal01
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AmmoCrateLocal01:
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wait 125
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goto AmmoCrateLocal01
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AmmoCrateLocal00:
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wait 1
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switchul 2480 # Ammo Crate Shadow (Carried) (cm\n\ammocrate-shadow.grp)
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goto AmmoCrateLocal01
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AmmoCrateDeath:
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imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
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wait 3
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end
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@ -20969,12 +20969,21 @@ CamazotzGndAttkRpt:
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playsndbtwn 4261 4263 # Camazotz weaponfire 01, 02, 03
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imgoluselo 2056 0 0 # Green projection attack
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playfram 0x20
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attkshiftproj 52
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wait 1
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attkshiftproj 80
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attkshiftproj 24
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sigorder 32
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wait 5
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wait 1
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attkshiftproj 54
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sigorder 32
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wait 1
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attkshiftproj 82
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sigorder 32
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wait 1
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playfram 0x00
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attkshiftproj 112
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sigorder 32
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wait 1
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attkshiftproj 140
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sigorder 32
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wait 2
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ignorerest
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CamazotzGndAttkToIdle:
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mpq/sound/cm/a/cardinal/agg-01.wav
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mpq/sound/cm/a/cardinal/agg-01.wav
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mpq/sound/cm/a/cardinal/agg-02.wav
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mpq/sound/cm/a/cardinal/agg-02.wav
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mpq/sound/cm/a/cardinal/agg-03.wav
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mpq/sound/cm/a/cardinal/agg-03.wav
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mpq/sound/cm/a/cardinal/agg-04.wav
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mpq/sound/cm/a/cardinal/agg-04.wav
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mpq/sound/cm/a/cardinal/hlp-01.wav
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mpq/sound/cm/a/cardinal/hlp-01.wav
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mpq/sound/cm/a/cardinal/hlp-02.wav
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mpq/sound/cm/a/cardinal/hlp-02.wav
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mpq/sound/cm/a/cardinal/hlp-03.wav
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mpq/sound/cm/a/cardinal/hlp-03.wav
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mpq/sound/cm/a/cardinal/hlp-04.wav
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mpq/sound/cm/a/cardinal/hlp-04.wav
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mpq/sound/cm/a/cardinal/rdy-01.wav
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mpq/sound/cm/a/cardinal/rdy-01.wav
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mpq/sound/cm/a/cardinal/rdy-02.wav
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mpq/sound/cm/a/cardinal/rdy-02.wav
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mpq/sound/cm/a/cardinal/rdy-03.wav
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mpq/sound/cm/a/cardinal/rdy-03.wav
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mpq/sound/cm/a/cardinal/wht-01.wav
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mpq/sound/cm/a/cardinal/wht-01.wav
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mpq/sound/cm/a/cardinal/wht-02.wav
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mpq/sound/cm/a/cardinal/wht-02.wav
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mpq/sound/cm/a/cardinal/wht-03.wav
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mpq/sound/cm/a/cardinal/wht-03.wav
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mpq/sound/cm/a/cardinal/wht-04.wav
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mpq/sound/cm/a/cardinal/wht-04.wav
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mpq/sound/cm/a/cardinal/yes-01.wav
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mpq/sound/cm/a/cardinal/yes-01.wav
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mpq/sound/cm/a/cardinal/yes-02.wav
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mpq/sound/cm/a/cardinal/yes-02.wav
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mpq/sound/cm/a/cardinal/yes-03.wav
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mpq/sound/cm/a/cardinal/yes-03.wav
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mpq/sound/cm/a/cardinal/yes-04.wav
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mpq/sound/cm/a/cardinal/yes-04.wav
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mpq/unit/cm/a/crematorium-attack.lol
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mpq/unit/cm/a/crematorium-attack.lol
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mpq/unit/cm/a/iconoclast-attack.lol
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mpq/unit/cm/a/iconoclast-attack.lol
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mpq/unit/cm/n/ammocrate-shadow.grp
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mpq/unit/cm/n/ammocrate-shadow.grp
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mpq/unit/cm/n/ammocrate.grp
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mpq/unit/cm/n/ammocrate.grp
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mpq/unit/cm/n/medkit-shadow.grp
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mpq/unit/cm/n/medkit-shadow.grp
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mpq/unit/cm/n/medkit.grp
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mpq/unit/cm/n/medkit.grp
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@ -28,10 +28,10 @@
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- Mimicry no longer fails to account for weapon factor in many cases (r. shopkeeper dog)
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- **Egocent**s no longer fail to mimic barrage attacks properly (r. Londier)
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- Mimicry no longer procs on ability weapons (r. Londier)
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-
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- **Audiovisual:**
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- Corrected strings for **Izirokor** tech-enable on **Skibact Scab** and **Tethvith Swamp** (r. Mimika)
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- Fixed bad shield overlay for **Vulture (Hecaton)** (r. Londier)
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- Buttons for **Tiangou** and **Cutlass** now show as disabled when no **Scrapyard** is built (r. Pisens)
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- **Cyclops (Futurist)** now uses its unique shadow and attack sequence instead of the standard variant's (r. lolrsk8s)
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- Corrected tooltip for **Kagralisk** weapon string (r. Krankendau)
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@ -42,8 +42,12 @@
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- Resized model for:
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- Talos, Cyprian
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- Modified model for:
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- Maverick, Maverick (Futurist), Shaman
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- Maverick, Maverick (Futurist), Shaman, Phontis
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- Zethrokor, Liiralisk, Izirokor (c. Solstice)
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- Added weapon launch offsets for:
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- Aphorist, Silversoul, Ghostwrit, Phontis, Iconoclast, Crematorium
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- Modified unit responses for Vorvrokor
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- New unit responses for Cardinal
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- New error and structure placement SFX for Askosi (c. lolrsk8s)
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- New weapon SFX for:
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- Alzurokor (c. lolrsk8s)
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@ -127,15 +131,24 @@
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- Movement speed 9.1 » 9.8
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- Collision size increased by ~23%
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- [Zoryusthaleth](https://cosmonarchy.com/zerg/zoryusthaleth):
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- Resource cost 175/0 » 200/0
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- Resource costs 175/0 » 200/0
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- Build time 28 » 25
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- HP 200 » 220
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- [Lakizilisk](https://cosmonarchy.com/zerg/lakizilisk):
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- Resource costs 75/75 » 100/75
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- Build time 30 » 28
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- HP 140 » 150
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- **Subterranean Spines:**
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- Weapon damage 12 » 15
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- Weapon cooldown 1.63 » 1.75
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## Askosi
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- **Shared Designs**
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- **Shared Designs:**
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- Team building from **Pilgrim**s and **Constituent**s now increases build rate by 25% per worker, from 20%
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- [Cardinal](https://cosmonarchy.com/askosi/cardinal):
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- Resource costs 75/25 » 100/25
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- [Radix](https://cosmonarchy.com/askosi/radix):
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- Resource costs 100/0 » 125/0
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## Askosi factions
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- **NEW: Sons of Ash**
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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