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Hide decaying overlay while cloaked
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@ -49,14 +49,15 @@ Patch goals include:
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- Fixed many interactions between Akistrokor Blissful Embrace and transports (r. Mystery Meat)
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- Removed Salvage for real this time (r. lucifirius & GreenEggs'NSpam)
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- Savant Power Siphon: Correctly reduce attack rate of turreted units (e.g. Goliaths) (r. GreenEggs'NSpam)
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- Mortothrokor: leave behind corpses (r. TheBeaver99)
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- Properly inherit facing angles when transforming between unit types (i.e. Zerg regression, Vagrant, Axitrilisk) (r. TheBeaver99)
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- Resolve hotkey conflicts between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower, Return Resources and Supreme Construction (r. GreenEggs'NSpam)
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- Audiovisuals:
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- Correctly redraw unit names when selecting Anchors and Lodestones
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- Hide decaying overlays on reclaimed units while they're cloaked (r. GreenEggs'NSpam)
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- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
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- Improved sync between Golem attack animation and actual damage (r. TheBeaver99)
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- Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99)
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- Mortothrokor: leave behind corpses (r. TheBeaver99)
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- Siren weapon tooltip now displays the full potential damage of its attack
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- Corrected ability tooltips for Cuirass Stonewall Protocol (r. GreenEggs'NSpam), Mind Tyrant Maelstrom, and Akistrokor Blissful Embrace (r. GreenEggs'NSpam)
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- Cleaned up tooltips that referenced 'weapon range' without involving weapons
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