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mirror of https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git synced 2026-10-10 05:57:51 +00:00

Rebalancing; Clear Crisis of Faith when not within range of a Demiurge

This commit is contained in:
Pr0nogo 2023-07-30 15:45:05 -04:00
parent 92f9075509
commit c5af1331d4
6 changed files with 56 additions and 4 deletions

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@ -214,7 +214,7 @@ Zerg Alkaj Chasm
Terran Atelier Terran Atelier
Start Location Start Location
Terran Treasury Terran Treasury
Zerg Larvosk Colony Zerg Larvosk Cesiant
Zerg Konvilisk Zerg Konvilisk
Zerg Akistrokor Zerg Akistrokor
Zerg Geszkath Grotto Zerg Geszkath Grotto

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@ -23,23 +23,25 @@ TBD
- Restricted multiplayer game mode selection to only that which is currently-supported - Restricted multiplayer game mode selection to only that which is currently-supported
- Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests! - Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests!
## AI
- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
## Bugfixes ## Bugfixes
- Stability: - Stability:
- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat) - Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS) - The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies) - A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
- A movement-related nullsprite crash has been fixed (c. DarkenedFantasies)
- An ai-related nullsprite crash has been fixed (r. beriso) - An ai-related nullsprite crash has been fixed (r. beriso)
- Gameplay: - Gameplay:
- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies) - It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies) - Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
- Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses) - Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses)
- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7) - Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
- Units suffering from a Crisis of Faith have the debuff cleared when not within 8 range of a Demiurge allied to the original attacker
- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto) - Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection - Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
- While garrisoned, Harakans now attack far more consistently (r. Mystery Meat, c. Veeq7)
- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat) - While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
- AI:
- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
- Audiovisual: - Audiovisual:
- Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7) - Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7)
- Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret - Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret
@ -47,6 +49,7 @@ TBD
- While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat) - While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat)
- Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies) - Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies)
- Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7) - Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7)
- Aquifers no longer display "unpowered" when out of range of Pylons
- Order line colorization for turreted units is now more consistent - Order line colorization for turreted units is now more consistent
- Fixed the Empress's training string not displaying costs (r. The Shambler) - Fixed the Empress's training string not displaying costs (r. The Shambler)
- Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler) - Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler)
@ -59,3 +62,52 @@ TBD
- Aurora, Panoptus (c. Solstice) - Aurora, Panoptus (c. Solstice)
- New wireframes for: - New wireframes for:
- Pythean, Wyvern (c. jun3hong) - Pythean, Wyvern (c. jun3hong)
## Terran
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
- HP now 400, from 500
- Mineral cost now 125, from 100
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
- Mineral cost now 250, from 200
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- Projectile speed reduced by 25%
## Protoss
- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
- HP now 220, from 200
- Armor now 3, from 4
- Transport space cost now 12, from 8
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
- Shields now 50, from 60
- Armor penetration now 0, from 1
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Weapon cooldown now 0.92, from 1
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Transport space cost now 8, from 10
- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
- Shields now 45, from 65
- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
- HP now 140, from 160
- Shields now 70, from 80
- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- HP now 100, from 120
- Shields now 50, from 40
- Armor now 3, from 2
- Mineral cost now 150, from 175
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
- Gas cost now 200, from 150
- No longer a detector
## Zerg
- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
- Mineral cost now 75, from 100
- HP now 90, from 100
- Weapon damage now 8, from 9
- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
- HP now 120, from 140
- Armor now 2, from 1
- Armor penetration now 0, from 1
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Armor now 1, from 2
- [Larvosk Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-cesiant):
- Mineral cost now 100, from 75

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