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Rebalancing; Clear Crisis of Faith when not within range of a Demiurge
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@ -214,7 +214,7 @@ Zerg Alkaj Chasm
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Terran Atelier
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Terran Atelier
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Start Location
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Start Location
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Terran Treasury
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Terran Treasury
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Zerg Larvosk Colony
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Zerg Larvosk Cesiant
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Zerg Konvilisk
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Zerg Konvilisk
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Zerg Akistrokor
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Zerg Akistrokor
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Zerg Geszkath Grotto
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Zerg Geszkath Grotto
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@ -23,23 +23,25 @@ TBD
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- Restricted multiplayer game mode selection to only that which is currently-supported
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- Restricted multiplayer game mode selection to only that which is currently-supported
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- Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests!
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- Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests!
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## AI
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- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
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## Bugfixes
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## Bugfixes
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- Stability:
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- Stability:
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- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
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- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
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- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
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- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
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- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
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- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
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- A movement-related nullsprite crash has been fixed (c. DarkenedFantasies)
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- An ai-related nullsprite crash has been fixed (r. beriso)
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- An ai-related nullsprite crash has been fixed (r. beriso)
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- Gameplay:
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- Gameplay:
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- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
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- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
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- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
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- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
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- Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses)
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- Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses)
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- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
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- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
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- Units suffering from a Crisis of Faith have the debuff cleared when not within 8 range of a Demiurge allied to the original attacker
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- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
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- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
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- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
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- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
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- While garrisoned, Harakans now attack far more consistently (r. Mystery Meat, c. Veeq7)
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- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
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- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
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- AI:
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- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
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- Audiovisual:
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- Audiovisual:
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- Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7)
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- Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7)
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- Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret
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- Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret
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@ -47,6 +49,7 @@ TBD
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- While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat)
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- While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat)
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- Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies)
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- Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies)
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- Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7)
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- Tooltip display for weapon range is no longer inconsistent based on height level (c. Veeq7)
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- Aquifers no longer display "unpowered" when out of range of Pylons
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- Order line colorization for turreted units is now more consistent
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- Order line colorization for turreted units is now more consistent
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- Fixed the Empress's training string not displaying costs (r. The Shambler)
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- Fixed the Empress's training string not displaying costs (r. The Shambler)
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- Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler)
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- Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler)
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@ -59,3 +62,52 @@ TBD
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- Aurora, Panoptus (c. Solstice)
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- Aurora, Panoptus (c. Solstice)
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- New wireframes for:
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- New wireframes for:
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- Pythean, Wyvern (c. jun3hong)
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- Pythean, Wyvern (c. jun3hong)
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## Terran
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- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
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- HP now 400, from 500
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- Mineral cost now 125, from 100
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- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
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- Mineral cost now 250, from 200
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- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
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- Projectile speed reduced by 25%
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## Protoss
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- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
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- HP now 220, from 200
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- Armor now 3, from 4
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- Transport space cost now 12, from 8
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- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
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- Shields now 50, from 60
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- Armor penetration now 0, from 1
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Weapon cooldown now 0.92, from 1
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- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- Transport space cost now 8, from 10
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- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
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- Shields now 45, from 65
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- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
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- HP now 140, from 160
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- Shields now 70, from 80
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- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
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- HP now 100, from 120
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- Shields now 50, from 40
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- Armor now 3, from 2
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- Mineral cost now 150, from 175
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- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
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- Gas cost now 200, from 150
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- No longer a detector
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## Zerg
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- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
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- Mineral cost now 75, from 100
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- HP now 90, from 100
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- Weapon damage now 8, from 9
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- HP now 120, from 140
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- Armor now 2, from 1
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- Armor penetration now 0, from 1
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Armor now 1, from 2
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- [Larvosk Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-cesiant):
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- Mineral cost now 100, from 75
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