Hide decaying overlay while cloaked

This commit is contained in:
Pr0nogo 2023-10-10 12:56:24 -04:00
parent 069c8dbea2
commit c991bef34f
2 changed files with 2 additions and 1 deletions

View File

@ -49,14 +49,15 @@ Patch goals include:
- Fixed many interactions between Akistrokor Blissful Embrace and transports (r. Mystery Meat)
- Removed Salvage for real this time (r. lucifirius & GreenEggs'NSpam)
- Savant Power Siphon: Correctly reduce attack rate of turreted units (e.g. Goliaths) (r. GreenEggs'NSpam)
- Mortothrokor: leave behind corpses (r. TheBeaver99)
- Properly inherit facing angles when transforming between unit types (i.e. Zerg regression, Vagrant, Axitrilisk) (r. TheBeaver99)
- Resolve hotkey conflicts between Analogue and Architect (r. DF), Apostle and Tinkerer's Tower, Return Resources and Supreme Construction (r. GreenEggs'NSpam)
- Audiovisuals:
- Correctly redraw unit names when selecting Anchors and Lodestones
- Hide decaying overlays on reclaimed units while they're cloaked (r. GreenEggs'NSpam)
- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
- Improved sync between Golem attack animation and actual damage (r. TheBeaver99)
- Added placeholder liftoff and landing dust overlays for Mantle and Starpad (r. TheBeaver99)
- Mortothrokor: leave behind corpses (r. TheBeaver99)
- Siren weapon tooltip now displays the full potential damage of its attack
- Corrected ability tooltips for Cuirass Stonewall Protocol (r. GreenEggs'NSpam), Mind Tyrant Maelstrom, and Akistrokor Blissful Embrace (r. GreenEggs'NSpam)
- Cleaned up tooltips that referenced 'weapon range' without involving weapons

Binary file not shown.